FoonLudum Dare ExplorerUsers → BoltactionToaster

BoltactionToaster

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
201945Start with nothing👥Soul Searchjam8523.132.812.262.813.633.653.44

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by BoltactionToaster

LD45 — Start with nothing

Star Smasher by kakarotsan 2019-10-08T03:58:59Z

I really like this concept! It is a take on a game about growing that I have not seen before. Good job!

Solar System Clicker - Browser game by lanz611 2019-10-08T03:49:22Z

After just setting an autoclicker on it for a while, it was great to watch everything form.

No Body by lizelive 2019-10-08T04:09:15Z

What an odd game. It has some of the worst 3D platforming I've played, but I still love it.

No Body by lizelive 2019-10-08T05:04:04Z

@lizelive Honestly, less horizontal movement from jumps, and a taller arch would make it better. To go with this, you'll also want to decrease horizontal velocity faster than gravity would, so that it does not feel too floaty. Games like A Hat In Time and the 3D Mario games are excellent places to look at this. They tend to have ways of getting longer jumps as different inputs than a simple, normal jump (long jump in Mario games and the dive in A Hat in Time). Video game jumping tends to be extremely unrealistic, so don't be afraid to make an unrealistically high jump. There's also a ton of ways you could make movement snappier, such as just directly setting the velocity (which would lead to movement immediately stopping when the key is no longer pressed) or decreasing their velocity faster than the default gravity otherwise would. Try to also sync up the max movement speed of your player with their animation so it does not look like they're running on ice (unless it is intended to be ice, of course). Honestly, I struggle with movement too. It takes a lot of practice to get it right. Just keep at it, you have some good work here and it's really good you want to improve!

Become Human Again by Cybikitty 2019-10-08T03:42:48Z

The hit boxes on the spikes seemed a bit wild, but the jumps required to clear them are pretty simple once you get the hang of it. Overall a small, neat little game.

Soul Search by BoltactionToaster 2019-10-08T18:46:40Z

@eog @cybikitty @nevercade @vsquitiro @itsbamboo @shadow30 @burczy Thank you for your comments! I'm glad you guys liked it. @brokenmirrormedia Yeah those are a couple of issues, I will need to fix them if I get back to the project. @demuss Thank you for the video! Gamemaker's Toolkit is such a great channel. Next time I make a platformer, I'll be sure to use that video as reference.

Soul Corrupter by supercannon 2019-10-08T04:39:40Z

The dodging felt fantastic, as did summoning a gigantic circle to consume everyone. I always did forget to use the dash. You say gamepad is recommended but I think you did a great job making it work with keyboard and mouse.