indigowolf 2026-04-20 14:13
UI design is very clean, I like it. Was the music your own song?
Foon → Ludum Dare Explorer → LD59 → Stars Drift And Float
By praleks
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 15 | ||
| Fun | 2.73 | 15 | ||
| Innovation | 2.84 | 15 | ||
| Theme | 2.92 | 15 | ||
| Graphics | 2.95 | 14 | ||
| Audio | 2.16 | 11 | ||
| Humor | 2.06 | 10 | ||
| Mood | 3.13 | 13 |
UI design is very clean, I like it. Was the music your own song?
The idea is excellent, the UI is very well designed, it was almost a great project. Perhaps a more gradual introduction to the game, a mini-tutorial, and some additional feedback would be fantastic. Well done!
@indigowolf Hi! Music was generated by suno, I think its my own :)
ftl but no ftl combat, neat
I think if you decide to improve the game, you should make it so that you can't just go as fast as you can to the other side. -J
This is the best UI I've encountered so far. However, I'm curious which parts of the game are AI generated. Some icons and interface details give the impression of being AI generated. You already mentioned that the music is AI generated.
@floonace I would say it is totally generated, but there was a lot of corrections by me manually, so I prefer to tell 75%
It's a bit difficult for me, there's always not enough fuel :S
Very nice UI and worldbuilding, though I found the best strategy was just to run away
The systems are great, but I do wish a bit more introduction and clarity on a lot of the features. I'm still not 100% on what the actual goal is. I'm not sure about the difficulty, since I'm not sure if I'm missing something and that's why I'm struggling.
Addendum: The rules encourage that if you use AI generated assets you omit yourself from those categories. This is to have the categories sort of remain as a competition for those who craft the assets themselves.
I found the AI-generated music a bit distracting, unfortunately. It didn’t quite fit the tone of the game for me, and since it was *very* prominent, I had trouble focusing on the text and following what was happening.
That’s a shame, because the parts I did experience seemed like they could lead to an interesting playthrough. I wasn’t able to continue much further, but I appreciate the effort that went into the game.