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ZettaSimp

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsBag of Bag of Bag of Holdingcompo1613.403.453.793.842.401.143.522.40

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by ZettaSimp

LD57 — Depths

Recursive Depths by mao 2025-04-08T01:57:23Z

I enjoyed this. Despite playing it a couple of times I was never able to get more than 2 gems in a single run. I like how which tiles you can descend in are highlighted, but it took me a bit to realize that that's how it works. Keep up the good work.

Subsync by mechanicallife 2025-04-08T18:02:51Z

Fun game. The levels are pretty repetitive, and the hitboxes are super janky, but it's fun to land a good jump and get the huge speed boost. I wish sliding carried momentum better, as I think that would have made it feel more fun to use. Some of the background objects clip part way through the player model, and hitting retry while stunned doesn't reset stun, but those are mostly minor things. Good work, I really enjoyed this one.

Rappel the Porter by Reuh 2025-04-08T22:52:08Z

I liked this one quite a bit, but a few glitches make it hard to play. Sometimes the adventurers seem to request items you don't have, and occasionally when taking an item back out of your bag the game doesn't seem to register it. That being said, the long arms and generally goofy concept was really fun, maybe even my favorite in the jam thus far. Keep up the good work!

Rappel the Porter by Reuh 2025-04-09T00:02:59Z

@Trocentraisin I couldn't say with confidence that the item absolutely wasn't given to me. I never failed to place any items, and I didn't even know destroying them was a mechanic, but it is more than possible that it glitched out of the bag at some point. The item in question was a blue potion, so there were plenty given to me by the point they requested it and I didn't have one.

The Drop by Langotriel 2025-04-08T02:22:54Z

Very fun game. I really enjoyed the audio specifically, probably some of my favorite in the jam thus far. That being said, the main song stops looping at around 10000 points, and the commentators seem to run out of things to say around then too. I also would have liked a little more difficulty ramp. The decent speed is just right for midgame, but it's too slow for late game and just a tad fast for early game. Otherwise, I liked just about everything else.

Copper Soul by Kamuniaft 2025-04-08T02:30:30Z

Very nice short little game. It really isn't long enough to make the game difficult, but I enjoyed the few levels that there are. If you were to continue this idea, I would like to see a little more agency for the battles. Even just mashing would make them feel more like a proper encounter and less like a resource check. Keep up the good work!

Iron Depths by Piotr Krzystanek 2025-04-08T22:40:00Z

I can't beat it... I gave it a good 20 minutes, but I couldn't do it. Good game, it's a little hard to position the cursor without a reticle, but otherwise everything is very clean. The lights next to each item that takes power relating to its power draw is a small but important detail. It was very easy to tell what everything did and what it cost you. Great work!

Stealing the Captain's Family Jewels by Str8griz 2025-04-08T02:08:55Z

Good work! The art was really solid, and the music did a lot to improve the experience. If I had to nitpick, I'd say there are some balance issues. The flashlight is basically useless, and I never had any issues with the N3, which made those features feel more confusing than anything, but otherwise it was a fun experience.

Caver by Harmadillo 2025-04-07T02:42:09Z

I enjoyed it. The game didn't let we go any deeper after 24 layers, but I don't know if that's an intentional feature or not. Either way, good job!

Miku Miku Dungeon! Penguin Ice Rescue by Miku 2025-04-12T14:09:58Z

I had a good laugh with this one. The gameplay was simple, but everything else about it was really strong. I like the pokemon mystery dungeon vibes, and there's just something quite comical about Miku rescuing penguin civilization.

Fish Photography by Turquoise Moon 2025-04-08T17:33:15Z

Very polished. Not much content, but what's there feels very complete. Very visually appealing. Great work!

Shifting Shrine by Eleven Scute Turtle 2025-04-08T17:38:30Z

I liked the shadows and darkness mechanic. I didn't take issue with the lack of animations, but not being able to die and having no cooldown on the attack just makes the game too easy. It's a good foundation for something more though. Keep up the good work!

Core Breach by joniv 2025-04-07T05:10:00Z

Very fun game. I like the way that momentum carries properly even though the screen rotates. I enjoyed speedrunning the game a few times. Easily one of the best games I've played this Jam.

Bag of Bag of Bag of Holding by ZettaSimp 2025-04-07T01:47:42Z

Hey, if you softlocked yourself, you can hold 'x' to fix it. It's normally supposed to be impossible before a book tells you how to do it, but someone found a glitch that makes it possible to do so.

Bag of Bag of Bag of Holding by ZettaSimp 2025-04-08T13:03:45Z

@hubol As far as I can tell, you might be the first to get through to the sandwich! I'm quite glad, considering all my play testers quit on the 'Staff of Tedium'. Thanks for playing!

Bag of Bag of Bag of Holding by ZettaSimp 2025-04-09T13:23:17Z

@LeoAtopos @sypiac Yeah, that was a glitch discovered after uploading. Correct me if I'm wrong, but you placed an empty bag from one of your top two inventory slots inside of a full bag, but then took a different item out, leaving you no inventory spaces to navigate with. You can hold 'X' to reset a level, but since it isn't supposed to be possible to softlock yourself this early, the game doesn't teach you how to do it yet. These softlocks can be easily avoided by not overfilling bags beyond their intended capacity, or simply not taking a different item out of them when you do.

Bag of Bag of Bag of Holding by ZettaSimp 2025-04-10T01:00:54Z

@trocentraisin Sorry to say, but this isn't my first compo. I'm aware of the glitch. It happens when you try to put away an empty bag into a full bag from one of your two main inventory slots. It makes me quite sad, because I'm sure plenty of players are getting softlocked and quitting. Thanks for playing my game! I enjoyed yours! I hope you liked the sandwich!

Bag of Bag of Bag of Holding by ZettaSimp 2025-04-12T13:41:21Z

@miku Nope, I think vocaloids are cool, but the bag of bread was not related to Kasane Teto, I just thought it would be amusing. I agree that the game needs more polish. Dr. Paradigm was intended to be the bag's owner initially, but I just gave him a cameo when it became clear I wouldn't have time to implement him. Now I head cannon that the protagonist is one of his students. If I continue this project, I'll definitely figure out what I want to do for the full version. Thanks for playing!