Flower Run by jk5000 2024-04-16T19:02:38Z
Nice work. It's a simple idea, but fun to play for several runs. And the voice acting is a great touch :)
Foon → Ludum Dare Explorer → Users → joniv
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | The Last Beacon | jam | 3.25 | 3.03 | 2.89 | 2.26 | 3.15 | 2.84 | 2.36 | 3.64 | ||
| 2025 | 57 | Depths | Core Breach | compo | 132 | 3.50 | 3.71 | 3.23 | 3.33 | 3.35 | 2.65 | 2.06 | 2.85 | |
| 2024 | 56 | Tiny Creatures | Botany Blast! | compo | 147 | 3.57 | 3.75 | 3.47 | 3.75 | 3.72 | 3.22 | 3.38 | 3.33 | |
| 2024 | 55 | Summoning | Jelly Rush | compo | 15 | 4.27 | 4.20 | 4.20 | 4.27 | 4.31 | 3.75 | 3.63 | 4.06 |
Nice work. It's a simple idea, but fun to play for several runs. And the voice acting is a great touch :)
This is really well done! I enjoyed the simplicity and intuitiveness of the game. I knew immediately what I need to do and it was fun right from the start. I like the simple and clean visual style also. Great work!
This was really enjoyable! I ended up playing quite a few games trying to get further. The game looks and sounds great too, loved the layered music. Great job!
This feels really satisfying to play, I love all the juice you managed to add to it. Before reading the comments, I didn't realize you need to pick up the blue bits that the enemies drop with the mouse, as I was just focusing on the cards. However, with that knowledge I managed to survive a bit longer and it was a lot of fun. Great work on the game!
Good job on the game! It's an interesting concept with nice gameboy-ish graphics and music. I was a bit confused also with the pixels in the spellbook not matching with what I was supposed to paint on the floor.
Walking around in the city was quite moody and it was fun talking to all the different characters. The city has a really eerie vibe to it, which I liked. It would have been interesting to see some more dialogue at the party when all of the characters come together, but the focus seemed to be more on the drinking at that point :smile: Nice job on the game!
Nice rhythm game. The concept is great and fits the theme well. I really like the graphics too. The difficulty curve is steep and the Entertainer proved to be a bit too difficult to me, though. Poor villagers :smile:
This was fun! Cool idea with the different summon abilities. Summoning the platforms was especially interesting. I liked the art and music too. The last level was challenging, and dodging the bullets was a bit too difficult to my taste, but it was satisfying to finally get to the end after a bit of struggling :smile: Great work!
Nice work on your first entry! I like that you kept the scope small and focused on the line drawing. While it was simple, it was still challenging, and seeing my swarm slowly overpowering the opponent was satisfying.
I really like the idea, it fits the theme very well. The room was fun to explore, though moving around was a bit slow. Cool music too. Nice work!
That must be one huge cannon the bacteria is carrying, judging by the sound! The gameplay loop is simple and could use a bit more variation, but I had fun blasting away. Nice work!
This was a lot of fun to play! The graphics and music were really impressive, and overall it’s a very solid entry. I think I would have preferred using the keyboard for movement and the mouse for aiming, rather than having two actions on the mouse. However, I can see how this control scheme would work well for touch. Great job!
The strafe jumping is fun! The environment is a bit too dark to the point that it was difficult for me to see where I'm going. Also while I enjoyed the jumping I would have liked to have some clearer goal in the game. Still, great job on your first 3D game!
That intro was something else :D I didn't see that coming at all. The game had quite a disturbing vibe with the cheerful music playing in the background while I'm brutally killing the critters to go for a high score. Although I felt bad for the bunnies, I have to admit blowing them up was a lot of fun. Great job!
The music definitely added a lot of character to the game :D The clues didn't help me much, but going for the vowels first seemed to be an effective strategy. I would have liked to see some additional clues or something to give you more chances to guess the word instead of just trying every letter if you have no idea.
That was really well made! It's nice to see a more narrative-oriented game here. Good job!
Very impressive amount of content for a compo game! I liked the variation as you go deeper. Like some of the others I also didn't really understand the resources other than the rocks, but I had fun just digging away and throwing rocks at the enemies.
Really interesting puzzle game, well executed! I agree with some of the comments above that the difficulty ramped up too fast. Very fun idea though and the hover texts were great!
I got lost at first because I didn’t realize I should look for the hole in the ceiling, and I also missed that right-click drops hay. Once I discovered it, though, dropping hay was a nice mechanic. The atmosphere is well done, and the game looks and sounds very good. Well done!