FoonLudum Dare ExplorerLD41 → Arbour

Arbour

By literallyjosh

View on ldjam.com

CategoryRankScoreCount
Overall3693.3421
Fun4903.0221
Innovation5592.9221
Theme6352.7621
Graphics4353.0521
Audio1.8710
Mood343.8921

Comments

literallyjosh 2018-04-22 23:44

Oh also if you have LÖVE 11.0 or 11.1 installed, it should work on Linux/Mac but that's completely untested.

spelos 2018-04-23 10:47

Well, that was dark. I quite like games like this, though. For me, the greatest strength of this game is the mood. Other than that, I actually had fun with the fishing mechanics.

Thank you for making this. Good job! =)

aterlamia 2018-04-23 10:48

That was a sudden ending :) . I liked it a bit of spooky/dark music would really have added to the feeling of the game.

A bit of explanation on how the fishing mechanics work would be helpful but in the end it was not that hard

zarkonnen 2018-04-23 12:20

That was very atmospheric, thank you! It took me a moment to figure out how to get the fishing to work, but then it was smooth.

zarkonnen 2018-04-23 12:21

Oh, and I assumed the water displaying as black was just part of the visual effects. :smile:

aarre-entertainment 2018-04-23 12:50

Top 3 material so far. I enjoyed all the twisted, dark, eerie bits of it and even the very sudden ending. Mood heavy game, but the gameplay wasn't bad, very solid all in all, and the writing was standout.

hugimugi7 2018-04-23 14:14

Very interesting ending and mysterious. Good job!

arbe 2018-04-23 17:33

The fishing controls were a bit strange, but it's a good experience. Very intriguing atmosphere.

hkoisumi 2018-04-24 00:07

Freaking amazing! Excelent work, wanna check ours too??

https://ldjam.com/events/ludum-dare/41/hype-time

simon-rahnasto 2018-04-24 18:45

**SPOILERS**

This is a fantastic entry. Where do I even begin? You manage to tell a story without using a wall of text. From the very beginning you are filled with a creeping feeling of hopelessness. But you carry on, until the very end. You gave just enough information for the player to keep wanting more, and piecing together bits to try to figure out what's going on. And you could not have done the ending better, after you die and the game closes, you are left there with a feeling of emptiness.

I genuinely enjoyed every moment of it. Great job!

nikaoto 2018-04-24 20:23

Despite there being no sounds, the game still stays atmospheric, in fact, I think having no sounds at all ties in well with the mood and story. Very well done!

erkberg 2018-04-29 20:27

Such an atmospheric game, wow. Although there is not much to do, the dark story and mood kept my interest high until the end. Really liked the use of the growing dithering at the edge of the screen. Great job overall! (PS: I had a little bug where the fishing line got stuck in the bottom left corner of the screen and I could not move it anymore and had to restart the game)

relsqui 2018-05-02 06:20

This was exactly the right level of creepy for me -- one jump scare and I would've been done, haha. The changing exterior landscape is really effective, it kept me from knowing what to expect in a way that both added to the mood and kept the main mechanic from becoming monotonous. I would've liked to explore some of the questions raised in the story a little more before it ended, but having an end at all is still pretty good for a jam game. Great submission. :)

2018-05-02 14:12

Interesting game! I included it in my Ludum Dare 41 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=2Wurw5JuaZs

literallyjosh 2018-05-02 18:21

ty for kind words. I've updated the description to make the fishing controls a little more obvious.

cristiano-m-garcia 2018-05-07 00:48

Good job! Cool game!

I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.

I hope you continue with the project.

https://ldjam.com/events/ludum-dare/41/witchs-escape