BLOOM ETERNAL by samboyer276 2020-04-22T19:36:26Z
The music was great, and the graphics too! They inputs are a bit wonky but the gameplay makes up for it
Foon → Ludum Dare Explorer → Users → jaaskeh
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | ðĨ | Hardpoint | jam | 57 | 4.20 | 4.32 | 3.34 | 3.77 | 4.26 | 2.79 | 3.84 | |
| 2023 | 53 | Delivery | ðĨ | Man with a Van | jam | 352 | 3.79 | 3.42 | 3.27 | 4.52 | 4.22 | 3.41 | 2.69 | 3.49 |
| 2022 | 51 | Every 10 seconds | ðĨ | Super Auto Crusaders | jam | 66 | 4.14 | 4.26 | 3.58 | 4.04 | 3.47 | 3.22 | 3.25 | 3.41 |
| 2022 | 50 | Delay the inevitable | ðĨ | The Arcane Artist | jam | 142 | 4.01 | 4.00 | 4.30 | 3.50 | 3.68 | 2.80 | 3.72 | |
| 2021 | 49 | Unstable | ðĨ | Dude Hardcore | jam | 102 | 4.10 | 4.28 | 3.55 | 3.50 | 3.69 | 3.91 | 3.64 | |
| 2021 | 48 | Deeper and deeper | ðĨ | Sergei the Salvager | jam | 103 | 4.15 | 4.20 | 3.56 | 4.53 | 3.63 | 3.86 | 3.69 | 4.28 |
| 2020 | 46 | Keep it alive | ðĨ | Kombo Krusader | jam | 505 | 3.80 | 4.15 | 3.44 | 3.48 | 3.29 | 3.08 | 3.62 | |
| 2019 | 45 | Start with nothing | ðĨ | EGGS! | jam | 710 | 3.30 | 3.46 | 3.06 | 2.03 | 2.86 | 2.89 | 2.61 |
The music was great, and the graphics too! They inputs are a bit wonky but the gameplay makes up for it
Models looked really nice! Could have used more levels! :smile: The sound while lighting the crystal could have been a little smoother
Really clean looking art and solid gameplay! Would have loved if the game became more difficult as you went deeper :smile_cat:
Made it to 21080! The game was fun to play, and fit the theme well. I'm guessing you might be capturing inputs in `FixedUpdate`, which means that the game sometimes can miss clicks, and the weapon won't fire.
I liked blasting the enemies with the explosions! You can constantly place the rock over the king, making the runs infinite. Pretty cool concept for a game!
Made it to 9663 meters! Really liked the art style, and how the boat pieces fit together. I would have liked to see more difficult tasks as the journey went along.
An amazing game! Had a blast playing! And as Doc Ock would put it: "It can't be stopped. It's self-sustaining now." The only downside I ran into was that as the run goes on, there is not really much else to do than to reorganize the board, but the timespan to do it can be around 1 second between rounds :smile: Screenshot 2022-10-06 at 8.34.43.png
Cool game! I think this would benefit a lot from the enemies having attack animations, and maybe even a short delay before they attack you once they are in range
Really enjoyed the game! Only stopped playing after I had so many buffs that I could go infinite. I think the 10 second timer can work well with a card game. I feel like the game could have done with more depth that would make the players decisions less straight forward. I think double-edged effects could have been cool as well, for example a card that deals more damage the lower the turn timer is. Good job overall :thumbsup:
Well now I know how to make an Egg Salad Sandwich :smiley: I ended up finishing the game in 330 seconds. I think the minigames could have had some consequences, so that completing them would feel more rewarding. The instructions also sometimes felt a little heavy handed. The 3d models looked good!
Good game and a great concept! The models looked great, and the fighting felt slick too. I think it would have been interesting if the enemy had some tell before the fight, so you could work out what moves you should play and in what order. Currently it felt like throwing only punches was a pretty good strategy. Overall a great entry!
Cool game! Loved the mood and the animations. One improvement I think would benefit the game is that the hitboxes for plants could be smaller than the sprites, and have rounded corners. That way the player would not get stuck on corners that easily, and the movement would feel even more smooth. Nonetheless, great effort!
Cool game! I liked standing on the deck and realising that I was going to run full speed against a wall :laughing: The only issue I ran into was that if you were speeding towards a checkpoint, it could result in a game over before it was shown in the sonar even once. Maybe I should have spent more time on the deck looking for the lights :thinking:
Really enjoyed how arcade and cohesive the game felt. Especially the walking sounds and the score calculation!
Loved the desktop menu & the ads were funny!
Completed the game. Itch.io version worked fine for me. I found the idea that you have to apply the turns even after the wizard has set of interesting, it's not something you often see in these kinds of puzzle games. Understanding what to do took some time in the beginning though. Otherwise a great game!
Amazing. 10/10 delivery.
Really well polished! I liked the mechanics, and was left wishing that the boss would have had a bit more depth. Overall a great execution!
The stacking mechanic pushed the game from good to great! Shading of the models doesn't seem to work correctly on Mac, but everything else seemed to work fine. The look sensitivity and strafing could have maybe used a bit more tuning. Loved the atmosphere and trying to stack as high as I could!
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10/10 Would live here!
I think the game achieved what it set out to do well!
Iik apua ð A really cool game and I enjoyed the art a lot! I felt like it could have been a bit more scary though, and this is coming from a person who gets scared easily.
Was about to upgrade everything, but then I managed to drive off the map and into the abyss, which resulted in a softlock. I also think that the input should be relative to the car to be more intuitive. A great entry though, and I also found the idea of kicking someone out of the vehicle for someone better pretty funny!
What a banger, best game I've played so far! The mechanic was unique and fit the theme great. Art, sounds and the plot all worked together nicely. Great job!
I think you guys got somewhat robbed, I think your game was way better than your scores :( Maybe rating more games in future jams would ensure that you get more reviews and a more accurate score for your game.
Enjoyed it a lot, at first I thought I just needed to get a passing park, instead of aiming for 100%. Once I figured that out, it became much more challenging. Great job overall!
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