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XORN
XORN
By harrison-dunn
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | | 17 | |
| Fun | | | 17 | |
| Innovation | | | 17 | |
| Theme | | | 17 | |
| Graphics | | | 18 | |
| Audio | | | 11 | |
| Mood | | | 7 | |
Comments
I know it's still early on but I just wanted to say I love the art so far! The gems are big and chunky and the effect when you break a block is clean! Also the style of the background is really cool, almost like a painting! Keep it up!
The graphics are beautiful, but the character needs to be animated, but I didn’t understand the essence of the game.
Thanks for checking out the early prototype @nate954 & @oneowerse! I plan to animate the character, but it took a backseat to getting everything else up and running. When I made it, I wasn't completely sold on the concept yet.
And I don't blame you for not getting the game - there isn't much of one yet :)
I like the old-school name of the game. Almost like Tron but more dark and alien :alien: :blue_heart:
trashbag
2022-04-05 15:17
I'll be happy to check this out again when there's a solid objective to this game, but for now I can't see how it matches the theme or provides any challenges. I'll be checking this out after the prototype though, if that gets fleshed out.
2022-04-05 15:24
I had a bug which made the character go always to the right T-T
@magicbarbu Does it happen every time you start the game? I haven't been able to repro this issue.
2022-04-05 18:43
@harrison-dunn I have retried twice and it's the same result (I clicked twice on the right close to a green gems each time) infinite.gif
binroot
2022-04-07 15:10
I love the dig-dug style games, and this one already makes one innovation I haven't seen before: a quick sparkle to hint at a gem in the area. I love that it feels endless. Great work so far, excited to see where it goes.
yokin
2022-04-07 19:29
Seems like this game has potential, maybe you could spend the juice you get for the different gems on different abilities that help you get gems to make a risk-reward type of thing
@yokin shhhh, stop looking at my design doc ;)
zyang
2022-04-09 01:18
The graphics seems to be interesting, the map is Wang tile and looks nature. Three kind of food seems to have some potentials... I guess add some growthment(for example, some block become harder and you become more powerful when you eat) and sense of purpose(for example, change the map to vertical and you should dig deeper) will make it better.
I like the graphics a lot! However, the red versions of the xorn guy weren't really a threat. Also my guy went on an immortal death march in one direction, he's going twice as fast as normal and he won't stop.
@rollyrollin thanks for checking it out! Yeah, it's untuned as of yet. I intend to playtest with significantly more and faster enemies.
That infinite direction bug is still there, eh? I'm not sure what's causing it. I'll try some new things. Thanks :)
zimny11
2022-04-14 17:40
Love the gems art style and lighting effects. Pretty fun to play. The bug with infinite direction is still there :/ Anyway, cool game.
jzucc12
2022-04-14 19:33
The game concept and design were great. I really like the uses of the different gems and how much each type is scattered across the world. Great job! I encountered a bug that caused everyone to only move up, and that forced me to stop. I had fun otherwise though!
erkberg
2022-04-14 20:07
Really solid foundation you made there and curious to see the final game. Also great to see you on stream again today! Here's the link if you want to rewatch it: https://youtu.be/LUs4mltqVVw
@magicbarbu @rollyrollin @zimny11 @jzucc12 BUG VANQUISHED! Thanks for your help and feedback in figuring this one out!