2023-10-01 19:21
nice short and simple, fits the theme well
Foon → Ludum Dare Explorer → LD54 → Don't Touch The Pylon.
By Apophatique and ezard94
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 696 | 3.43 | 34 | |
| Fun | 777 | 3.17 | 34 | |
| Innovation | 483 | 3.45 | 33 | |
| Theme | 345 | 3.96 | 33 | |
| Graphics | 740 | 3.31 | 34 | |
| Audio | 209 | 3.78 | 32 | |
| Mood | 497 | 3.61 | 32 |
nice short and simple, fits the theme well
Great game ! Really well balanced !
Audio is very good. Graphics are cute. I could not use right arrow to move.
I win ! I love it, it plays on our own impatience and encourages us to take risks instead of waiting. Really great idea !
Great little game. Art and music are nice and simple, and the concept fits the theme really well! I really like the black and white pixel art.
Really interesting game with brilliant assets and audio. Loved it.
@ron88 .Thank you! We fixed the right arrow :D
This is a really fun game, I could see myself getting addicted. Hitbox on the Pylon was a little funny but overall. Really cool direction with the theme.
Ì̵̥͔̦̀̍ ̸͙̭̖̇͘s̵̩̣̦̈́̉h̷̝̭̙̆́ơ̸̲̯̂u̴͕̩̾̀͠l̷̯̏̾̓d̶͕͕͊̏ ̷͖̥̓̆̀h̴̭̠̫̽̋͋a̵̬̼͋̑͝v̸͙͓̻̐e̵̢̚ ̷̦͓̝͐w̸̘̣̓͆̅ͅa̵̹̐î̷͖̰͋ͅt̶̖̟̾ed̴͍͂
Love it a lot, how you choose your own difficulty with waiting. Very unique, great job!
Freeeeedom! A lovely, and succinct game, the music made *waiting* tolerable -- I did it, I definitely touched the Pylon XD. Nice work!
I liked the idea of the game, simple but beautiful art and music are impressive
Very original idea. It was fun to play it! Thanks!
comfy game with dope music !
Nice pixel art! The music is nice too. The controls are a little hard to use though.
The music somehow fit perfectly being calm and relaxed but also intense somehow? The movement felt a bit too touchy, I ran straight into the shuriken(?) several times expecting to stop before it. Overall I had a lot of fun trying to escape after touching the pylon over and over, nice job!
Simple but fun, Reminds me of disk room. I like how it uses the limited space and boredom to make the player choose when to to risks.
The main feedback would be that sometimes the spikes spawn in such a way that you can't easily avoid them. But of course it's hard to balance things properly in a game jam.
10/10 would touch the pylon again.
The music and artwork fit well and the idea is original!
Reminds me of that experiment where people were left alone in a room for 10 minutes (or however long) and were given the option to shock themselves and like 70% people or something choose to shock themselves just cause they were bored :D. Was that an inspiration?
Now speaking about the game, I really like the minimalistic artstyle -- it looks super nice! And the music was really great, loved that! Btw, I touched the pylon many times :D. I also wonder what this cat/dog did to be put into prison.
A fun game, but I feel like there was something I didn't really "get". Was I trying to break out of the prison? Was there some theme that I was missing? I was interested, but I wish I could experience more out of the game. Which I suppose is a great thing from a game jam! Overall, very well done.