occamsrazor 2015-08-24 02:27
Phenomenal! Couldn't stop playing this one! I particularly liked the Black Hole grenades :P I think this one was really well polished, especially in the mechanics.
Foon → Ludum Dare Explorer → LD33 → Drama in Space
By teekeks
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Fun | 82 | 3.76 | ||
| Audio | 249 | 3.18 | ||
| Overall | 322 | 3.29 | ||
| Mood | 485 | 2.98 | ||
| Innovation | 578 | 2.82 | ||
| Humor | 599 | 2.40 | ||
| Graphics | 636 | 2.75 | ||
| Theme | 898 | 2.24 |
Phenomenal! Couldn't stop playing this one! I particularly liked the Black Hole grenades :P I think this one was really well polished, especially in the mechanics.
I think some of the weapons are really cool. Not sure how this fits with the theme though.
The game crashed for me after a short time. The game was fun and interesting while it lasted, though!
Black Hole generator the best hope that is never a thing.
a bit simple, wished the difficulty rose along with you (if it did I didn't notice)
TerraCottaFrog what system are you on? Do you have the latest java update installed?
ramantinsanity: it does a bit, but not enouth I gues, no matter how far you are progressed, the allert-rage dramaticaly increases with time.
Love the omnidirectional weapon, but almost all of them are great!
Did you have to set the terror requirements so high? It took me ~5 minutes to unlock the laser, at which point the game starts to get interesting.
I'd make the starting engine stronger as well, its acceleration is barely noticeable. And why not loop space? At one point I found myself at -15000, -9000 and it took me ages to figure out how to find the game again.
Fun game overall though. I eventually died to an ArrayIndexOutOfBoundsException but still.
I made the requirements so high since you can reach the 100 terror points for the first laser in ~10 seconds and since the points you get is scaled to the damage you does, it is quite easy to unlock them all. With a good blackhole grenade you can easily make ~1k terror points (which is intended since killing ships with blackholes is quite terrifeing)
Black Hole grenades :]
Great game! Seems to take too long to kill anyone with the basic laser though (which I had to play twice to unlock, since it crashed before I get there the first time). I actually had to restart in fun mode and use some of the more powerful weapons to make sure I could blow up the other ships. The weapons are cool though and except when it crashes it's fun.
Very very cool game, well polished and easy and fun to play. Mechanics are well done and very clear:D Weapons are intense. Great work
Very cool and addictive! Play my space game it's not as good but yea.
http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=38857
AdenMansonGames oh, I already did ^^
I started by playing this on the standard "hard" mode and quickly decided that the progress towards unlocks was happening a bit too slowly for my taste. Maybe it was just unclear how to score a lot of fear points, but I was progressing very slowly with the starting magnet.
I switched over to fun mode to check out all the weapons, instead, and they're pretty cool! I really liked the spinning blade - it was a little unclear at first, but I had a great time tearing into ships once I figured out it was a ramming weapon.
Loved the game! The drastically different ship weapons reminded me a bit of of Star Control. Excellent work!
Sometimes the game is crashing, i'm on Windows. Newest version of Java
But i really liked the game and the weapons overall!
Amazing! This game was outstanding. It used the theme well, it had good graphics, and the sounds were outstanding!
I had loads of fun playing with the different weapons.
Well done. very clean and surprisingly polished game play. simple graphics and a nice ambient song. Good job! :)
I like this one! Play for 10 minutes, and got an error:
andrei_kleshchanka@ii8-laptop:~/Downloads/temp/LD33_entries> java -jar drama_in_space_1.0.jar
Exception in thread "LWJGL Application" java.lang.ArrayIndexOutOfBoundsException: 6
at de.teawork.ld33.particle.ParticleExplosion.render(ParticleExplosion.java:35)
at de.teawork.ld33.particle.ParticleProvider.render(ParticleProvider.java:40)
at de.teawork.ld33.screens.ScreenIngame.render(ScreenIngame.java:126)
at com.badlogic.gdx.Game.render(Game.java:46)
at de.teawork.ld33.SpaceGame.render(SpaceGame.java:80)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:215)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
)))
Thanks for the crashlog, I finaly can may fix the bug since I was not able to reproduce it. will look into it.
Updated the post with a bugfixed Version. If you want the original one (for some reason) you can get it here:
Game:
http://data.teawork.de/LD33/drama_in_space_1.0.jar
Source:
http://data.teawork.de/LD33/LD33_Drama_in_space_1.0_src.zip
Super fun... I was missing some WASD strafing though :) I like the idea of build a basic mechanic and adding all the weapons too. I would have liked to see some other types of ships w/ different properties. All in all one of the better compo entries...
This game was really good. The physics were nice and the gameplay was good as well. Nice job!
i think its broken ( at least for me ) i couldn“t shoot or aim :s .
but the graphics looked very clean and nice.
ponywolf: thanks! iw was planed to have other upgrades too (you have a engine upgrade already in the game and the system for upgrades is full modular) but I didnt had the time, will continue to work on this game tho. strafing was missed by purpose, if you only have a backwars thruster, how would you strafe in space? ^^
That is btw also the reason why there is no max speed, you could just accelerate forever (but that would be no fun since the victims are not everywhere)
jofra you start with a non-shooting weapon, you start with a stun-magnet.
You can try all weapons in the Fun-Mode where you already have every upgrade unlocked tho.
gg. I liked the guns!
Pretty cool game. At first it took a little too long to get a new weapon, but once I got them, the game got better. Leaving a black hole in the middle of a bunch of ships felt great. And the music is really good.
I loved that you had so many weapons to play with! They were all unique and it was fun flying through space toying with each one. Great job!
I think the unlocks progress too slowly. The basic laser is especially weak and it's not very fun to use and I gave up before unlocking anything else and it's really difficult early on. It's better to have a lot of enemies with low health than a few enemies with a lot of health. This game has a lot of enemies with a lot of health.
It's good that fun mode is there because at least I could try out the weapons, which were nice. I like how the lasers consist of small "particles". It makes them more interesting to use than if they were just straight lines.
Good job, love the grenade launcher! :)
A fun game this is. The graphics are pretty simple, but the music is really nice. The gameplay was very enjoyable, though it would've been cool to have some more enemy types. Controls work well, but I had somehow expected that the advanced engine would enable you to thrust backwards, which unfortunately it didn't. I stopped playing at around 12k points, because the way to the next unlock at 20k seemed to be taking pretty long. The unlock mechanics and the different weapons are a very nice progression. A very nice game overall, good job!
Pretty good game! Item balance needs some tweaking and it's hard to tell where you are in relation to the enemies. Otherwise, lots of fun! Good job!
Great variety of weapons, lots of fun, simple but effect graphics. Excellent work.
Awesome! I really liked the omni-directional lazer.
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Thanks all for the great votings! I am currently working on massive improvements.