FoonLudum Dare ExplorerLD53 → Airborne Deliveries

Airborne Deliveries

By rendow

View on ldjam.com

CategoryRankScoreCount
Overall643.9522
Fun234.2022
Innovation713.8222
Theme1474.0022
Graphics1743.6522
Audio1853.3522
Humor1073.3718
Mood1373.5220

Comments

hacksawunit 2023-05-01 04:29

Lots of mechanical depth to this one! I like that you explored the mechanics pretty thoroughly in the levels; there were some nice little puzzles to solve and routes to figure out. Aiming the mail was a little tricky, although the targeting line did help a little. Also, there's some nice polish here that could be easy to overlook- I loved how the mailboxes bounced a bit after making a delivery! I also really liked that you always had the correct amount of mail for the mailboxes, and that factored into how many 'mail jumps' you could do! Overall, an excellent mechanics-forward bite-sized entry, nice work.

delta-key 2023-05-01 04:32

Hey, nice game! At first I didn't understood that I could propel myself with the newspapers, but soon enought I figured it out. Also, I didn't knew I could jump, but found it out soon enough as well! I enjoyed the gameplay , it is well polished and enjoyable, and I found no bugs. The music is a bit repetitive, but it's really nice that the game allows you to speedrun it, offering multiple paths and shortcuts.

After two playthroughs I got a 4:2:75 🙂

imagem_2023-05-01_012929865.png

waffleworksgames 2023-05-01 04:50

Beat it in 8:09! What an awesome mechanic. I had a ton of fun with this, excellent work!

rendow 2023-05-01 08:41

@hacksawunit @delta-key @waffleworksgames

Thanks for the great feedback! It's good to know what works and what I should improve on in upcoming jams, like the music.

Looking forward to playing your games! :smiley:

tumblingpuffin 2023-05-01 14:44

I had a lot of fun playing this. I love the core mechanics, the level design is great, and it feels very polished. And just the right amount of difficulty for me.

theartifacts 2023-05-01 16:06

Pretty fun game, though I got stuck on one of the levels (see pic). Not sure what I was supposed to do or if I just have to keep trying to jump/throw the mail up the crack.

mail help.PNG

rendow 2023-05-01 16:20

@tumblingpuffin Thank you for playing and I'm glad you enjoyed it!

@tumblingpuffin That is unfortunate, you are not the only one who didn't notice the launching mechanic (throw paper down while in the air to launch yourself in opposite direction), so I should have made the mechanic much more clear. Thank you for giving it a shot and giving me stuff to think about in upcoming jams!

tasakasama 2023-05-01 16:24

same as @theartifacts this game is cool, and art was nice but i'm block at the same point, need some tutorials.

castitatis 2023-05-01 18:09

Pretty clever game, I really liked it!

bridgeonastick 2023-05-01 18:20

Fun game! using the momentum of throwing the papers down to go further up feels pretty good, but it's a bit inconsistent with the direction you are throwing. It feels like you need to throw straight down or else you go a bit to the left or right, which for smaller gaps is a bit rough. I think the GIF on the page showed me the instructions instead of the game though. Nice mechanics, Good job!

silkworm-sweatshop 2023-05-01 23:06

That was really fun with some clever platformer challenges. Played it for quite a while but went somewhere I wasn't supposed to and ended up in the endless void :sweat_smile:.

mrtubagames 2023-05-02 00:22

Fun game, the movement felt a bit clunky sometimes, but overall felt good. The art is simple but nice. The music could use some work, but the sound effects sound good serve their purpose well.

daniel-gelband 2023-05-02 00:51

I got stuck at the same point as @theartifacts and @tasakasama but then I figured it out and my mind was blown. It's a really cool mechanic! Maybe a little more hinting will help. The game was super fun and I made it all the way to the end. The controls are original and intuitive.

ludev 2023-05-02 01:51

That was fun and quite challenging. Visual aesthetic was cool and concise. It took me a minute to figure out the mail jumping but it was fun to explore it once I did. Made it to the end at 4:38:32 after getting the hang of it. Well done!

robotchimp 2023-05-02 02:24

I really think the mechanic was fun! Smart idea to have the "speedrun" timer. The level design can feel a bit messy at times, but there's still some fun levels. The art is also simple, but good too! Compo games are always impressive.

zefphyer 2023-05-02 06:37

Fun and challenging, especially since you couldn't always see the little circle things. A neat take on the theme too, and an interesting mechanic. That last level took me a while. I did get stuck falling in the infinite void at one point though.

kuggenhoffen 2023-05-02 18:50

That's a really solid game. I can see the potential for some nice speed run tricks. Good job!