Foon → Ludum Dare Explorer → Users → Stronf
Stronf leaves an average of 28.0 feedback comments each event.
very fun game, voice effects are amazing and the best part of experience, gameplay is clear, enjoyed it very much not sure how well it fits the theme, but great jon anyways
very fun game, creative play on the theme, clear gameplay. A bit too much details, but you don't expect everyone to spend 30 minutes making a table with all guests and getting perfect score. The premise of second level is hysterical.
One thing was unclear in first level - I thought the guests not sitting at tables would also come, so I placed them across the room and was surprised when only seated guests arrived
Overall great job!
Amazing entry
Loved the gameplay, the play on the theme, visual style is great, very fun to play and humorous (my favourites for now are "and throw it all away", "0.85m deep" which is a trick not used in exam, and the ending of literature text). I can also see how this game can be expanded further! Great job! The only note - could we both take and drop an item with just the left click?
I have seen another similar mechanic with notes for exam during this jam (Voynich Lecture) but that one is very absurd. This one is more straightforward and logical
Good entry, fits the theme. Especially liked the concept, I can see it being developed further
Was not entirely sure if I did correct things, but have beaten the game. Was a bit stressful with the limited time, would add a timer for choosing the files, also you can probably scale up the difficulty by adding the need to put files to different folders.
Liked this entry! fun and difficult game, fits the theme, interesting mechanics, nice sound design, great humour in descriptions, liked the options to undo turn or level and to skip a level, would probably suggest to make errors more visible
relatable, fun mechanics, little voiceovers were fun. Losing personal space quickly when wife is near is an additional humourous touch
Great entry!
What I liked: fits the theme, storytelling aspect is amazing, the notes between weeks were interesting to read. I've seen other entries based on calendar, but this is unique, personal, and relatable.
What I would liked differently: the font was a bit hard-to-read, I was not sure what "Extra 1 hour" was for. I think the first 3 weeks are particularly easy, from difficulty standpoint it could have started at week 3 and would be a good progression. There was no much need for an eraser
very fun and engaging game, clear play on the theme, liked the resource management part and design. Currently got to 3rd level but plan to return later to finish the game. I have not finished it, but already want more levels :)
I think in the beginning it needs some time to understand what's going on, not only in terms of mechanics, but understanding what solution is right, but from 2nd try you have an idea and everything should go smoother. Another small point is that you try to jump straight to the action and forget to read you tutorial tips in the bottom, could make it a bit more clear
Great job, one of my favorites!
Humorous and funny, nice graphics, the twist is epic, well done,
like the entry, fun and clear, fits the theme, great job
i've seen a few metro/bus games during this LD, but punching everyone around is a very useful and pleasant mechanic. I was not entirely sure I understood the point of game correctly, but i got to the end stop and it was very funny
Like the concept, fits the theme well, got 4.33 in the end. I can see the game working well expanded
Regarding points for improvement - I agree with tutorial being quite a lot, I would like more indication what is wrong within the bus. Also the process of putting people in the bus is a bit confusing due to perspective, maybe could be solved by highlighting which place you are putting the person into just clicking the place.
But overall a good entry, nice job
"Plague Inc but we can do ourselves without the viruses". I managed to save humanity, overall fun game, interesting interpretation of theme, gets a bit repetitive in the end and I did not understand the need for +1 mln button. I can see how it can be developed to a good longer game
could not run, for some reason crashed when I clicked on Level 1 :(
Liked the entry, fits the theme well. graphics, sound design and gameplay are nice, loved the "dash" feature. got only to 30 seconds max, but still nice job!
Concept and gameplay is fun, wasn't sure if there is any end goal to it or just putting the pieces all together. Also liked the graphic elements of the game
Nice concept, fits the theme well, there was just a lot of text on the right with requests - that was a bit hard-to-read. i would like to see more goals (e.g. get XX dollars by next week), good job overall
Love, love, love it. The concept, the visuals, the storyline, the play on the name
One of the funniest things i've experienced across games here, well done
nice simple idea, would like to play more levels of it to fully evaluate this
very captivating game, loved the artwork, the photos, the ability to save and was very surprised by the amount of options and pathways you could put in a game in such a short deadline. The plot is interesting, sometimes dark, sometimes humorous, great job overall
very peculiar interpretation of "limited space", couldn't have thought of it, nicely done The game is straightforward, short, some of levels are more challenging and interesting
great work on audio, nice idea and nice dialogueswith humour, would like to have some end goal
Great job: clear objectives, very topical, challenging, yet engaging.
My small concern is that levels 1 and 4 are much more challenging than the rest. And level 5 is a masterpiece ;)
not sure I would have got it without your tips, could only get to the end of first week. Then after reading the tips everything made much more sense and got to the end of week 4. Fits the theme, interesting concept and clear idea, great job
Clear and fun, an interesting new take on escape rooms, also liked the visuals
The new season of Survivor looks ....good. Overall idea is fun and humorous, fits the theme well, I especially liked the first part of doing the choosing and would prefer more interactivity in the second half or at least some scoresheets with fates of everyone.
There's also a small bug where Game Over screen keeps on adding days the crew have survived.
Getting over it vibes are very clear, i definetely did not ragequit after being close to the end). Very liked the innovative concept with the dice, this turns a platformer into a planning game with a twist. Not sure it fits the theme, but it is a great concept and great execution
Wow, it is amazing it was done in two days, impressive, great game, nice voice acting, interesting levels, overall positive impressions.
sometimes I got stuck too much in some levels (magnets and last level), it took many loops for which the voice recordings became irritating a bit
really nice idea that could be developed further
i don't know what I just played, but it was fun and had a lot of humor, the disappearing ink is also a nice touch. Got 3/6 in the end, was only sure about 1 answer)
wow, really impressed it was made this quickly
nice graphics, thematic concept, deceptively easy controls, fun gameplay. Was stressed but finally managed to get the biggest ship to the red dock (after crashing several of them previously:) (also found a small bug - if you dock the ship and then detach the line and push the ship with your tow, you may get the money twice)
graphics look sus, rules remind of pazaak from KOTOR 1/2
Like the idea (very relatable), the theme and the style Was not entirely sure if the choices are randomly generated and would be interested to play a more expanded versio n with more options
liked the idea, fits the theme well and may be addicting if expanded i got to max of 130 pts and would prefer to see the village HP scale as well
nice short and simple, fits the theme well
fun game with innovative idea and clear goal, speedup button is great, did not like the music though
wow, I had no idea what I was doing in the beginning, in the middle and in the end I still have no idea how I have beaten it but I had tons of fun and enjoyed it a lot. Definetely a unique take on a rhythm game
The idea is amazing, this is something that fits the theme great and a lot of people will relate to. What I especially liked is the causal relationships of events and that time of the day matters. One suggestion to the current version is to be able to put an event at any time of day (on Sunday I was left with only one event. It should happen at evening to proceed and as it was the only event, I could only put it at morning) A suggestion for an expansion could be to add the indicators of current situation of external affairs / popularity etc to be seen before the game over screen
got to 1667, liked the game and its connection to the theme was a bit confused in the beginning, thinking the point was just to fit in the box, as soon as I figured out you need to fit the cat as precise as possible, the game was even more enjoyable and fun :)
Managed to get all the words in left without deletes although it took some time. Really great and addictive game.
Very minor suggestions could be to explain that you can also fill in the words vertically or diagonally, which I only understood mid-game - I was about to complete the required word and suddenly my vertical row disappeared (small horror element? ;). Although I see a benefit from this - a need for additional planning and thinking how you put the letters.
LD57 — Depths (12)
One More Folder by Paul-Maxime 2025-04-13T05:06:56Z ♥ 1
yay, managed to start the game! For me everything was clear. I also liked that instructions part gave clues to what you may need to do in the future, so when I got to one of such folders, I would keep it for later. Overall great entry, no notes.
R.E.M. Really Enraging Mosquito by Mcgiants 2025-04-12T09:16:27Z ♥ 2
A twisted version of Twister lmao. You should get highest scores for humor Also Great usage of theme. Game over screen is also iconic ( I got to 1800 score). One possible suggestion for further improvement - ability to assign either keyboard keys to each limb, or click them with mouse.
Eraser by mars88 2025-04-12T09:08:30Z ♥ 1
Very nice entry, impressed it was done in 3 days. I liked the flow of the story - from showing simple example/tutorial, then going deeper and deeper. The atmosphere is tense, every element - visuals, audio, sound - is cohesive. No negatives apart from minor grammar mistakes. I see good potential for expansion
Luck Runs Out by Tenzz 2025-04-10T21:03:09Z ♥ 1
This is art! Very personal and touching. I think this is the case, where you do not need a full game to convey an idea completely, it is already precise here I especially liked the subtle details in the visuals of shapes, which were minimalistic, but self-explanatory. Also for some reason I went left from the start, and the story was already good. But the road to the right and back was just amazing.
Dante's Mini-Golf by braktheman 2025-04-10T19:20:09Z ♥ 2
beaten the game in 187 shots, was about to quit after I fell from level 4 to level 1, but then somehow made a clear run through all levels (i think i got lucky with edges like 5 times, so thank you for that). Level 9 is quite anticlimactic after the previous ones. The humor and theme are great, the artwork deserves the Museum of Modern Art. In terms of gameplay i especially liked the red arrow - it clearly shows whether the line is straight or there are any curves - it made the game a bit easier for me. Great job and great entry, although I wouldn't want to play it again >)
27°59′17″N 86°55′30″E by Akinat0 2025-04-10T18:48:29Z ♥ 2
I did not beat the game, but I still enjoyed it. Are you by chance fan of orienteering? I got the idea of the game pretty quickly - finding out the best way to go over 9 locations in the mountanous region(correct me if I'm wrong). However it took me way more time than expected to understand you can zoom out and go through the map. The graphics are great as well as showing the altitude together with mouse cursor. Also as others mentioned a bit more tutorials would be good to add. Hope you continue developing this game, as it has potential in my opinion.
Deep Throat [browser] by lazycoffeepanda 2025-04-10T18:28:05Z ♥ 0
This game is a masterpiece and should be taught at medical schools, as the most realistic depiction of endoscopy. Amyways enjoyed the premise, the theme, and humour. Maybe the game is a bit rough in terms of bounds detection, especially on max speed, but it is fine considering the time spent. Also unfortunately due to a bug, couldn't get the secret item out and see what it is for, but anyways I loved the game
Elfen Golfen by mackain 2025-04-08T19:33:56Z ♥ 2
concept is very humorous and gameplay is clear, fits the theme failed most of the times pretty quickly, but once gotten to 2400 and happy with that
Root & Rope by Alexascher 2025-04-08T19:19:50Z ♥ 2
simple concept very well executed. The instructions and gameplay is clear. I want more levels! I was stuck on level 7, and then when understood the solution, was pleasantly surprised even more.
Further Below by Flaterectomy 2025-04-08T19:01:55Z ♥ 1
a bit complicated to navigate in the beginning (was a bit hard to track in which rooms you have been and where you have not), but the story picks up and gets more interesting in the end, so nice job!
Uncovering The Mysteries Of The Cursed Tomb by Anson Rutherford 2025-04-08T18:46:00Z ♥ 1
nice game, i got stuck in the second room, but finally solved it. The rest of rooms were easy After I passed the fifth room, I quit, but after reading your walkthrough understood that I did that too soon(
Decender of the Deep by Remco 2025-04-08T18:29:19Z ♥ 2
neat game, i enjoyed it was not clear at start, but it was quite intuitive and clear, managed to beat the game with 5 turns to go liked the unpredicatable nature of earthquakes, even though only understood that when i almost reached the green emerald