Manpowered spaceship by Feng 2022-04-04T06:33:47Z
Interesting but quite frustrating when you mess up and have to restart as there is nothing new in subsequent attempts
Foon → Ludum Dare Explorer → Users → FloatingVertex
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | Glide | compo | 373 | 3.32 | 3.43 | 3.56 | 3.58 | 3.21 | 2.35 | 3.04 |
Interesting but quite frustrating when you mess up and have to restart as there is nothing new in subsequent attempts
Neat little minigames, It took some practice to start getting the astroid shooting part. Great job on the presentation side, the art-style was cohesive and polished for a 48 hour game.
Neat visuals, made me think of creeper world somehow. My high-score for World 3- 4:06 by building a wall around the town and waiting
Fun game. It was kind of easy until the 10th level which took me a while.
I like the puzzels overall and how the game loaded quickly unlike many others.
Had issues with the game loading, tried it two times it would actually freeze up Firefox completely, making it unresponsive for a while. Eventually it would unfreeze but the game still wouldn't be loaded, it might be RAM issues on my system but am not sure
Got error: "null function or function signature mismatch" on screen when I tried to play
Combat was great, nice to have the voice acting and talking to opponent mechanic both were unique.
The volume started at 0 for me, had to increase the setting before I heard anything, didn't even realize there was sound at first. Also volume slider for me goes from -20 to 20 instead of starting at 0
@lone-wolf Oh ok, In that case the real issue is the volume was so low at 0, I didn't hear anything until I turned it up to 20
I like the attention to detail with things like the rover leaving tracks
Great graphics and presentation, love the game over animation of volcano erupting. I think it could use some more challenge in getting debris to the volcano/ more debris further away and less debris right next to the entrance.
I did manage to launch myself out of the world by pushing debris ball into wall but that sort of thing doesn't detract from the game.
Very simple and good execution, I liked the art. Could use more things for the player to do/make decisions on
The game is well balanced and polished. Art is great, having a tutorial is nice, only real complain I have is the controls are a bit hard to get used to. Overall 5/5
Was a bit confusing first time around but having the instructions visible at the start really helps. I liked the art and game was fun overall.
The game seemed to freeze up when I lost
Very impressive for a COMPO game for the sheer content. I like the mood of art-style. The details make the game work even though its just menus. One of my favorites from the Jam so far.
Thanks for the feedback, I do the plane on FixedUpdate and camera on Update. Not sure how I would resolve the jitter unfortunately, the camera has to stay on update to keep it feeling smooth for looking around while the plane is a rigidbody and physics only updates on FixedUpdate. Not sure what the optimal way to handle this type of situation is.
I think what happened is the the game window has to be clicked for the browser to allow the mouse capture and due to now having a start button, its not a natural thing to do at the start. I think that would be fixed by adding a start button so the mouse gets fully captured and controlled before the game begins. I was testing in non WebGL versions and the issue is unique to the web.
I have pushed out a bug fix for the Browser not letting the game capture the mouse issue: You now need to click in the game window to start playing to ensure the capture happens