tasakasama 2022-04-04 09:44
I find it hard to identify the different bonuses and their effect without taking them, but it's cool to play well done
Foon → Ludum Dare Explorer → LD50 → Untitled Arcade Game
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 419 | 3.25 | 22 | |
| Fun | 193 | 3.60 | 22 | |
| Innovation | 612 | 2.07 | 22 | |
| Theme | 556 | 2.87 | 22 | |
| Graphics | 281 | 3.50 | 22 | |
| Humor | 348 | 2.60 | 21 | |
| Mood | 384 | 3.07 | 22 |
I find it hard to identify the different bonuses and their effect without taking them, but it's cool to play well done
Same as above, but very entertaining. And great music and sound!
It seems that sometimes the input handling seems to not work? Especially on the retry button
Made it to 21080! The game was fun to play, and fit the theme well. I'm guessing you might be capturing inputs in `FixedUpdate`, which means that the game sometimes can miss clicks, and the weapon won't fire.
Gamejam Arcade.png
I think you finetuned this simple concept so much, it really feels like its own thing already. Great work! I wish the cursor would have its own symbol like a crossfade or something other than my normal cursor.
Fast paced shooter game. Loved getting different types of power-ups. Left mouse button didn't work for me at first but I shift-refreshed the page a few times and on the third or fourth try it was working. Not sure why but I'm glad it worked for me eventually!
I liked the music and the sound FX, really added heavily to the shoot-em-up mood.
Solid game! Thought the graphics and audio matched well with the arcadey gameplay. My only issues were that I couldn't tell what the powerups were from the sprites and I don't think there was any indicator of their duration. GJ Overall
Very fun little arcade shooter! The visuals are really nice and cohesive. Most of the movement and shooting feels really great, though I did find the windup on shooting a little bit weird. If you don't hold down left click it won't shoot so I kept single clicking and thinking the button didn't work 😅
It took me 5 minutes to figure out how to shoot. It turns out the answer is that I have to hold the left mouse button down, clicking doesn't do anything. That's pretty strange, but after I figured it out I am able to play.
It's a simple but fun game. Nice visual and audio feedback for hitting enemies. Well paced, with enemies constantly coming and the difficulty ramping up over time by spawning more enemies. The weapon powerups were fun, but it was hard to guess what they would do and I was sad to find that some powerups on the ground would time out before I could pick them up.
Nice crimsonland like game, very juicy. Hitsounds would have been great!
This one's fun! And there's a lot of visual polish going on here - I really like the little swirling-in animation when enemies spawn in. I won't say anything about the holding-down controls issue, since you already know about that - all I will say is I think this game needs a better name :) But good game!
Really cool art and atmosphere. I like the idea but the firing didn't work half the time. I would press left click and nothing would happen. It was fun otherwise.
Well done.
interesting game which reminds me of Enter the Gungeon. I like the pixel art and 8 bit audio. Good job
Cool visuals. I love all the weapon power ups. I actually prefer to hold-shoot instead of constantly clicking. Good job with the game!