FoonLudum Dare ExplorerLD30 → Literally Connected Worlds

Literally Connected Worlds

By geometrix

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CategoryRankScoreCount
Theme1153.86
Audio3203.12
Innovation3503.43
Overall4713.29
Fun4973.11
Mood5153.04
Graphics5803.07
Coolness131947

Comments

coumn 2014-08-25 04:39

Nice game! It makes some good art after 5 minutes! (:

kedume 2014-08-25 08:57

A very nice concept and fun game as result. The music is good too.

colludium 2014-08-25 14:45

Good concept and well executed. Sometimes connections could be destroyed yet the planets they were supporting remained 'attached'. Aside from that I thought it was a very addictive and novel idea... and good fun too! Thanks!

thaum 2014-08-25 14:56

Really enjoyed that :)

zillix 2014-08-27 07:36

very cool! I liked the simple mechanics involved in building up my system. it was very pretty to look at after I had amassed a sizable amount of planets :)

literal_games 2014-08-27 10:07

Pretty good fun - seemed a bit slow, but I'm not sure there's much you could do to change that. Music sounded good!

mrexcessive 2014-08-27 18:36

Hi there... Interesting idea/toy as well as game. The pin function ? Love the sound too. Good job!

tatmos 2014-08-27 21:25

i like connected.

seriouslycrunchy 2014-08-29 13:56

Really like this little sandbox and the visual effect you get after playing it for a few minutes with everything connected. Only criticism is as someone who tends to forget everything could use a little display on the main screen to show what planets get along.

kyatric 2014-09-01 22:45

Playing the game without reading the comment/description first, to see how the "first handling" goes, I must admit that I ended up confuse by the connecting mechanic.
Not in the connecting sense itself, but in how/why it appeared certain planet were connecting and how other weren't.
Reading the description afterwards, I got to see that there is also a "pairing" system. Nevertheless, this is not represented ingame for the player to learn by herself.

Other than that, the game feels like it "could not have an end". I must admit that I stopped playing before reaching the outer perimeter. It makes some sense in the mechanic, even though this perimeter could grow from close to the sun and "gain" diameter at each connecting planet/level of connection, allowing to build/expanding a structure in a meaningful way for the player.

Otherwise cool mechanics, nothing too original but nicely executed.

Congratulations in making a game and especially at your first attempt at LD !

seconddimension 2014-09-05 19:55

Pretty much nailed it on the theme, and the game works as it should. Overall I liked it, although it felt like it needed a few more gameplay elements after you've been playing a while

erkberg 2014-09-05 23:17

Nice concept and execution. Somehow, it's really fascinating. Good job!

torvik88 2014-09-11 18:55

It really grows on you, nice game! I wish it speed up as it got along to make it more of a challenge but other than that was pretty sweet.

zeppelincaptain 2014-09-13 20:39

I feel like an artist playing this game :D

aglavra 2014-09-13 20:48

The idea is interesting, and there can be a way to develop it further. Fun game, although seemed to simple after several minutes of playing.

natrium729 2014-09-13 21:42

The concept is good, with some more mechanics, the gameplay will be enough varied to make a cool game. But I almost had a heart attack whith the explosion at the end in my earphone!
Good job anyway. I got a score of 388.

hippolyta 2014-09-13 22:26

Cool little game - I like the concept!
Good job!

jprogman 2014-09-13 22:45

Cool concept. I do wish I could rotate faster, especially when the planets appears more frequently.