FoonLudum Dare ExplorerLD55 → Summoning Thing

Summoning Thing

By jcmonkey

View on ldjam.com

CategoryRankScoreCount
Overall3552.2340
Fun3551.9739
Innovation2812.9038
Theme3362.4039
Graphics3432.1638
Audio2821.5134
Humor3001.7336
Mood3401.8537

Comments

2024-04-15 02:37

I'm gonna be honest, I'm not really sure what's supposed to happen. Without the planned enemies it feels like there isn't too much to do. Good luck!

myse 2024-04-15 03:12

Idk why it made me think of Etch a sketch :) is it inspired by the game of life? I couldn't tell what the logic was exactly, it would be nice to see more action too!

zowie 2024-04-15 05:44

A nice little cellular automaton. Drawing a square I get the impression that the neighborhood rules aren't being applied in the same way for all directions (some corners stay stable, some don't!). For turning the lines into pixels you might want to look into Bresenham's algorithm. That would help get rid of the gaps between the pixels.

alex-mulkerrin 2024-04-15 15:22

Cool a cellular automata :D

pe7e 2024-04-15 15:52

It is like it resolves corners and endpoints much slower than the rest, or is it just my drawing style :)

josang1567 2024-04-15 16:03

Good idea for a game, how did you manage to do something like this in so short time?

cagibi 2024-04-15 16:45

When the simulation is running, the buttons aren't very responsive, as in they react with a very big delay (tested on Linux with Firefox & Chrome and an old GPU). Apart from that it's a nice and playful simulation.

I didn't hear any audio, is that a bug on my end? Otherwise I think you can opt-out of the Audio rating category.

ikuta 2024-04-15 19:05

I am sure that if you work a bit more on the cell simulation algorithm, the result might be super cooo looking. Keep on :)

sirlich 2024-04-15 19:06

Interestingly little automata! The first thing I made was a glider (badly), and was surprised to see it didn't run haha. I guess it's not GOL then!

stmatn 2024-04-15 19:21

This is a nice take on game of life. It looks like only cells that are drawn to in the beginning are able come alive. Makes for funny animations :)

maggardjosh 2024-04-15 19:31

Had fun playing with this, although I couldn't get anything to stabilize and move around no matter how hard I tried :smile:

sudocoffee 2024-04-15 23:08

It's neat concept, even if you didn't get to finish the enemy part. I'd be interested to know what rules are running the cell logic, since it's a little different than the game of life.

One suggestion, the drawings sometimes obscured what was going on with the grid. Maybe the drawing could be placed in the background (behind the grid) on start?

Screenshot_20240415_180559.png

absolute-garbage 2024-04-16 04:24

Really interesting concept! I had fun playing this.

olddog 2024-04-16 09:39

unbelieveable!!! love this game idea so much,wish for more game playing or game targets

magnat 2024-04-16 09:50

The game would benefits from having a controllable speed, I find it a bit to slow. Also you could add more cell by drawing more on the screen, here adding drawing don't do anything, mayve you could hide them ?

vidarn 2024-04-16 12:16

This was a fun toy! I like the concept of drawing something and then seeing your drawings get disintegrated bit by bit.

It would be cool if you could pause the simulation and keep drawing. I think that would make for a pretty interesting tool!

Here's a bird I did summoning_thing01.gif By the way, I would love it if there was a toggle to disable the grid and overlays, and only see the pixels

el-pepi 2024-04-17 16:19

It's a lil' automata. I wish you could have made more with this.

iwant-pizza 2024-04-17 19:28

Nicely theme

designernap 2024-04-17 19:45

I enjoyed noodlign with this and seeing how it all worked, but I could not figure out the rules. Nice to play with though and a cool achievement

bradur 2024-04-18 06:56

I love cellular automata. Did you use any common ruleset?