Foon → Ludum Dare Explorer → Users → ZettaSimp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | Bag of Bag of Bag of Holding | compo | 161 | 3.41 | 3.46 | 3.80 | 3.84 | 2.41 | 1.14 | 3.52 | 2.41 |
ZettaSimp leaves an average of 12.0 feedback comments each event.
LD57 — Depths (12)
Miku Miku Dungeon! Penguin Ice Rescue by Miku 2025-04-12T14:09:58Z ♥ 1
I had a good laugh with this one. The gameplay was simple, but everything else about it was really strong. I like the pokemon mystery dungeon vibes, and there's just something quite comical about Miku rescuing penguin civilization.
Rappel the Porter by Reuh 2025-04-08T22:52:08Z ♥ 3
I liked this one quite a bit, but a few glitches make it hard to play. Sometimes the adventurers seem to request items you don't have, and occasionally when taking an item back out of your bag the game doesn't seem to register it. That being said, the long arms and generally goofy concept was really fun, maybe even my favorite in the jam thus far. Keep up the good work!
Iron Depths by Piotr Krzystanek 2025-04-08T22:40:00Z ♥ 1
I can't beat it... I gave it a good 20 minutes, but I couldn't do it. Good game, it's a little hard to position the cursor without a reticle, but otherwise everything is very clean. The lights next to each item that takes power relating to its power draw is a small but important detail. It was very easy to tell what everything did and what it cost you. Great work!
Subsync by mechanicallife 2025-04-08T18:02:51Z ♥ 1
Fun game. The levels are pretty repetitive, and the hitboxes are super janky, but it's fun to land a good jump and get the huge speed boost. I wish sliding carried momentum better, as I think that would have made it feel more fun to use. Some of the background objects clip part way through the player model, and hitting retry while stunned doesn't reset stun, but those are mostly minor things. Good work, I really enjoyed this one.
Shifting Shrine by Eleven Scute Turtle 2025-04-08T17:38:30Z ♥ 0
I liked the shadows and darkness mechanic. I didn't take issue with the lack of animations, but not being able to die and having no cooldown on the attack just makes the game too easy. It's a good foundation for something more though. Keep up the good work!
Fish Photography by Turquoise Moon 2025-04-08T17:33:15Z ♥ 2
Very polished. Not much content, but what's there feels very complete. Very visually appealing. Great work!
Copper Soul by Kamuniaft 2025-04-08T02:30:30Z ♥ 2
Very nice short little game. It really isn't long enough to make the game difficult, but I enjoyed the few levels that there are. If you were to continue this idea, I would like to see a little more agency for the battles. Even just mashing would make them feel more like a proper encounter and less like a resource check. Keep up the good work!
The Drop by Langotriel 2025-04-08T02:22:54Z ♥ 1
Very fun game. I really enjoyed the audio specifically, probably some of my favorite in the jam thus far. That being said, the main song stops looping at around 10000 points, and the commentators seem to run out of things to say around then too. I also would have liked a little more difficulty ramp. The decent speed is just right for midgame, but it's too slow for late game and just a tad fast for early game. Otherwise, I liked just about everything else.
Stealing the Captain's Family Jewels by Str8griz 2025-04-08T02:08:55Z ♥ 3
Good work! The art was really solid, and the music did a lot to improve the experience. If I had to nitpick, I'd say there are some balance issues. The flashlight is basically useless, and I never had any issues with the N3, which made those features feel more confusing than anything, but otherwise it was a fun experience.
Recursive Depths by ilijabc 2025-04-08T01:57:23Z ♥ 1
I enjoyed this. Despite playing it a couple of times I was never able to get more than 2 gems in a single run. I like how which tiles you can descend in are highlighted, but it took me a bit to realize that that's how it works. Keep up the good work.
Core Breach by joniv 2025-04-07T05:10:00Z ♥ 1
Very fun game. I like the way that momentum carries properly even though the screen rotates. I enjoyed speedrunning the game a few times. Easily one of the best games I've played this Jam.
Caver by Harmadillo 2025-04-07T02:42:09Z ♥ 1
I enjoyed it. The game didn't let we go any deeper after 24 layers, but I don't know if that's an intentional feature or not. Either way, good job!