lamasaurus 2018-04-24 10:44
I love the idea and the art! Your onto something here!
Foon → Ludum Dare Explorer → LD41 → Beat TD
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 341 | 3.67 | 30 | |
| Fun | 381 | 3.50 | 30 | |
| Innovation | 183 | 3.82 | 30 | |
| Theme | 237 | 4.03 | 30 | |
| Graphics | 183 | 4.14 | 30 | |
| Humor | 740 | 2.61 | 28 | |
| Mood | 537 | 3.35 | 29 |
I love the idea and the art! Your onto something here!
This is a bit weird but also a pretty fun game. I love the art style and the music. I would have liked if the shooting from the "towers" has automatically following the beats in the music. But overall a fine LD game.
this game's idea is pretty nice, the art is quite nice but the rhythm is a bit too hard to follow and the beat becomes repetetive.
I loved the pencil graphics, the beat mechanic didn't work that well for me, but maybe i'm just musically challenged.
Odd but a nice game! I think the rhythm thing works nicely. Good job!
Fun concept and I really like the sketchy aesthetic, well done!
Very good concept !
I'd love to see a version of this that had more music and an easier beat to track... but I must say I'm amazed to find a tower defence game I actually enjoyed playing, this is a first haha
Great game! I wish there was a better variety in music and I wish there was some sort of upgrading system for your items because I found it really hard to kill some enemies because I overall just didn't have a high enough damage output for.
I love the mix of the two genres, the design is well done but the hitbox of the enemies or the "bullets" are a little wonky in my opinion... The music is nice and this sketchy art fits well! Nice job!
On of the best idea I'v seen so far. The tempo is maybe a bit to high, that makes the game difficult. The art style works wonderfully and the visual cues on the tower convey very well if the beat was correctly hit. Well done.
Awesome graphics! But the game got very repetitive fast and I felt like I was invincible after just placing a few turrets. The art style is very unique and I would like to see more levels with more variation and higher difficulty.
Love the sketchy theme with minimalistic backgrounds. Felt like I was playing on paper. Had fun playing.
An amazing idea for the theme. The game does get quite repetitive, but it's indeed challenging with the fast beat. The artstyle is unique and fits the game well IMO. I would agree with some of the other commenters suggesting different tracks (maybe different map different track) and possibly a difficulty setting with easier and harder track choices.
The idea for this game is really nice but the execution lacks a bit. The graphics and music are really good but the mechanics are a bit weird. It's difficult to be in the rhythm because there isn't a clear indicator for it. That would have helped a lot with the gameplay.
Very interesting concept, it was fun to play, but the beat was a bit too fast for me, was hard to time it right. I would have preferred if the enemies came in waves so I had some downtime to place the towers. Loved the art.
It would be helpful if the main menu played the given beats for you or showed you in a better format. Yellow flashes were very hard to distinguish beat notation. Really liked playing it and it was innovative
Very well excuted combination of genres! As others have mentioned, it is a little hard to keep the beat, but it felt awesome when it worked out. Also, I really, really like that art style. Good job overall!
Love the hand drawn style, there should be more hand drawn games. At first I only used hat towers as I failed to read up on what mouse wheel does. Catching half beats was fun. But when I tried other two towers it became unplayable hard for me. Green signaling color, while psychedelic, doesn't really help explain when the right moment is. Nice work in overall.