pauljs 2023-01-08 23:28
Some really neat puzzle ideas! I did get some "Ohhh" moments! But the controls are really hard to get along since they don't corresponds to the arrow (diagonals vs arrow)!
Congrats!
Foon → Ludum Dare Explorer → LD52 → Eternal Harvest
By papaya
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 131 | 3.55 | 32 | |
| Fun | 169 | 3.36 | 32 | |
| Innovation | 60 | 3.76 | 32 | |
| Theme | 156 | 3.71 | 32 | |
| Graphics | 226 | 3.23 | 32 | |
| Audio | 198 | 3.00 | 32 | |
| Humor | 157 | 2.75 | 32 | |
| Mood | 254 | 2.91 | 31 |
Some really neat puzzle ideas! I did get some "Ohhh" moments! But the controls are really hard to get along since they don't corresponds to the arrow (diagonals vs arrow)!
Congrats!
Nice mechanics, got stuck on level 5
good job! i found the diagonal movement a bit tricky with WASD
Great game, really well designed levels.
First time i didn't know if it was a bug or nah but i couldn't move, after refreshing the page it was ok ! I got stuck on level 5 as well but that was still pleasant to play
Thanks for all the comments! For Level 5, the hint is that the car will continue going forward if they are killed. The diagonal movement was an issue on my list, but I didn't have the time to address it T.T
This was such a fun play! I'm very impressed with how many puzzles and how much variety you were able to put together; the different mechanics interacted in very interesting ways. The last level felt like a very satisfying combination of all that I had learned along the way—it was trickier, too, taking me more tries than any previous puzzle. Bravo!
Who's been leaving all those scythes around? 😂 I hope I'm a green shirt guy and not marked for imminent doom haha.
Thanks for the submission, and keep up the great developing!
Interesting mechanisms! Get stuck on level 5 at first, thanks for your hints. The game reminds me of robots in "Baba is you" because I need to keep track of those guys' moving trails. * just curious, what's that gray shape under the restart button, is it part of the background?
@passbykamenrider Thanks for playing! Yes, it is part of the background.
Nice puzzles with satisfying solutions. Well done on this game.
Nice puzzle game! Was able to get to lvl 18. Fun puzzles and mechanics.
I made it through 24! Phew! That was challenging, though I'm not sure if the way I solved 24 was correct, I think I got the point of all the levels up until that. That was an impressive amount of puzzle making for 48 hours. Nice work. In particular the puzzles do a nice job of tutorializing the mechanisms and solidifying the player's intuitions on how they interact.
Great game, i could even beat the last level with one scythe left :)
Screenshot from 2023-01-10 19-19-47.png
Fantastic. Compo puzzlers which make me feel like an idiot are so rare and so satisfying to beat.
After 3 reloads of the game, still the arrows are not working, is it me or they are not working? I don't understand why, you guys seems to be able to play. I too want to beat level 5!
@sdelay dunno. I couldn't get anything to move at first, but after a reload it started working (or maybe I started pressing the right keys..
This game's really good. All of the pieces are so different, and they're really fun to use. Nice increasingly challenging puzzles. I think that 25 levels was perfect for the jam. Love that the pieces (magician aside maybe) are themed for reaping in the city. That car piece is especially fun to work with. The level and restart button are the only non-pixel arty things, and they take away from the consistent look. I feel like you'd have an easy win if you found a font for them to go with the look.
Thanks everyone for the comments and feedback! @sdelay The game only support WASD movement. I forgot to include arrow buttons as well! It was an oversight for sure, sorry about that!
Very fun to play. Impressed by the puzzles and mechanics. Elegant design!
Really enjoyed playing this and getting through the 24 levels! Impressive, especially considering the 48hr time limit!
I retry this morning, and it works! Maybe I was mistaken last night. I am stucked at level 22, can you hint me on how to cross the green-guy line ? Great job on all puzzles, all of them are challenging ! Also nice drawings, love it.
@sdelay Thanks for trying the game again! For level 22, the hint is that you won't hurt the green guy if you don't have a scyth available!
You created a bunch of really interesting puzzles! Remembering the diagonal move directions is a bit awkward at first, but it's just makes it a little bit extra of a brain teaser :)
Cool game, the isometric part is kind of tricky but sort of adds to the trickiness of the puzzles in away so sort of works. Stuck on level 12 myself. The art was cute and the music was really nicely done and fit the mood, the puzzle gameplay was fun too. Great job.
Nice puzzles and the music was pretty good and graphics suited the game idea. I'm terrible at puzzle games though :laughing:
It's not too bad, although collecting showers from cars isn't very intuitive. It also took a long time to get used to the controls in isometrics. Anyway, good job!
Great game! I liked the puzzle mechanics, and I thought they were introduced at a nice pace. I got stuck on level 5 for a bit before reading the comments, but other than that I found all levels to be at a good difficult level (challenging, sure, but in a fun way). I didn't expect the game to get gradually weirder (going from people and cars, to snipers and wizards :laughing: ) but I liked it.
Nice concept. I like the graphics. Interesting mechanics, sometimes it is hard to follow.
clever interpretation of the theme! the controls took me a while though. I gave it some thought but I couldn't think of a game that has keyboard movement in an isometric view. maybe a QWAS control would be easier to get used to?
Great puzzle game with excellent level design. The characters were well drawn and the music was nice. The controls were a little tricky, as others have mentioned. The eclectic mix of characters gave me a chuckle.