tenthousandfireants 2026-04-20 03:06
Interesting! I enjoyed this but it was hard to get the hang of and read the stuff
Foon → Ludum Dare Explorer → LD59 → Cell Clicker
By floonace
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 281 | 2.60 | 30 | |
| Fun | 262 | 2.60 | 30 | |
| Innovation | 235 | 2.92 | 29 | |
| Theme | 263 | 2.64 | 30 | |
| Graphics | 260 | 2.75 | 30 | |
| Audio | 213 | 2.63 | 28 | |
| Humor | 192 | 2.03 | 28 | |
| Mood | 264 | 2.51 | 29 |
Interesting! I enjoyed this but it was hard to get the hang of and read the stuff
I love the idea and enjoy the game!
Hi. I can't interact / move anything other than clicking the first little circle. Am I missing something. Camera doesn't pan, etc.
Nice concept. However i don't know if its a my machine thing or not but after playing for about 5 minutes the game just froze for a minute then started going again but it was very laggy.
The little animated cells are very nice. It requires a lot of clicking not to die and the energy requirements increase with the number of cells so I found myself stuck with lots of cells appearing and dying.
The concept is interesting and could be developed further with some balance. Sound effects were nice. I also had the game start to lag after awhile.
There's clearly a memory leak; after a few seconds of use, my RAM usage drops from 220MB to 3GB.
@gideongriebenow Hi. What do you mean by the first little circle? You have to click on sun, not cells.
@tasakasama Hello. I'd like to know when the problem occurred. Did it happen after the wounds appeared?
Blackscreened in HTML5, no loading content
@floonace Nothing happened when I click or tried to move the camera, including clicking on the sun. There was no impact.
@zj798164639 Can you try on itch io?
@gideongriebenow The game ends if all the cells on the screen have already died. That might be why the sun didn't respond when you clicked it. Also, you could try clicking inside the game window first to make sure your browser has focus. If neither of those works, could you try the version on itch.io?
@floonace Ah, I think I didn't click the sun fast enough at the start. But the camera also didn't pan originally. Either way, the itch.io version worked when I went straight to clicking the sun. I progressed for a bit, but then it started to lag very badly, with long pauses now and then, and low FPS in-between.
@gideongriebenow I could have explained everything much better if the tutorial hadn't been such a last-minute rush... As for the lag, unfortunately, the web version has that issue, but it usually runs smoother with the sound turned off.
Not sure what is happening, the first cell disappears after a few seconds and the whole game freezes.
@paroxysmal Hello. Cells need energy to survive. You need to click on the sun to collect energy.
Running into the same issue others have mentioned. The very first circle thing after the instruction screen is there for a couple seconds and I can move around and scroll the shop on the right and zoom in and out, then the circle thing disappears after a couple seconds and the whole game freezes up and stops accepting any inputs. Happening on both Ludum Dare and Itch with Chrome and Firefox.
I saw your message to try playing muted, but no muting had any effect for me.
I also encountered similar issue as others, the small cell appeared on screen for a few seconds and the game was fine, I was able to move around and stuff. But as soon as the cell disappeared, the game froze and didn't receive any inputs. I also tried to mute my machine but sadly to no avails.
I've had exactly same experience as @constance
something wrong with your game, after i click on first circle, it freeze
@asieke @constance @mcbaker @nosoy Hello. You can keep the cell/circle alive by clicking on the sun. The game doesn't freeze when the cell disappears; it ends.
OK, so the first cell dies very quickly and you have to click the sun pretty much immediately. It would be nice to have some indication that I lost, as it looked as if the game froze.
once the cells take like half of the screen, the performance starts being very bad - the game keeps freezing for a few seconds at a time. Then, when (I guess cancer cells) eat/turn my cells, I lose all currency? So with the performance freezes, the game pretty much is unplayable, since I cannot buy anything, as after each freeze I'm out of money :(
Cool idea for a clicker game, took me a while to work out how to play the first cell dies far too quickly and there is no game over nor hint to click the sun rather than the buttons under it.
I love the idea of cell signals as a theme, this seems like a very cool educational concept! But unfortunately the game feels unbalanced. It took a few speedrun attempts to get 10000 to buy the VEGF formula, and by the time I got it I was already overwhelmed with red (what I assume cancer) cells, while the VEGF signal itself only eliminates a small area.
Also I didn't immediately realize that you had to actually drag the groups to craft the signal, which I found a bit tedious - I suggest switching it to autocrafting.
I feel like with some balancing and UX polish this would be a really cool idler!
A very ambitious incremental game. Definitely had some issues with the game freezing/lagging (I think after the wound disappeared?). Based on my experience and the other comments here I think you just need to write more explicitly on this page "click on the SUN to generate power" because otherwise it just looks like part of the interface / not interactive.
Clicker games are always satisfying :slight_smile: I did not fully grasp the concept, but it is an interesting take to combine idle games with fail conditions
Excellent concept, the idea of the cells is super. Good incremental game. Thank you for the game!