validbit 2023-01-09 00:15
Great game. I really enjoyed it and the music with the writing set the mood very well. If anything to add, maybe the SFX could use a mute/volume slider.
Foon → Ludum Dare Explorer → LD52 → light.on()
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 123 | 3.93 | 31 | |
| Fun | 77 | 3.98 | 31 | |
| Innovation | 104 | 3.82 | 31 | |
| Theme | 677 | 3.14 | 29 | |
| Graphics | 201 | 4.05 | 30 | |
| Humor | 461 | 2.76 | 27 | |
| Mood | 141 | 3.92 | 28 |
Great game. I really enjoyed it and the music with the writing set the mood very well. If anything to add, maybe the SFX could use a mute/volume slider.
@validbit Thank you so much for your comments! That made our day :D. As for the mute/volume slider, we may not be able to add it for the jam version, but we will consider it if we improve our game further after LD.
Best game in the jam that I've played so far, super cool mix of genres and it all came together quite well. The music and dialogue was the cherry on top, such a lovely package that gives the game so much personality. Would love to see more! Take all my stars!
I love the visuals on this one, ASCII art is very rare to come across in jam games and it was handled really good here. I like the unique twist on Tetris, some Tetris mechanics like tucking and spins actually come in handy too. softdrop requires you to tap continuously on some occasions, it would be better if we could hold down to softdrop at a reasonable speed instead (like regular Tetris).
The music is very good, but a bit too epic compared to what is happening on screen. The story was easy to follow and it nicely connects to gameplay. Very good entry overall
Enjoyed. the story and characters made the game bloom. envy your art, comparing to mine
Very good game I really liked the soundtrack and the story was good too. It was really well made.
This is a super creative game, really loved it
@kizilejderha Thank you for your comments and your appreciation of our ASCII art! For the soft drop (or left/right/rotate), hold down after a little while (0.8s) will cause repeat moving to avoid miscliking, but it turns out that my collaborator did not find out that either... As for the music, we're not very good at choosing them, we tried our best in the limited time.
I think it's strange for us to speak English here. I like your art style.
Cool mechanics and graphics! Love the ASCII art and talking SFX. The best jam game I've played so far.
The game has been well polished, and the mechanism is pretty interesting, good job!
Very good game! I really like the idea of tetris/domino/road bulding combination, feels fresh and innovative! With a little bit of polish it can be a good mobile game which I would play and I don't even like playing mobile :)
Good visuals and a cool idea for a tetris game. Music is very chill and suits the game. (i searched for the play button way too long, hehe)
@kiberptah Thank you for your comment! We are considering porting our game to vertical screens/mobile :)
@kostas-nik Thank your for your comments, and we're sorry that the play button is not very clear (we did like the idea of using title on play button during our dev, though).
As a tetra hard dropper, I approve of this game
awesome game! I like the color combination, it is pleasing to the eye, and the ascii art is a creative way to express visuals, the mechanics is easy to understand and is a combination of falling blocks and connecting puzzle games, the narrative is also great. The gameplay is fun and challenging, it has a good replay value, overall I enjoyed playing this one, congratulations! keep it up!
Very cool! Really enjoyed the art and the music. Interesting concept and approach to the theme
Great game! The gameplay is interesting and addictive, I've completed all the 10 levels! :smile: And I think Ascii-like graphics fit the game very nicely, I love it.
I really enjoyed playing your game! It's very well done. I like the graphics and the atmosphere in general, and the puzzle gameplay is really great! Well done to have managed to bring a few lines of dialogue on top, I liked it.
Only small problem for me, as a Tetris player I was bothered by the controls, that are not the conventional tetris controls. Only being able to turn in one direction is disturbing to me. Great game anyway!
I like your art style and gameplay, it's really amazing.
It was very engaging to play, I finished all the levels. There was interesting puzzles due to the mechanics. The narrative and writing were very intriguing until the end, it kept me playing to know what happens. Great work!
What a cool twist on a tetris-like puzzle. It was fun to build paths to the roses, and trying to recover when I messed up :laughing:. The story kept me engaged and made me want to play more just to see what happened. The art was very fitting with the theme and I liked the colors.
Very interesting take on the Tetris mechanics I hadn't seen before! Also I liked the mix of ASCII art and traditional looking paints. Just I don't think I understood the story 😅 If you're curious, this is was my experience with it: https://www.youtube.com/watch?v=dnWqmLOzSps
I liked mixing Pipe Dream with Tetris. The controls were very well done. Great art and music!
This game was so cool! The story with the lore of light roses felt like something straight from anime or JRPGs :D The 10 levels was a nice length for a jam game and it did get pretty difficult at the end. Well done! The ascii art was interesting choice but it worked out nicely :)