FoonLudum Dare ExplorerLD39 → R2Blue2

R2Blue2

By schokoketzer

View on ldjam.com

CategoryRankScoreCount
Overall2.003
Fun3.003
Innovation3.003
Theme3.003
Graphics3.003
Mood2.003

Comments

erkberg 2017-08-04 16:27

Hey bro! Excellent demo level you made there. The mechanic is really brain teasing and this level shows it. I needed several attempts to get it right. I could easily see this being realized into a full game, you'd just have to design 50 levels. :) It could also be extended into several directions. Say you wanted it to be a full puzzle game, then tile based movement would be a good idea to get rid of potentially necessary pixel perfect movement. Or you could develop it into a more action oriented direction, giving the player the ability for a short speed boost. This could also be applied to the tile based approach, making maybe one move on the tilemap cost no energy. Also you could add extra hard to get collectibles into the levels (think bandages in SMB). Overall, I really enjoyed it and see a lot of potential, great job!

abductedplatypus 2017-08-14 14:20

Ooh, I liked the routing in this game, it's really strict but pretty nice. Sometimes I got stuck on seemingly invisible walls. The music was good and the graphics more than decent. I would have loved more levels, with an easy difficulty curve, and perhaps more mechanics. But it was made in a jam. Cheers!