I Have Nothing - If I don't take from you! by Imphenzia 2019-10-07T00:35:37Z
Hahaha I had many "OHSHIT" moments playing this. Beautiful colors and models. Awesome job!
Foon → Ludum Dare Explorer → Users → eugsun
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Venture | compo | 342 | 3.20 | 3.29 | 2.95 | 3.65 | 3.45 | 3.34 | 3.88 | 3.04 |
Hahaha I had many "OHSHIT" moments playing this. Beautiful colors and models. Awesome job!
I'm in awe at what you have come up with. This is such a simple and powerful idea that would not have come to me at ALL. Do you happen to be staring at a periodic table while doing the jam??
Love it!
If all social networks looks like this game the world would be such a better place! Imagine walking around and inviting other cats to the corner you built? Instant childhood memory.
Awesome graphics and character! Even without audio it gets me in the mood instantly seeing that cute lil cat bouncing around.
Thanks for giving me ideas for my next jam haha. I'd love to be able to do something multiplayer next time.
Hmm seems the build was not packaged correctly, missing the UnityPlayer.dll file.
The amount of content you were able to come up with and squeeze into the 48 hours is very inspiring to say the least. I chuckled a lot while clicking my way at everything through the game. Thanks for making my Sunday night!
Really enjoyed the game from start to... almost finish. Tried to beat that boss for 10 times but had to quit. Loved all the upfront unlocking in the menu, the music, the control, the style. Great job!
Ah that opening questionnaire took me in the right mood instantly. Great music and audio, very relaxing, and not sure if you intended it, gave me an almost aquarium-like experience. Love it!
One minor that may make the game a bit better is if as a player I have more control on the outcome of my actions. Right now I have no control on what my double-click may result in, so it's hard to plan out what I wanted to build. Not to say surprises are bad, but it may go against being a creator of a universe.
Very fun! When the pigs came out I was instantly reminded of Black & White. With a nice little storyline associated with the tasks it would be a complete package!
Dashing feels really good. The second to last room was really unforgiving, but worked me up a great sweat! Loved the cut scenes; really morbid but was so effective at setting the mood.
A bit unfinished, but the visual looks great!
Control and the collision detection with the block pickup was a bit unpredictable. Also feels a bit too difficult, as the enemies pile up before I could collect enough blocks.
Nice music if it doesn't stop as soon as I pick up something :D
Great execution! Lovely lighting and interesting concept. Had a ton of fun playing it. Those camera switches brought back lots of memories of those old Resident Evil games.
Lol at the "I can't think of anything" guy. That was totally me during the compo.
Fun to play! Loved the sprint movement. Gave me a bit of Heat Signature feel (on a molecular level).
Great music and art combo that turned the game into a mystical little experience. I loved how each nightmare creation gave me a healthy dose of involuntary creeps. Well done!
Just curious, are you a fellow lucid dreamer?
With that elegant Bach-esque Baroque music in the background, I feel this has to be done (sorry in advance):
Capture.PNG
Great job! Enjoyed my little (ahem) 5 minutes with the game.
Finally got some time this weekend to catch up on LD and play some games. Thank you to everyone who played my game! Extra love to you to take the time to say hi and leave a comment!
@jordanvang Ah totally agree. I planned for upgrades and 3 different stages but ran out of time... Oh well there's still the next LD!
@burnedkirby You are good at this!! Just treated myself a beer so thank you! And stay disciplined and healthy :D
@keith-wang Yeah I started mapping 3 keys to 3 colored bubbles but that made the game too easy :) Figures you need to be flustered and hectic during a VC pitch meeting. There are 5 different endings to the game. Glad you liked them!
@jimbly Thank you for spending time with my game! I tend to just think that it's the VC's loss after those failed first (and only) attempst haha.
@karlipoppins Thank you thank you! Just wanna let you know again that your game is awesome, and that everyone should go check it out. Yeah whenever 2 bubbles of varying speeds arrive at the same time I just had to spam my keypresses to get through them. Could definitely make it more doable, but alas didn't have enough time to polish.
@yeomsley Thanks for playing! I found I had about 60% chance to get through that situation by quickly tapping my space key and changing color at the right time haha. Definitely don't recommend it.
@marchmain Great idea! Having large and colorful texts being generated and slammed onto the background could be very fun to look at. Ditto on a way to earn more lives, but I was having trouble figuring out a fun and logical way to do so.
@solah Haha thanks for playing!
@imphenzia Apologies to your space key! That's a great score! There's one more silly ending for finishing over $1mil but I definitely won't ask you to abuse your keyboard for me. And yes, what a crazy time it is now to live in San Francisco.
@kirbloid Thank you for the love!
Very fun to play! Could not get past the zombie horde room lol. If anyone finishes the game please let us know what happens at the end. Nice design and execution on the gunshots and upgrade system. Firing on zombies and seeing splashes everywhere bring instant gratification. Great job!
A minor point: may want to spend some more time on colliders. There seems to be some collider issue on both the walls and the enemies.
Loved pressing down on Space and becoming practically invincible :D. Great enemy design!
I noticed "You win" but in a happy frenzy ran off some hidden edge and fell off to the deep end haha.
Very interesting, and well executed! So hard though. I got dizzy, persevered, and got dizzy some more.
Very fun to play, and great level design! With better audio and sound I can totally see myself buying the game. Good job!