greenphox 2023-01-09 14:49
Very nice puzzle game! I enjoyed every puzzle, they were well designed. Also the graphics were very cute. How did you make the music? it's perfect! Well done!
Foon → Ludum Dare Explorer → LD52 → We Harvest as One
By ben-toosey
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 55 | 4.09 | 48 | |
| Fun | 50 | 4.07 | 47 | |
| Innovation | 181 | 3.66 | 48 | |
| Theme | 485 | 3.57 | 48 | |
| Graphics | 260 | 3.93 | 47 | |
| Audio | 216 | 3.60 | 45 | |
| Humor | 578 | 2.42 | 42 | |
| Mood | 337 | 3.56 | 43 |
Very nice puzzle game! I enjoyed every puzzle, they were well designed. Also the graphics were very cute. How did you make the music? it's perfect! Well done!
Really good - audio - visuals and mood
Thanks @greenphox for the positive feedback! I made the music using FL Studio, which I'm very new to. This was my first song made using it :)
really good and originalish gameplay love teh audio and i like teh puzzle type thing you haave made with some levels. GOOD JOB
I opened up this page for later and noticed it's not possible to leave a rating (That section is missing). I see in the description you ask for one though, is that intended?
@lone-wolf thank you for telling me, I'd accidentally opted out... I've updated it now, so ratings should be available now. I want as much feedback as people are willing to give!
I love it!
Very good overal, simple Yet advanced, cool puzles. And the art style is very good and moody!
This is a neat game! I love the minimalistic artstyle, and the game design is excellent. This is very well polished too :D
Very good game! love the level design. just needs more levels :) gj
This is awesome. Simple yet satisfying gameplay and the puzzles became more difficult in a good pace I think. Love the art also. Good job!
Thanks @infinitye, @mrnotcrazy, @madr, @fluburbio, @epa, @spacecadet for all your amazing feedback so far! I'll try to look at all your games shortly :)
Amazing! I like the music and graphics. Want to play more levels
Nice puzzle game! I like minimalistic graphics and level design is great. I love this kind of puzzle games :)
Awesome! Loved the puzzles and art especially. Very cool!
Stinking great puzzle game! I couldn't beat the last level, but I loved it anyway (:laughing:)! The graphics are simple but they do their job wonderfully, the music fits really well (adds a surprising amount of satisfaction to playing the game), and overall it feels really well done, it reminds me of "Baba Is You"!
My piece of feedback to give, is that there's a noticible difficulty spike from level 7 to level 8, enough to be jarring and pull me out of finishing the game; but other than that, I really enjoyed it! Great job, keep it up! :clap:
@sephowepho great feedback, I'm glad you enjoyed it! I agree when it comes to levels 7 and 8. 7 was always meant to simply introduce the 3rd character, and I intended for there to be another level between the two to ease the difficulty curve and explore some more ideas with 3 characters, but sadly I ran out of time :/
Also, Baba Is You is an inspiration for the art, for sure!
Very nice minimalistic sokobon game! Graphics were quite cute and I liked the puzzles!
Neat idea with the two players.
Really cool! The puzzles are really tricky and well laid out.
Some nice puzzle designs in here! Loved the babaesque graphics
LOVE this! My favorite one I've done so far. Very Baba Is You vibe, I'm going to keep playing this one
The last one really had me scratching my head for some minutes. Great concept and fun to play!
Just came back to say that the last level was incredibly satisfying when I got it even though it took me like ten tries! More levels please! I would pay for this game.
woah, excellent game! the gameplay is simple but super effective! levels were really well designed: the gameplay mechanic is nicely introduced, and the following levels requires some thinking but they were not as extremely hard as i expected them to be on every new level i reached (that mini heart attack when i saw i had to move THREE people tho). i also liked the nice art and relaxing music.
the only thing which could be improved for me is the lack of visual feedbacks. but great job however!
Very challenging top down puzzler! The movement was smooth and the music was great. I started having to think about how to solve the puzzles at around level 4 or 5, and some of them were very hard! This was incredibly polished for a game jam game.
Good game. It's well-paced and has nice-looking art, but the fact that the music doesn't loop is a bit distracting though not enough to ruin the experience.
Great job! The mechanic is easy to understand yet complex, and the level design is very solid. Still working on the last level...
Cool puzzle! I really like it, simple but fun. With more polishing up this would be really cool.
"Uh-oh" - that moment, along with the music really had me laughing xD. What an amazing game! I absolutely love the aesthetic, and the music, I literally was sad that I had beaten the game- the puzzles were challenging, but very satisfying when solved... Perfect in my book- Lovely game! ^~^
Very well presented game. Art and UI are great. Music fits well. Gameplay was fun for a bit but on the more complex levels it gets annoying to restart the whole level. Overall a good workout for the brain :) Great puzzle entry, well done.
Thank you @naomiajacobs, @maymay, @huozhedexiaoc, @chum-chum, @jiri-hysek, @crow-seeds, @tero-pulkkinen, @maymay, @dan-whiffing, @mtpw, @amarokczukay, @vipaka, @the-erebus, @rrsmtz, @nikkunakku, @pazzi and @nyxkn for all the unbelievably positive feedback!
What a great idea! Really smartly designed puzzles with nice scaling difficulty. I enjoyed this one a lot, congrats!
The level design must have been complicated to achieve! Very good concept, simple and effective, good job =)
i like it :-D
Very nice levels, well balanced and well thought out!
Nice little puzzle game with great audio. I didn't find myself wanting to finish because the later levels 7/8 can be really punishing. You can spend a lot of time getting to one item left, only to find yourself not dead, but in an unwinnable state with the only choice being to kill yourself and start over. It just misses those satisfying "AHA!" or "oh crap!" moments being really clear to the player. Great submission!
Nice puzzle game! Arts looks nice and bgm very comfortable. I want more levels XD
Very fun game, beat all the levels XD after getting the hang of it would love to see more levels in the future with up to 15 characters at the same time ahhahahaha.
Fun game! I love the visual style and the way the design of the puzzles. The only thing I'd change is making the music loop more cleanly if possible. Great work though!
Loved it ! It gets really hard with 3 characters ! Nice music and arts too! Well done!
All levels beaten >:)
When I first started playing I didn't realize that movement was grid-based, and had a few accidents until I realized that. Some solutions that come to mind: * Add a slight delay after every move (Sacrificing speed of play, which might not be worth it) * Make the floor look like a grid so that it's obvious you're looking at one (Sacrificing art, maybe) * Do ^ but only around the characters, in a + shape (Sacrificing art less?)
To me it seemed like final two levels weren't really harder, they just had a lot more softlocks than the previous levels, and so it took longer to find the correct path.
Those are tiny nitpicks though, this felt like a well rounded and complete game, nice work!
PS: No dark theme?! :P
I like this style of painting very much. Although the game is very small, the map design is very ingenious. I like it very much
I often only look at one of them, and then let others step into the trap, so I played again many times
The map design of the last level is great! I threw myself into it and was very happy when I untied the route asone.png
@korvack I often went into a level design phase not knowing what I wanted to make, and experimenting led to me discovering loads of puzzle mechanics popping up out of nowhere! It's almost as if the levels wanted to be building themselves haha
@hfsevans One thing I thought about adding was checkpoints, so that in longer levels you don't need to restart a long stretch after getting so close to the end of a level. However I didn't have enough time really, but perhaps in a future version with longer levels!
@batbro051939 There could be some crazy puzzles with 15 characters! I might explore expanding the game further, and would definitely want to add more characters :)
@lone-wolf Thanks for your great feedback! I especially love your suggestion of a small grid area around the play to signify the tile-based movement! The last level does have a lot of soft-locking involved, but I found it quite difficult to design without that within the timeframe of the jam. If I were to expand it I would definitely try to iron out any unnecessary soft-locking for sure. Also dark-theme would be a lovely addition too!
@yx0884 I'm glad you enjoyed it so much, thanks for your feedback! I see you were one of the unlucky ones to experience worse wall tile textures than others (I still don't know why that is for some people and not others)... Funnily enough, your way of completing that last level isn't the one I had in mind when I designed the level! From watching other people play, there seem to be at least 3 different ways of completing that level, which I find quite interesting! Something to consider in future level design, at least.
While I have played similar games with that type of movement, outside of this LD, the levels were still very much fun. Well done also on the audio/graphics. The death could be highlighted a bit more imo.
Very challenging puzzles, and an excellent presentation! The music and art work well together. I like how you have the color-coded UI for each side of the level. I'm still working on solving the puzzle that @yx0884 posted above, but it's a great one so far. Nice job designing all these puzzles in one weekend! :)
Cool puzzle game!! There was a big difficulty spike on that last level, but it was very satisfying to finally solve :smile: I liked the "control everyone together" mechanic.