Foon → Ludum Dare Explorer → LD60 → Northline Ltd.

Northline Ltd.

By custodi

Percentile
CategoryRankScoreCountLD60Ever
Overall14
Fun14
Innovation14
Theme14
Graphics13
Audio13
Humor12
Mood14

Comments

tasakasama 2026-10-19 16:42 ♥ 0

404

anastasia-pitomets 2026-10-19 16:52 ♥ 0

Really cool entry! I played through it and had a great time. Here is a quick breakdown of my thoughts: • Gameplay & Design: The core mechanics feel solid and intuitive right from the start. The gameplay loop is engaging, and the controls feel responsive and fair. • Visuals & Art Style: The visual direction fits the overall mood really well. Everything looks cohesive, and the presentation makes it very clean to follow what's happening on screen. • Audio: The sound effects and audio design add a lot of punch to the experience and help build the atmosphere. • Theme Interpretation: You did a fantastic job incorporating the jam's theme into the core loop in a creative and clever way! Constructive Polish Idea: If you decide to update or expand this after the jam, adding a few extra feedback cues (like juice/particles or subtle screen shake) or expanding on a few mechanics could make it feel even more polished! Overall, awesome job for a jam project! Left you a high score/rating. Keep up the great work! 🚀

designernap 2026-10-20 12:52 ♥ 0

High mood on this one from me! Lovely setting, colours and presentation. I was curios as to why interact was on E and not left click? but it was still good fun :)

qmdev 2026-10-20 22:10 ♥ 0

The game looks good, the mechanic of connecting the light bulbs by crossing instead of by number is cool, but there are no sensitivity settings, and because of that it's pretty hard to hit them. But overall, it's a good game.

custodi 2026-10-21 15:47 ♥ 2

Sorry for delay, had some work to do v-v

@tasakasama Fixed + add Windows version if loading is too long on web.

@anastasia-pitomets Thanks a lot

@designernap Glad you liked it + noticed your post about my game ^^ No intent to select E button, maybe just habit

@qmdev Glad you liked it, add fix version with mouse sensivity. Thanks for feedback!

givit-game-studios 2026-10-21 16:04 ♥ 0

Played the game and failed every single call. I do not know what I am doing wrong, though. Great music and art. Mouse sensitivity is a bit bad.

ii-p 2026-10-22 11:12 ♥ 0

how to interact with objects? T-T I pressed E, nothing happens T-T

pazio-di-dante 2026-10-22 11:18 ♥ 0

Wow, there are lots of wires here! Love the idea, specially the different wire length. It add chaotic to the gameplay. It's a little bit laggy on web version, same for desktop. I think you are trying to simulate all of these wires that we can see at the start. Probably you can bake them and simulate only three that you use. Anyway, great game!

willops 2026-10-23 00:30 ♥ 0

Holy content Batman... this is really impressive for a Compo entry!

Everything here feels airtight. The visuals are great, music is soothing, gameplay is challenging, the atmosphere is good, it's on theme, there's even an upgrade card! It's almost TOO much haha

My only point of criticism is that is has quite a steep initial difficulty curve. Perhaps starting the player with just one wire and letting them upgrade from there would have been better, but I got the hang of it eventually. Also, letting the player voluntarily unlock the frequency control as a way to make more money might have been better then forcing it on them, as it allows them to up the challenge when THEY feel ready for it

Anyways, nice work, easily in the top set of Compo games I've played so far. Will be circling back to see how this one placed when rating ends :)

blus7 2026-10-26 15:17 ♥ 1

The game is good. I think it fits the theme perfectly. It does stutter for me, though—possibly due to the lack of hardware acceleration.

jesus-gonzalez 2026-10-27 18:17 ♥ 1

couldn't play it. instructions were too hard to understand as a non-native english speaker, and I guess being colorblind didn't help. cool music.

darkshadow 2026-10-27 21:32 ♥ 1

I love the premise though in practice I found the board too small and fiddly, kept missing calls due to not getting it right. Wires looked good which is insanely good given the 48 hour time limit.

garaptic 2026-10-28 13:04 ♥ 1

An excellent game for such a short span of time! :D Though I've already seen a similar idea, this game was also fun to play. Great work!