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Signal Rush
Signal Rush
By pavel-cherepanov
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 175 | 3.35 | 26 | |
| Fun | 139 | 3.35 | 26 | |
| Innovation | 177 | 3.22 | 26 | |
| Theme | 114 | 3.88 | 27 | |
| Graphics | 18 | 4.28 | 27 | |
| Audio | 39 | 3.89 | 25 | |
| Humor | 53 | 3.35 | 23 | |
| Mood | 63 | 3.82 | 27 | |
Comments
zazzar
2026-04-20 11:03
Even though there's not much to do, I played this for longer than I'd care to admit. Just the simple click and collecting was satisfying the way you had it set up with the signal timing. Combined with chill visuals its a good base for an idle game. Just needs the next mechanical step to go further.
helagos
2026-04-20 19:37
Of course it's sad you could not finish it but it's promising... I love the visuals and art direction ! It's satisfying even in this state.
@helagos Thank you for your interest in my project. Glad you liked the visual design!
@zazzar Thank you for your interest in my project. I'm very glad that the visual style and effects caught your attention. The responsiveness and feel of the game are exactly what I was aiming for!
ilya-kr
2026-04-21 06:58
Add an incremental economy and it looks like it could turn out to be a really good game)
termight
2026-04-21 12:01
You could make this a simple but nice game with a bit more content and mechanics. The base visualization is nice already. I could see myself playing this for a few hours.
I wanna play a game in that concept
2026-04-21 21:46
The game is endless, at least somewhere I can become a dollar millionaire haha
@ilya-kr Thank you so much for your feedback! Really appreciate you taking the time to play and comment! 🙏
@termight Thank you so much for the high rating on the visual style! This means a lot to me since I put the main focus on it during development. Really glad it paid off and you noticed it! 😊
@forsakenaginor Thank you! So happy you enjoyed the visual style! I'll definitely work on improving and polishing the game further in the future. Your feedback is much appreciated! ✨
@myokka Haha! Thank you! 😄
You're being way too modest. The visual style is incredibly comfortable to look at, and the gameplay choice fits perfectly. The way it ties into the theme is just right. This is a work with serious potential. Overall, well done!
boroboro
2026-04-22 08:23
A bit short bit it's amazing hot little it can take to make a game that feels satisfying to play. Looks nice too! Great job for a compo game!
oxnh
2026-04-22 09:09
Nice attempt for compo, unfortunate you ran out of time. Did you have any minigame planned for the signal metronome timer thing? I think that would be cool if it had a minigame similar to the stardew valley fishing minigame.
simple but i like it
starr
2026-04-22 14:29
Great work for such strict Compo rules
cornex
2026-04-22 16:44
The visual style and animations are really cool!
ao-85
2026-04-22 18:11
You’ve got a really cool concept here! The next step would be to add a city and a deadline for capturing it with radio towers, so you can broadcast propaganda across the whole city and earn more coins, especially considering future upgrades. Great game!
fkjaha
2026-04-22 19:30
I have played only few idlers, but this concept really looks like something that would work great mechanically in my opinion. I think you should definitely try to make a proper prototype out of this, city builder + signal money collection sounds fun to me :)
Good start to a project, the style works well and the alignment with the theme is there. I can see the vision you had, there are always just a couple more mechanics that didn't make it, aren't there. Good effort, congratulations on getting something made!
Thank you all for your feedback and support! 🙏 Special thanks to:
@silentwander — thank you for your kind words about the visual style, that's exactly what I focused on the most. Really glad you appreciated it.
@boroboro — glad the game felt satisfying even with its short length. Style and feel were my top priorities.
@oxnh — yes, unfortunately ran out of time.
@cornex — thank you! The visual style and animations are what I really aimed for.
@AO-85 and @fkjaha — great ideas about the city, towers. That sounds like a logical and cool next step for the mechanics — thanks for the inspiration!
@smilewood — you're absolutely right, there are always a couple more mechanics that didn't make it 😄 But I'm glad the vision still comes through.
@BoltDaPikachu234, @starr — thanks for stopping by and appreciating even the simple version.
Once again, huge thanks to everyone for the feedback — it really helps me understand where to go next!
I see what you was trying to do here, it`s really a good idea, and i hope you will continue to hone your skills and next time will have enough energy to finish the game. Wish you luck and patience!
@venomousmouse Thank you so much for your kind words and support! I'll keep working on my endurance and planning.
Great start for nice stylish game as i think
yugimuto
2026-05-02 10:33
Игра выглядит прикольно, смена дня и ночи кайф, жители чето ходят, собирать деньги тоже прикольно) но я так и не понял что еще делать, жаль не успел игру доделать, был бы топ-1
feels a bit short but the potential is huge
finally a game where i can become a millionaire
Nice concept
There’s potential to make the gameplay really addictive :)