tasakasama 2026-10-19 16:29 ♥ 0
Multiplayer games are always a bit tricky; you get the feeling you’re missing out on something when you play solo.
Still, a well-made project.
Foon → Ludum Dare Explorer → LD60 → Link Up
By croze
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 3 | |||||
| Fun | 3 | |||||
| Innovation | 3 | |||||
| Theme | 3 | |||||
| Humor | 3 | |||||
| Mood | 3 | |||||
Multiplayer games are always a bit tricky; you get the feeling you’re missing out on something when you play solo.
Still, a well-made project.
I liked the idea and enjoyed it overall, though playing solo felt a bit awkward.
I gave it the college try, but the pinball part made me give up. I got the stairs to open but when I ride the ball to the top everything moves way to fast for me to even figure out what's going on much less intervene well enough to land in a good place. When I failed it often also meant needing to re-do all the tetris stuff.
To top it all off, the game would randomly fling me when the pinball game reset. I'm not sure what it was trying to do but I think it was trying to set me back on top of the ball. Most of the time though it'd just launch me over the edge and back down into the tetris area.
I think the idea here is to be a sort of "chained together" clone but with retro games? In this game though it seems both players aren't meant to cooperate but instead to scale the levels independently of one another, with the only interaction being when one of them gets too far ahead. At that point it seems like the game should have been singleplayer with an optional multiplayer mode rather than mandatory multiplayer.
@henk thanks for the thoughtful feedback! Yes, it's a challenging foddian-like game, that is one of the main mechanics :)
When you lose the pinball game, it launches you off the side, another mechanic meant to challenge the player!
As you know we have very limited time, and unfortunately it sounds like I didn't quite strike a level of 'fun' for your solo experience. Keep in mind, this is meant to be played with a friend, and even Chained Together doesnt exactly have "cooperative puzzles", that game also just requires timing jumps and progression.
I'm sure you'd have less fun playing chained together if you tried playing it alone, and would suggest the developers make the game solo-only - which I'd respond, there are other games for that! This is a multiplayer game, try it with a friend sometime :)