evilgeniusdance 2023-10-02 18:01
AHHAHAHAHAHHA
"АУЧ" "АУЧ" damn, love that sound! (music is nice)
glad there's restart button
Foon → Ludum Dare Explorer → LD54 → Farmer Defence
By gleb-yakovlev and jaroslav2324
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1066 | 2.82 | 22 | |
| Fun | 831 | 3.10 | 21 | |
| Innovation | 1068 | 2.50 | 21 | |
| Theme | 1090 | 2.57 | 21 | |
| Graphics | 942 | 2.68 | 21 | |
| Audio | 646 | 2.76 | 21 | |
| Humor | 271 | 3.50 | 20 | |
| Mood | 1008 | 2.70 | 19 |
AHHAHAHAHAHHA
"АУЧ" "АУЧ" damn, love that sound! (music is nice)
glad there's restart button
Those farmer forces are real pain in the ass Cool atmosphere dude, well done. The art is awesome
Nice game. The farmers a greedy bastards, down with them all =)
This god damn farmers are stronger that i think, but sounds of there death makes me more enthusiastic. 10 out of 10 farmers
They can't understand the art of research in a field that's beyond them... Unfortunately, they have a strike force that is beyond me haha. Very good game, very funny, good atmosphere, maybe not very fair, but, is it so important?
I loved the game, the truth is that I laughed a lot! The graphics are very successful. The only thing I see is the recommendation in the description to play in full screen since there are many sprites on the screen. Despite that, great game!
That was a fun experience. Not much strategy beyond spamming both types of towers between your central tower and the direction the farmers are coming from. Regardless, it was really fun. The "lore" is also really funny.
good idea for a game. It's challenging though. Overall nice entry.
It was really hard to figure out what to do at first. I think it would've been really nice if the mines were automatically mining at the beginning
Seems neat, hard to understand what was happening! Some tutorial or explanation screen would helped. :)
Ow, ow ow ow... Ow. WUUUAH. Great on humor, but a mute button would've been nice to have. :sweat_smile: It seemed like there was a lot of inconsistent behavior around _where_ a tower could be placed, and without beefier options for towers, I genuinely could not make it past the 4th wave, even while spamming mining, gold towers, and mana towers. Also, the range of the towers was unclear, sometimes they'd have farmers right next to them, but wouldn't attack. I think the idea of two different resources and temporary towers is a great diversifier on the genre, but a lack of varied content and strategy really held it back. Nice and complete entry though, so well done there! :tada:
Huh, this game is really funny, она затянула меня(я просто забыл как это будет на англ), I like the gameplay so much, and sounds, the sounds are absolute. Good entry guys!
An innovative little TD game! The process of having to mine resources to build new towers instead of just getting gold from kills is something I've not seen in similar games. Loved the art and sound design too!
Pretty fun little game, I'm sure with some more time you could turn it into something great.
I noticed after getting my area built up that the towers can sort of "shove" each other by placing new towers down, causing them to slide off the grid. You may want to play with the tower's collision masking layers to fix that.