Step-Squish by NumNumDude 2017-05-17T00:45:40Z
Cool interpretation of the theme, nice !
Foon → Ludum Dare Explorer → Users → TBaudon
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥈 | 2017 | 40 | The more you have, the worse it is | Kim's Party | jam | Graphics | 4.77 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Through Hell (Traveling soulsman 2) | jam | 970 | 3.48 | 2.93 | 3.08 | 3.30 | 4.32 | 3.65 | 3.91 | 3.65 |
| 2020 | 47 | Stuck in a loop | 👥 | Dungeon Loop | jam | 257 | 3.93 | 3.45 | 4.13 | 3.34 | 4.36 | 4.23 | 3.02 | 3.90 |
| 2020 | 46 | Keep it alive | 👥 | Zany Zoo | jam | 158 | 4.06 | 4.21 | 3.75 | 4.26 | 4.34 | 4.28 | 3.83 | |
| 2019 | 44 | Your life is currency | 👥 | Knock Knock... The travelling soulsman | jam | 9 | 4.31 | 4.18 | 3.78 | 3.92 | 4.66 | 4.31 | 4.35 | 4.40 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Super Sweet Crispy Crunchy Crunch DX ( the final fight edition ) | jam | 361 | 3.64 | 3.44 | 3.35 | 3.75 | 4.40 | 3.71 | 3.75 | 3.65 |
| 2017 | 40 | The more you have, the worse it is | 👥 | Kim's Party | jam | 20 | 4.22 | 4.04 | 2.97 | 3.73 | 4.77 | 4.33 | 3.98 | 4.15 |
| 2017 | 39 | Running out of Power | 👥 | Back Home | jam | 78 | 3.98 | 3.47 | 3.21 | 3.11 | 4.67 | 4.29 | 2.71 | 4.43 |
| 2017 | 38 | A Small World | 👥 | Regular Monday | jam | 47 | 4.05 | 3.89 | 3.47 | 3.73 | 4.57 | 3.94 | 4.47 | 4.05 |
Cool interpretation of the theme, nice !
really fun game, too bad you have ti play the whole game again to restart a level ! The thrid one is hard xD
Impressive !
I like the graphic style of your game. It reminded me of bomber man in the mechanics. I couldn kill the monster myself though, they died alone by getting buried alive, what a cruel end...
Is that procedural animation ?
I had a hard time to figure out the puzzle logic, maybe it's because it's 3 am and i'm dumb as fuck. Once I got it i loved the concept nice!
Nice little game ! Didn't notice the fact the character change into a powerful knight the first time i tried, nice detail.
Waiting for the ennemies to use all their energy is a nice use of the theme but I would have like to be able to do something for them to die faster because it's rapidly getting a bit boring.
Apart from taht point it's a nice game with cool retro graphics and audio!
Really cool gamedesign ! Nicely polished game, loved the pixel art, the tanks reminded me of metal slug and game of that era :) When i ran out of energy in front of the boss i thought "ho god i'm doomed, how am i supposed to recharge" but then i saw you thought to put those "grabable" projectile and i thought that was smart gamedesign. The only point i didn't like was the music, but it's entirely personal taste and does not impact the value of the game. great work !
Hi @coauctor, I added a windows build, thanks for signaling !
Totaly got hooked by your game ! Remind me of factorio !
haha, I like to speed run and it reminded me of super meat boy. I was wondering how it fitted the theme as i was always rushing but i finnaly figured out that the light was shrinking and that rushing was the goal to finish the level before running out of light. Nice game with nice pixel arts, feels too short, i was having fun !
Nice game overall but i think it misses some feedback when taking damage and some invulnerabilty frame would be good too. I died a lot on the first floor spike because they inflict two damages immediatly because of no invulnerabilty frame. plus i think they are barely visible. So i think all it lakes is some better damage feedback and more contrast for dangerous elements and it's all good 👍 nice dramatic audio too wich add to the mood
edit : sorry i just saw that your default link is the post jam version (not really fair, this should be the link labelled as 'other') , i'll play the original and change my feedback accordingly.
I don't get it, it says nice but then the game end and my best score isn't saved. Appart from that, i like it a lot, very simple game but very nicely polished and juycy, funny sound effect and all, really cool !
Très bonne finition et feeling, bravo
Very bold to make this kind of game for a jam, it can be very time consuming ! Good job !
OMG the man yelling scared the shit out of me x) Nice use of the theme !
Nice and readable game , played in on my laptop with the touchpad, simple controls, i like it.
Really good Art and mood but got stuck in the first fight, both bar are depleted and i'm turning the wheel over and over
Really nice game ! Nice graphics, audio and no bugs, nicely polished. Quite addictive, didn't get past 8 days ! I'll try again.
I liked the art style and audio a lot ! Really catchy song. I think the game is a bit hard but i'm not a super player so, it's probably my fault. Good job !
Nice shmup concept
Nice game and interresting use of the theme, I didn't see any other game with taht take on the theme, good job !
I though that "meal preparation games" was a boring genre and would be over representated for this theme. But you innovated a lot, proving me wrong. I liked it a lot, the fact that you brew the potion is really smart !
Awesome ! One of my favourite game so far !
Liked the screen title and graphs. Nice idea. But i got stuck really quick i think i fell somewhere i wasn't supposed to , making the level in the wrong order, couldn't finish the game.
Really nice graphics and color palette. Cool take on the theme. I must admit i didn't understood what i was supposed to do though
Very nice idea. At first i had trouble because i didn't understand that i get my money back each life haha. But then it was really fun. Loved how my character melted of boredom
Nice music, did you make it ?
Really nice intro. It would be nice to be able to select a keybord scheme because it's completly messed up for the left hand on azerty keyboard making the game unplayable.
@thesunshineraven Thank you for your feedback. About that doorbell issue, are you using firefox ? someone already told me about it but i can't seem to reproduce. Cheers.
couldn't see my final score because i had to many title on my epitaph :(
cool idea !
I had no friend to play this with :( But i think it's a cool take on the theme. Played on browser and had some issues with the mouse where the hand wasn't where my mouse actually was but i managed to play anyway.
I managed to stuck something between my hat and the middle shelf so i could load y had as much as i wanted without taking care of balance
This is a cool idea and the music was cool as well.
nice game, I love how I panicked at some point mixing everthing's up, the state i would be in real life at such a job lol.
would have been cool to add Q and Z key thoug for azerty keyboard scheme since it doesn't cost much. And a key in the "level win' screen to access the next screen since it's a keyboard game, preventing lazy ass like me to move their hands.
Nice entry !
Cool pixel art. I made some mistakes and couldn't fill the shelf :(
I think it would be cool if the customer got impatient and leaved and thant rather than a certain number of customer for a day it would be a time in wich you had to sell everything you can.
I liked your game but is there any way to win ? I played untill i got 200lifes but i must admit I gaveup because i was way too powerfull and all I had to do was to walk and destroy the walls. And at the beginning it's very difficult because you only fire in the direction you walk, forcing you to walk toward ennemies. So i guess it's a balancing issue between early and late game.
Still a cool game, liked the take on the theme and the retro mood. Liked the random chest with the upgrade, but in the end I had too many of theme making me too powerfull. Maybe scale the cost with each loop ?
The gun sfx was maybe a bit too strong and got annoying as well because it's basicallu firing the whole game , faster and faster, had to turn down my volume.
Cool entry !
the game got stuck after i lost my soul, couldn't do anything :'( Nice demon design though
868 is my best score. I think it end a bit too quick sometimes all the blocks pile up in the same column and i have no time to click.
Really nice idea and puzzle and cool pixel art. Controls / physics were a bit frustrating but considering the short time it's pretty good.
I was stuck on the start screen a bit as well, it took me time to realise it was the pause screen , pressing escape to start playing is not really intuitive imo.
Cool entry overall !
LOL
Loved how that cute looking game turned to be so gore. Loved how the music evolve when everything goes wrong, cool idea, had fun !
Really nice game too bad you hadn't more time to polish it, the mood is really good and your game made me think to the vampire wich i didn't though of. blood as curency is a very cool idea.
Made it eat its own brain and the game rewarded me by telling me i'm a good friend. I guess I'll have to rethink the way I interract with people...
Such a strange game, I don't know if i liked it or not i fell weird now. Really good and special mood though. Nice job.
Nice and stressful game ahaha. One cable end fell out of the bottom of the screen, could not plug it back and lost . I was trying my best to keep all this machinery alive :'(
Stunned by the polish of the game and the presentation, where do you find time to do that, mind blowing. Can't say much more that wasn't said already. Will definitly follow you after that.
I liked the game overall, nice graphics and animations. I like the upgrade system but I felt like there were too few upgrades and I could just bought them all without thinking too much. I think it lack some feedback when we "hurt" the fish, at the moment we don't really know if what we send to their face has any effect and that would be my main issue with the game.
Smart use of the theme. You took the sex joke we all thought of and made it a cool game without beiing too gravelous. Amazing.
It has pretty nice graphics, sad you couldn't made any music for it. It reminded me some of dark souls with the stamina system. But I think it's a bit too easy, I had so many potion i could just rush in without any care. I lower rate would have made things a bit more challenging i guess , especially against the final boss. Nice job :)
It reminded me of motherloads a bit, a game I have found memories of. Nice graphics and mood. My only complain is about a lack of feedback, I was underground and my base got obliterated without me knowing. That happened even before i could upgrade anything.
Awesome game. I really enjoyed playing it. I love the use of the oxygen tank and the tether puzzle, really smart. It made me though of celest in the begining with those diamond. I'd say the only problem that gave me trouble is the inertia in the movement, had a lot of trouble for the second diamond where you have to precisely land between two spike. Nice work!
Out of all the submarine games I played so far, I think this is the best execution I came across. I was a bit taken aback by how "austere" things look but it help immersion, I quickly got into it. That was a risky bet to only have a sonar to see environment but it help immersion so much and make for a great gameplay. It shows you put some thought in it as it doesn't actually behave like a real sonar would (dots move when rotating even when the scanline is not scaning that area), and i'm sure that's better that way, for easier gameplay. No losing hp on the hull when hitting surface was pretty wise too, I wouldn't have finished the game as i get frustrated pretty quick. I could feel the pressure arround me. Honestly really good work on immersion and atmosphere. Now, my only complain would be about the GUI. For a moment I didn't understand that the litle semgent was pointing towards the objectives, i thought it was north. Now I maybe stupid but I thiink it could have been more obvious. I was only using the distance meter and playing like a "colder/hotter" game. My second complain is still about the ui as sometimes the tabs would cover that metter that i was using to know where to go. One last final "complain" is that I'm not willing enough to scroll through tabs or page of scenario, so, I didn't read any of those tabs, I'm the one to blame for my lazyness for sure, but I thinks some sorts of dialogue between the people inside the ship with you would have been easier for contextualization. All in all, that's a great game and I'm just pointing details trying to be constructive. GG
Pretty polished art and gameplay. It has a really good quality to it, didn't meet any bug wich is really impressive. Music was nice too! My only issue with the game is that it felt a bit repetitive. I think it lacks something such as upgrade or anything that could provide a sens of progression. I Reached room number 8 maybe it's after that? It took me a while to realize life was decreasing over time, it could have been a bit more obvious. Pretty nice entry!
First of all, the music is incredible. That the first thing that struck me playing. I like dialog boxes with a typewriter effect like you did, but one thing to consider is letting the player skip the effect by showing the whole text if the player click. It gets a bit frustrating having to wait for the texts to finish printing to read, especially with text heavy game like that. When I reached a certain point I though that was the end and was really surprised to see there was more to it. Amazing. laughted a the credits, nice way to fit it in. Just finished it, that's a pretty cool game all in all. Had to relly on a walktrhough for the nicotin though i clicked the bed before... Can't complain about anything much than that and the long text. Good job :)
I got some vibes from madness combat, an old series from newgrounds. Nice game, pretty polished for a jam! I had a hard tim eusing the corpse as shield thought, the bullet still could reach me.
Interesting way of upgrading units, was there some synergy bewtween the the different type of upgrade to choose? That would have been interresting to be able to mix the upgrde as I think it fits well with creatures such as slime. In the beginning I was a bit lost, nothing to do but watching is a bit long. And a button on the upgrade menu would have been good to clarify we're about to launch next stage.
The game doesn't seem to launch on windows 10
Cool game, nicely done !
My only complain is that I was expecting to use the cards at some point in a fight, since it's the whole point of trading card games, so imo the theme aren't really combined, since collecting stuff is a classic in point n click.
Execept from that minor point the ambiant sound is cool and the riddle very well writen.