FoonLudum Dare ExplorerLD59 → Snowstorm

Snowstorm

By mathemagics

View on ldjam.com

CategoryRankScoreCount
Overall1953.2722
Fun1793.1722
Innovation2492.8222
Theme1113.9022
Graphics2173.1022
Audio1083.4522
Humor1272.6321
Mood863.7022

Comments

julienlussiez 2026-04-20 13:33

It was very fun. I also had the idea of a snow storm, there's this kind of survival vibe I like.

fassenberg 2026-04-20 16:13

I liked the idea of the snowstorm — it reminded me of The Thing at first. At some point the game even turned into a shooter, which was really interesting!

helagos 2026-04-20 16:14

Well done. It's simple but effective ! The snowstorm makes it quite immersive.

metalgear 2026-04-20 16:22

I adore the TTK for the spiders. Reminds me MGS1, Shadow Moses... I liked that!

henk 2026-04-20 16:30

I tried all four cardinal directions from the broken tower and still couldn't find a signal. Is that meant to be the end of the game? If so you may want to indicate that to the player somehow. Otherwise, I liked it. It felt solid and the storytelling held my attention the whole way. I love the spiders being introduced with a casual off-hand mention. It's a scary surprise to the player but somewhat mundane to the in-game characters, which is a funny contrast.

last-angle 2026-04-20 16:45

I was devoured by spiders.. Its a fun game, it seems you had the same general idea with the theme I did! The spiders look great :)

antti-haavikko 2026-04-20 16:54

Is there anything to really find after the broken tower? I've tried several times, wandered to all possible directions really without a single blip on the radar. It's kinda disheartening to be there as just a guesswork with no clues at all. And even if there is anything for you to find.

Pretty nice pixel art though the animation was a bit stiff. But hey, at least there was some animations at least. And usually pixel art looks better if you keep the pixel size consistent between the sprites. Here at least the UI elements and the spiders had way bigger pixels than the rest of the art. The spiders, though looking good, had another classic "mistake" of rotated pixels which makes it look less cohesive. Weirdly enough, my favourite art piece here was the ground texture! A perfectly repeating yet doesn't look repetitive texture, not the easiest of things to do right. The snow effect was nice too. Painted a nice mood with the sound scape without being too busy looking or sight restricting.

The font too was a tad boring and stood out from the art style. There are a ton of free pixelated fonts out there which would mesh more nicely with the rest of the art here. I pretty much instantly have to change the font on every game I make the second I add some text to the game. 😅 It was the same with Unity default font and now with Godot too. But hey at least Godot doesn't have a default background color like that ugly Unity greyish blue. If you could be allergic to colors, that'd be mine. And all too often I see that still left in on jam games and causing me an aneurysm.

The gun eats a bit too much energy in my opinion. It's not really worth it shooting the spiders at all since you can quite easily outrun them instead and even if you occasionally get hit, you take less damage what you save up by not doing a couple of shots. The health meter seemed a bit pointless. It was just a less useful extension of the energy meter and I think the effort of adding that could have easily been spent elsewhere.

But yeah, that's all I've got. A bit more content and some reason to actually do combat with the spiders and it'd be great. Good job! 👍

mathemagics 2026-04-20 17:24

@henk @antti-haavikko and all Thank you for playing!

I'm sorry, I just didn't have time to finish it. I thought it would be enough to show narratively that the connection was lost and there is no hope, and I also added an oppressive, quiet sound.

I hope people won't aimlessly wander around this cursed planet after my comment

antti-haavikko 2026-04-20 17:35

Dang yeah, I heard the menacing sound and tried following that too but obviously to no luck. The last message was kinda pointing that there could be a chance of getting there. But alas, no. And I don't think pointing the fact out that there is no survival on the game over screen would be all that good of a choice either. It would kinda kill the immersion. I think the only way to solve it nicely would be to have something there to find. Could be even as simple as starting the beeping then fading to black and the game over or victory message. Wouldn't have been that much more additional work but would have tied that loose end. And don't feel bad about not having the time to finish it. It wasn't that unfinished really. There are always way less complete jam games out there and some people don't even manage to submit (even on jam schedule as opposed to compo).

roroto-sic 2026-04-24 11:39

Nice snowstorm theme game ! It was fun shooting spiders while looking for towers and trying not to freeze to death ^^

shernik 2026-04-26 05:51

It's cool that the concept of the game is changing, but the energy is running out too fast and it seems that it cannot be restored.

bushfire 2026-04-28 15:00

Thank you for writing that there isn't anything after the broken tower. I didn't realize before freezing to death the first time.

I tend to have a lot of noice around me when I play, so at first I had a hard time picking up if I was getting closer. It could help to have the signal visual be as sensitive to change as the audio. But that is of course also an artistic choice.

floonace 2026-05-04 12:34

The atmosphere was good.

wizard 2026-05-06 17:56

Loved the atmosphere here. The feel and mood were spot on. Real shame you couldn't get everything you wanted but what you have is great. I'm really looking forward to playing the next iteration of this game, I need closure for the story:).

theoratkin 2026-05-06 19:31

Nice and simple game! I like the atmosphere. A pixel-consistent art would've made it feel even more polished. I managed to get to the last tower without firing a single shot by evading spiders :-) Overall really impressive for a 36-hour game!