FoonLudum Dare ExplorerLD59 → Stars Drift And Float

Stars Drift And Float

By praleks

View on ldjam.com

CategoryRankScoreCount
Overall3.0015
Fun2.7315
Innovation2.8415
Theme2.9215
Graphics2.9514
Audio2.1611
Humor2.0610
Mood3.1313

Comments

indigowolf 2026-04-20 14:13

UI design is very clean, I like it. Was the music your own song?

tasakasama 2026-04-20 20:22

The idea is excellent, the UI is very well designed, it was almost a great project. Perhaps a more gradual introduction to the game, a mini-tutorial, and some additional feedback would be fantastic. Well done!

praleks 2026-04-21 02:00

@indigowolf Hi! Music was generated by suno, I think its my own :)

23edsa 2026-04-21 20:55

ftl but no ftl combat, neat

runningopenloop 2026-04-22 23:14

I think if you decide to improve the game, you should make it so that you can't just go as fast as you can to the other side. -J

floonace 2026-04-23 14:35

This is the best UI I've encountered so far. However, I'm curious which parts of the game are AI generated. Some icons and interface details give the impression of being AI generated. You already mentioned that the music is AI generated.

praleks 2026-04-24 09:36

@floonace I would say it is totally generated, but there was a lot of corrections by me manually, so I prefer to tell 75%

yanato 2026-04-25 17:32

It's a bit difficult for me, there's always not enough fuel :S

jajo 2026-04-27 13:10

Very nice UI and worldbuilding, though I found the best strategy was just to run away

lohii 2026-04-27 14:48

The systems are great, but I do wish a bit more introduction and clarity on a lot of the features. I'm still not 100% on what the actual goal is. I'm not sure about the difficulty, since I'm not sure if I'm missing something and that's why I'm struggling.

Addendum: The rules encourage that if you use AI generated assets you omit yourself from those categories. This is to have the categories sort of remain as a competition for those who craft the assets themselves.

balimaarthebassfish 2026-04-28 15:41

I found the AI-generated music a bit distracting, unfortunately. It didn’t quite fit the tone of the game for me, and since it was *very* prominent, I had trouble focusing on the text and following what was happening.

That’s a shame, because the parts I did experience seemed like they could lead to an interesting playthrough. I wasn’t able to continue much further, but I appreciate the effort that went into the game.