FoonLudum Dare ExplorerLD57 → Hole Crawler

Hole Crawler

By msd

View on ldjam.com

CategoryRankScoreCount
Overall2203.1826
Fun2252.9526
Innovation1533.2926
Theme1803.4126
Graphics1313.5426
Humor1822.5023
Mood1683.2924

Comments

oxnh 2025-04-07 08:38

Unfortunately, the game crashed on me. There should be a way to skip the opening sequence. The text scrolling effect was a really nice touch though, I just wish that level of polish was applied to the rest of the game.

oxnh 2025-04-07 08:40

Also sorely lacking music which is unfortunate

msd 2025-04-07 08:44

@oxnh thanks for the comment, i checked the game it seems fine... sorry for that but may be you can try another browser?

oxnh 2025-04-07 09:08

Oh I see you can click to move through the starting sequence quicker that works. The game seemed to work better when I tried on chromium, or maybe it's cause I stopped running full screen.

msd 2025-04-07 09:58

@oxnh yeah web issues hope you enjoy =)

av-shustov 2025-04-07 12:11

I liked this grey style

placeholders 2025-04-07 12:52

really cool game, loved the aesthetic and the mood! i can see this game get expand easily! great job :)

sweltj 2025-04-07 16:52

This is a great concept for a rougelike, I was hooked on this!

It's also mobile friendly as well, try releasing it on the app store if you can.

pres2300 2025-04-07 23:47

I really liked the grayscale theme and artwork! I think some sound effects at minimum would serve to improve the experience a lot, but I understand it can be hard to get all these things added during the crunch. Overall I thought the game was fun and had a great flow. I'd like to see it expanded on. Nice job!

sudocoffee 2025-04-08 02:48

The pixel art here is good, especially the main area with the wells and stone pillars. If there's one thing I'd recommend, it's that some of the UI elements could use more detail to help the player understand the game state. For example, greying out the abilities if one has already been used this turn, or adding symbols next to the health and defense bars to make it clearer what they represent.

Otherwise, it's neat trying to balance health and defense on both my character and the enemy. The cinematic text scenes are a nice touch.

msd 2025-04-08 07:31

@pres2300 yeah i could not add sounds because of the compo/ Thanks for the reply appreciate it

msd 2025-04-08 07:33

@sudocoffee you are right but there was a lot of abilities and i didnt have time to make icon for each of them sorry =(

msd 2025-04-08 07:34

@sweltj sorry i cant i dont have apple =)

sviborg 2025-04-08 17:59

nice vibe overall, i liked the tone of it. yeah some sfx or music would help a lot, but it’s already pretty immersive

tokto 2025-04-08 20:18

It's not a bad game, it's got a good idea and design, but it's going hard.

apg 2025-04-09 19:49

I really like the art for the action icons, with the blueish streaking when you use them.

mgear 2025-04-09 20:30

nice game, could be developed further!

chifu 2025-04-10 08:57

It's a good concept that needs to be completed

ljg 2025-04-14 17:29

Neat game. It needs a little bit more work but the concept is good. Well done.

grid96 2025-04-15 21:00

Nice game idea! I liked that you had to choose between abilities. Kind of reminded me of other themes that were in the voting. Is there a reason you need to confirm the end of your turn? I thought you can always only do one action anyway with no option to undo.