thegamer1123211 2017-12-04 17:00
Very good game! Great job!
Foon → Ludum Dare Explorer → LD40 → Just one more level
By onlysimple
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 603 | 2.81 | 23 | |
| Fun | 617 | 2.57 | 23 | |
| Innovation | 655 | 2.17 | 22 | |
| Theme | 566 | 2.84 | 21 | |
| Graphics | 321 | 3.33 | 23 | |
| Audio | 351 | 2.86 | 21 | |
| Humor | 352 | 2.60 | 16 |
Very good game! Great job!
This was fun! Love it :)
not enough statistics(
it was a very nice and addicting game, my only complaints is that there is no score text. Other than that its a pretty good game :D
Nice game, I agree with Siarhei though - would have been neet to see some more details about kills, rooms, etc
A good entry that I had a lot of fun with. Graphics are nice, gameplay is good. It feels a little awkward on keyboard though it's great on a controller! I liked the random gen of rooms, bats and loot too. The game was a little difficult, even so I had a lot of fun. Audio work was great. Good job!
On a keyboard, I was not able to aim correctly and it was hard to move. I didn't get very far, and my controller wouldn't work with the game. The music is a little harsh when wearing headphones as well. I liked the art, though, and I would definitely play a beefed up version of this.
OK little game conceptt.
It would be nice with more indication of what chests actually did, or if there's a reason to fight the enemies at all? The controls for aiming and shooting were really delayed, too, which made it annoying to fight.
I will try to make my game better in the next few week, so stay tuned.
Really cool concept. Like others said, I wish there was a stat showing what level you are on. I also do agree with @samusoidal , the aiming is pretty hard on keyboard with the arrows.
However, I still really like the game, awesome job!
A nice little game, I enjoyed it, but there is quite some room for improvement.
At first I didn't get that you could even aim :) (but thought this was quite interesting tbh, moving into a position from where you were even able to hit the enemies). Speaking of which: As I experienced it, there was no real reason to even fight the enemies, as you could just walk into the next room. Maybe add a door that only vanishes when all are defeated or a chest as a reward. The enemies bullets were also a little too fast for my taste.
The chest rewards were a little unclear, a visual indicator would be nice. Also I never noticed anything bad happening.
Overall though, it is a good game and a solid foundation for further development, good job!