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BLUNDERSIEGE
BLUNDERSIEGE
By djtequila and matthewlevy
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | | 21 | |
| Fun | | | 20 | |
| Innovation | | | 21 | |
| Theme | | | 21 | |
| Graphics | | | 21 | |
| Audio | | | 21 | |
| Humor | | | 20 | |
| Mood | | | 20 | |
Comments
blundersiege.PNG
The enemies don't seem to want to attack my king :sweat_smile:
I like the music - you could probably do an edit to keep it in a perpetual loop instead of having the track restart :D
*edit
So a sneakyboi went through the other gate/door and captured the king :laughing:. But for some reason the front entrance gets bugged.
@olenikimid Thanks for the feedback. The enemies seem to get stuck and run into walls, we're still tweaking their behaviours. The enemy AI is a big priority for us.
I'm glad you liked the music, I do music production as a hobby.
Not bad! Exploding the enemies was a lot of fun! I liked the music too. I found out that you can move the king from his original position using rocks and cavalry, which kind of ruined the challenge. But other than that it was pretty fun!
@jandourek Thanks for playing our game. You used to be able to explode the king too, sending him flying off the map :laughing: We're working on a patch.
This is fun, well rounded, and the music is great. I found it a little bit annoying that I had to click on the weapons every time I wanted to use them. It might be better if they remained selected after being used.
I love the physics based attacks though. Sending those little guys flying is hilarious.
@quinn-patrick Yeah, I can see how having to click twice for each attack can be annoying. We'll keep that in mind for future updates. Thanks for playing!
someone
2022-04-13 22:29
It was fun sending everyone flying. I like the music, though some sound effects would have been nice. Everyone seemed to get stuck on the walls so it wasn't much of a challenge. The stone button is mostly blocked by the help text in the non-fullscreen html5 build. It also hides the mouse after pivoting until you right click again.
dikkop
2022-04-13 22:51
Fun little game, I hid the king behind a rock outside the castle and the enemy couldn't find him. Maybe target the king instead of the center of the map or lock the king in his castle.
Nice game. The AI may need some improvement as the enemies get stuck too often, but I enjoyed the experience. The music is awesome too :)
aevek
2022-04-14 19:14
I really liked the 3 different powers, I think they can be used in interesting ways. I agree with the others that the AI should target the king and not the center since it is possible to move the king (or possibly fix the king in place on a raised throne or something?). Hotkeys for the powers would be appreciated too as others suggested. I think the enemy spawning ramps up at a good rate, but its hard to be sure since once the king was moved to a spot inside the castle but between doors the game is basically solved and requires no further action. I think with a little AI work and without the king this has the core of a fun little game! Well done!
That's really unique idea! I like this defense game! Music is cool too! Unfortunately, sometimes rocks and riders behave unexpectedly and crash or jump over other objects. Thanks for this game!
shp
2022-04-17 20:29
good concept and is playable even now, but some of the abilities are a bit janky. the visuals serve the game alright and the music is pretty good!
jaaskeh
2022-04-18 08:56
I liked blasting the enemies with the explosions! You can constantly place the rock over the king, making the runs infinite. Pretty cool concept for a game!
Very strong position. Loved this light idea, visual, menu, sounds. Good game, thank you
@someone Thanks for playing! We've fixed a few of the issues you mentioned (enemies getting stuck, text getting in the way). Sound effects are still a work in progress.
@dikkop Thank you! For now, we made the king unable to move. The rock might need some tweaks in the future.
@jacinto-mba Thanks, our most recent patch should help the enemies avoid getting stuck. Glad you liked the music!
@aevek Thanks for the feedback! Hopefully our recent update fixed some of these issues (i.e. moving the king, ability hotkeys, AI getting stuck).
@gamescodedogs Yeah, the cavalry can be clunky around walls and it gets launched off of rocks. It's not intended behaviour, so we'll have to work on that. Thanks for playing!
@shp Thanks! We're gonna be working on polishing the abilities (and maybe adding more).
@jaaskeh Thanks for the feedback! I can see how placing long-lasting rocks over the king can be exploited. We might need to adjust that.
@epeachyband Thanks for playing! Glad you enjoyed.
lilkrit
2022-04-18 18:12
I really liked the graphics. Simple but stylish. The music could be a bit more upbeat. I have no idea what the 3rd power does :P
@lilkrit Thanks! The 3rd power spawns a rock on the ground wherever your mouse is pointing.
rojo
2022-04-18 19:25
The game has an interesting overall mechanic. I think a nice addition would be adding the ability to actually defeat the enemies rather than just pushing them around the map. Some UI for when boulders are going to expire would also be a welcome improvement.
@rojo Initially we only planned to have physics-based attacks, but we have some ideas for new abilities that would deal damage/kill. I agree that the boulder should show when it's going to expire. Thanks for playing!