itskristeneh 2023-01-10 03:42
Cant wait to see you grow this game, really love the artwork!
Foon → Ludum Dare Explorer → LD52 → Mad Moons
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 821 | 2.26 | 21 | |
| Fun | 817 | 2.05 | 20 | |
| Innovation | 814 | 2.08 | 20 | |
| Theme | 813 | 2.00 | 20 | |
| Graphics | 338 | 3.78 | 21 | |
| Audio | 1 | |||
| Humor | 667 | 1.94 | 19 | |
| Mood | 791 | 2.29 | 19 |
Cant wait to see you grow this game, really love the artwork!
I really liked the graphics! The houses are really cute and I love the texture of the trees and fence pieces! I think this would be really really cool as a full game, and it's really neat that it was just you for this project!
The graphics are cool indeed. Maybe it can ended up as a really interesting game !
Cool concept and great graphics!
Very interesting game hope to have more gameplay!
Great graphics!
Really love the art style. The movement does feel a bit unresponsive, but has a ton of potential!
Great job on the graphics, I like how the style is detailed but still easy to read. The buildings were really nice, with good perspective and a lot of little details.
More features pls :D
Ohh the graphics I really like! I would recommend changing the sorting of the houses so that the player goes under it instead of walking on it.
Awesome graphics! Would love to try it on once it gets more gameplay.
The graphics were really great, but I didn't quite understand the game-play. I got hurt without understanding why and didn't know what my progress was against the enemy.
Very nice art, but that's about it. It wasn't clear whether I would be attacking left or right. The enemy attacking you was also really unclear. I found a spot I could hit its hat but it wasn't doing me any damage.
Really nice creepy-cosy art style and I've just got a little comment focusing on that since that was your focus too: I would say that keeping a consistent line style would help just tie all the pieces together - the characters and houses were great, but the lines on the fences were a little too sharp and they were a little too faint on the trees (but not the grass because that works well for a background element). And I think the animations were a little too bouncy for this more edgy style but well done for getting them in in jam-time! Overall though, great work, I love the characters, and good luck with the planned features!