Astro's Ladder by alec 2023-10-02T18:54:32Z
Once you've mastered the controls, you can fully appreciate the concept. The art direction is very polished, bravo!
Foon → Ludum Dare Explorer → Users → Apophatique
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | 👥 | The Stochastic Abyss | jam | 859 | 2.56 | 2.00 | 3.10 | 2.66 | 3.37 | 2.68 | 2.91 |
| 2023 | 54 | Limited Space | 👥 | Don't Touch The Pylon. | jam | 696 | 3.43 | 3.17 | 3.45 | 3.96 | 3.31 | 3.78 | 3.61 |
Once you've mastered the controls, you can fully appreciate the concept. The art direction is very polished, bravo!
The metaphor works well and the game is very pleasant to play, bravo :D
I was hooked by this cinematic and by this rocket jump, although difficult to handle, it turns out to be very satisfying to execute. Our space is constantly being reduced again and again, the theme is more than respected. Bravo :D
The possibilities are enormous, a concept that could be pushed into a full game, plus all the feedback from the game is satisfying.
It's so satisfying that it could work without any objectives, the game is really well polished. Congratulations!
I completed all 3 levels and enjoyed browsing them, the hitboxes sometimes seem unfair but that didn't detract from the fun. Nice!
It's so effective, it makes you want to loop games again and again. Congratulations :)
Un score de 28! A concept that skilfully interprets the theme. A mix of patience, agility and reactivity, I think it could become a very addictive game.
Obviously, a few sound effects or sound tracks would have added to the overall ambience of the game, which already benefits from very elaborate graphics. But traversing this small world from dungeon to dungeon, from room to room, is a most enjoyable experience, bravo :D
The breadcrumb concept makes it very intuitive and pleasant to navigate, allowing you to focus on the atmosphere, which is also excellent. Good job :D
It was a trap, but a well-crafted one. The gameplay evolves quickly and I loved the appearance of the catapults off-screen! Well done!
Exceptional! I'll be the best art restorer I can be, despite this little handicap.
They can't understand the art of research in a field that's beyond them... Unfortunately, they have a strike force that is beyond me haha. Very good game, very funny, good atmosphere, maybe not very fair, but, is it so important?
Being responsible for a small planetary system is a heavy task for a poor human! I really like the concept of multiple gravities to manage. As already mentioned, the sun's extreme gravity somewhat negates the interest of the other planets, but that doesn't prevent me from appreciating your game's potential, bravo!
Simple but effective, I really like the title screen and the minimalist art direction, well done :)
@ron88 .Thank you! We fixed the right arrow :D
Geological depths coupled with perspective-related depth, two in one. The level design must not have been easy to achieve, great game, well done!
Having to refer to friendly NPCs in the dark works well! The feeling of survival is definitely there. There are some minor performance issues and the music sounds very "MIDI," but that doesn't prevent us from seeing the potential of the concept. Bravo and thank you for the game!
Simple, yet with complexity in the different possible readings of the same level. I really like the creativity allowed to the player! Great game! (And the bomb throw is very satisfying)
I finished it! Very enjoyable to play once you get used to the controls. The deeper you go, the more fantasy seeps into its foundations. Lots of little level design tricks, great work!
Just pressing buttons, controls, and levers is satisfying. The atmosphere and art direction are incredible. I haven't figured out what I need to do to ensure my survival yet, but I'll look into it.
Thank you all for your feedback full of good ideas for improving the game and for our understanding of game design in general! :)
A great system that I find is well-designed and easy to understand despite the amount of information the player has to understand on the job for a jam game test. It's beautiful and enjoyable to play despite the lack of sound, thanks for the game!
5/5. Everything is coherent and serves a brilliant artistic direction.
I join the crowd in saying that the artistic direction works wonderfully. Bravo for including an in-game tutorial. The humor really adds to the experience. The music is a bit lacking, but you can't always do everything. Congratulations and thank you for the game.
The analog side of the interface is very well done! The atmosphere is impressive, thanks to the information acquisition delay linked to the sonar mechanics and the effective sound design! Bravo!
The game piqued my curiosity and compelled me to discover what lurked beneath the surface. The game is very juicy and very enjoyable to play. PS: That smiley face is terrifying.
It hits just where it needs to be.
Once you get the hang of the gameplay, it works wonderfully, and you'll want to perform. Congratulations!