FoonLudum Dare ExplorerLD59 → Lethal Signal

Lethal Signal

By nullmoxy

View on ldjam.com

CategoryRankScoreCount
Overall6283.2724
Fun6433.0024
Innovation5253.2224
Theme4213.7524
Audio4972.9523
Mood4643.5624

Comments

miclefirst 2026-04-21 14:03

It seems like this game is too genius for me. I tried to do something, but all my actions kept leading to detonation. The concept is pretty good though โ€” I can appreciate your idea

itero-proto 2026-04-21 14:05

Your web version of this game is NOT loading ๐Ÿ˜’

glem-fumeno 2026-04-21 14:07

Great idea to include noise in keep talking and nobody explodes. Puzzles were cool but I would shorten the tutorial or provide it in the main menu instead of while the bomb is ticking. Amazing twist on a good game

splix 2026-04-21 14:15

The concept of the game is really cool, but there are some issues that I find make the experience a bit unpleasant. First of all, correcting the messages by changing the frequency is fine, but when I see that Step 1 is corrupted, I change the frequency, but in the meantime the message has moved on to step 2, so I have to wait for step 1. Except thatโ€™s when the corruption happens again, so I have to change the frequency, and it goes on like that the whole time, which is a bit of a shame. So pay attention to when the corruption occurs and try to make it so that when you change the frequency, the current message switches to a readable mode. I don't know if that makes sense, but in any case, well done!

crygos 2026-04-21 14:26

The game here on the website seems to be stuck in the loading phase of unity. I am using chrome if that helps.

vladimperator 2026-04-21 14:32

The core mechanics are well designed and make for a fun game, more puzzles would be nice but can't expect more from a jam game. One thing that was the most annoying by far is that whenever I alt tabbed the game to for example write down a sequence for step 3 when I still haven't done step 1 because it was corrupted the game would freeze. Nonetheless I had a blast (pun intended).

nullmoxy 2026-04-21 14:43

@itero-proto @crygos Not too sure why its not working for you, maybe it just takes a while to load. You can try the download in the meantime.

nullmoxy 2026-04-21 14:45

@splix Thanks for the feedback, I understand what you are saying and do agree that it probably would of been better if the message repeats the same step instead of them all. I just worried that would make the game a bit too easy, but the current solution is probably a bit too confusing.

nullmoxy 2026-04-21 14:47

@glem-fumeno If I had more time I would of made a more fleshed out Tutorial as the current intro is not ideal. Thank you for the comments.

nullmoxy 2026-04-21 14:48

@miclefirst have you tried clicking on the monitor on the left to get instructions?

miclefirst 2026-04-21 15:08

@nullmoxy Yes, of course. Unfortunately, my English is not very good, and it was difficult for me to understand all the instructions. I tried to figure it out on my own several times, but without success

nullmoxy 2026-04-21 15:38

@miclefirst Thank you for trying!

2026-04-21 19:02

damn, the game really reminds me of Rusty Lake, especially The Past Within. i'm a huge fan of puzzles and u nailed the theme here.

changing the message based on frequency is a sick touch! the only thing is i wish there was a way to speed up the text or skip it like in visual novels.

2026-04-21 20:18

The game is not loading :(

xahon 2026-04-21 20:55

Keep talking and nobody explodes vibes

viktor-kovachev 2026-04-21 23:46

It's funny, but it was difficult.

kenoshka 2026-04-21 23:49

as mentioned, cool approach to make single-player "Keep talking". i didnt really liked the thing that after restart you need to wait all repeated phrases before narrator will give you instructions, but anyway enjoyed it.

jamesgames1000 2026-04-22 00:06

Couldn't beat the hard difficulty but could do easy. It was very fun and I liked the art, the one thing I didn't entirely enjoy was the intro was about a minute long and every time I died, I had to do it again but other than that great game!!

nullmoxy 2026-04-22 16:07

@jamesgames1000 Thanks! Yeah if I had more time I definetly would add some text speed or skip options.

nullmoxy 2026-04-22 16:07

@kenoshka Retrospectively, it would of been better if it just repeated the current step. Thank you.

nullmoxy 2026-04-22 16:08

@danibeve Try the download, the web version may take a while to load.

hi-im-greg 2026-04-22 19:31

Reminded me of keep talking and nobody explodes. Very fun game, the addition of the radio frequency helped add a lot of tension. However, it was a bit clunky, in particular moving speech along, it would have been nice to maybe scroll through recieved messages or allow the player to speed up them coming in?

Either way, I enjoyed the tension and overall vibe. Great work!

thelasttankmage 2026-04-23 21:18

I couldn't beat it but it was cool and genuinely captured a stressful feeling having to wait for the text messages and having them be corrupted. Great Idea!

xaklor 2026-04-23 21:31

I think a missed opportunity here is allowing the instructions prompter to display text while not being focused. right now the only way to receive instructions is to actively spend time waiting for them to appear, which feels a little frustrating. I also noticed the radio signal mechanic behaves somewhat strangely, on one attempt I corrected the signal only to have it immediately break again before I could even reach the instruction panel again, which compounds with the previous issue where the radio doesn't work long enough for the full instructions to display.

I like the single player twist on keep talking and nobody explodes though :3

nullmoxy 2026-04-24 13:01

@hi-im-greg Thanks for the feedback, I definitely think the dialouge system could of been improved.

nullmoxy 2026-04-24 13:03

@xaklor Thank you, Originally I had the dialouge always on screen, but I thought that would make the game too easy as you would always have access to the instructions. I definetly do think the dialogue system could have been improved however.

fassenberg 2026-04-25 20:24

The game reminded me of Keep Talking and Nobody Explodes, but for solo play :)

Overall, the idea is cool, but the tutorial has a bit too much text, and it appears quite slowly while the timer is running. Because of that, itโ€™s not very tempting to replay โ€” you just want to jump back in and try again ๐Ÿ˜•

2026-05-08 16:26

I do love my puzzle games. Cool idea! If the corruption was fixed on the screen retroactively, this would have been a smash hit with me! Unfortunately, as it is it's like a game of wack-a-mole trying to get a specific message while the signal is behaving. Such a good idea though!