FoonLudum Dare ExplorerUsers → MountainInn

MountainInn

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353Delivery👥Delivery of Deathjam10373.072.792.773.143.293.293.013.48

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MountainInn

LD53 — Delivery

Mead War Valhalla by UnidayStudio 2023-05-18T07:35:01Z

Nice graphics, reminds me of 2000's RTS games. At first it was realy hard to hit vikings with packages but then i figured you can control the package midair and it became easy :) Good game overall.

ANGRY DELIVERY by ROBOWARRIOR1982 2023-05-19T08:52:22Z

Interaction with trucks are problematic in this game because of reasons: 1. You must bump into trucks to collect the packages but when you do this you lose hp like you bump into obstacles 2. Trucks themselves may run into obstacles and you LOSE your precious packages. It is really frustrating and should not be. 3. You can collect only one package from each truck but there's no indication after you collect.

I like first person riding. Keep up good work.

Dark Storker by Pawciu 2023-05-18T10:06:56Z

Flying is really satisfying, nice silly and dark humor.

Zeba's Broke!!!! by slimefriend 2023-05-18T13:32:40Z

Movement is nice and smooth, chill music and overall game is relaxing and cozy.

Medieval Messenger by José Bonilla 2023-05-19T07:08:01Z

Better remove the need to select player before moving. If a game has only one playable unit there's no need to select that unit every turn it's just annoying. Upgrades would be nice maybe make each delivery give upgrade point to spend on abilities like move 2 hex in one turn, or scare away mobs.

Mystic Postman by interpixel 2023-05-18T12:56:11Z

Having 19 coins i cant buy skill for 19 coins because game says i dont have enough. If the prices represented as floats just round them down to int. Снимок.JPG

Sometimes dragons can spawn inside of slope and become untargetable. Sometimes camera is facing the wrong direction so you can't see enemies and therefore attack them. You should either make camera movable in combat or make it automaticaly face enemies. Also it's possible to target your character with damaging spells which is counter-productive. Target highlighting would come handy.

Animations are too slow for my taste. Duration of 1 second or quicker would be nice. And most important - in a game where the main objective is to run around you shouldn't make players always hold shift to sprint - just make sprint the default behaviour.

Overall i like the concept. If you add more various locations and quests that explain what you delivering and for what reason then it can become a great game.

Hope this feedback helps. =)

packet.Breach() by Celtican 2023-05-18T08:08:55Z

I like how this game somewhat tower defense with puzzle element, and is overall pretty unique. I always mix up clockwise and counterclockwise snakes and end up sending my packets off the map. In such cases it would be nice to be able to sell last placed modifier. This game needs the restart in situations when you already know that you gonna lose so you're not forced to sit and watch while enemies go from right to left. One of the best games that i've seen on this jam.

P.S. The rust joke at the beginning is funny =)

Dragon Egg Delivery Service by Jackaljk 2023-05-18T16:05:14Z

Fire breathing is one very radical way to wake people up. Cute giant dragon will not tolerate sleeping people in a workplace!

B.H.M.D.S. by Christian Zommerfelds 2023-05-19T09:42:43Z

Nice challenging puzzle game, with good graphics. Only thing that i was missing is next level button.

Mission: Intercept by Stephen Kyranakis 2023-05-19T09:09:21Z

In my opinion these sections where you must observe the pattern and then remember it while looking for inconsistencies are too long. I think it would be better to change the objective a little bit and instead of looking for inconsistencies you look for prior mentioned details like specific color or even specific behaviours for example "trucks with red cabin must make a right turn there" and when such truck make the right turn you know this is your target. And you can add more than one route you need to observe at the same time to increase difficulty.

I like how bleak color pallete and background people's mumbling creates dark and somewhat dystopian atmosphere, add some NPC and story and you would have a nice game in the spirit of Papers please.

Alchemist Assembly by MisterIXI 2023-05-19T09:28:16Z

I like how building all the different extractors from the user input perspective is the same but the type of building is determined by the resource you place it on. It keeps user input simple.

Rails pathfinding needs to be smarter to automaticaly walk around buildings.

Some hexes at the bottom of the screen gets cutoff i dont see reason for that.

Void Scion by TechnoPorg 2023-05-18T14:29:32Z

Game is very laggy on windows.

DIVE or DIE! by PabloAbraham 2023-05-18T08:34:15Z

Looks and sounds good this game but really hard to control and not enough feedback when interacting with devices. It's like im not sure what input does what even though i've read the manual. One of my robots was getting sucked into the tunnel i dug every time it tried to step onto the platform. In summary: needs polish on UI/UX and robot physics.

Space Haulers Inc. by apoly 2023-05-19T06:24:37Z

I like games where numbers go up and this one is very good such game.

The only issue i have is rocket list, because every time i want to change my imports/exports i need to read information about every single rocket. Would be better to represent routes more graphic like in a table or a spreadsheet. Something like that:

| From | Export | Rockets | Import | To | | ------- | --------- | ---------- | ------- | ------ | | Ceres | | | | Mars | | | Gas | Rocket 1 | Water | | | | | Rocket 2 | | | | | | | | | | | Silicon | Rocket 3 | Food | |

Rockets 1 and 2 hauling gas from Ceres to Mars and come back with water. Rocket 3 hauling silicon from Ceres to Mars and come back with food.

Octo Arms Deliverance by KarlTheCool 2023-05-18T16:11:19Z

Nice game feel and gun/arm cycling is an interesting idea. Corridor is too narrow it's hard to maneuver around enemies.