FoonLudum Dare ExplorerLD45 → The Whole Lot

The Whole Lot

By onnofal

View on ldjam.com

CategoryRankScoreCount
Overall1393.6423
Fun763.7623
Innovation1173.6923
Theme2043.5223
Graphics474.0423
Humor2142.6521
Mood1983.2823

Comments

adliberum 2019-10-06 16:02

Great work! Love the concept of this. :thumbsup:

tacokhun 2019-10-06 17:05

I did not understand what to do, but managed to drop things of the screen.

iozsaygi 2019-10-06 18:03

I didn't quite get what i suppose to do but i do love the simple graphics.

cpokered 2019-10-06 22:09

Pretty cool concept.

kromeboy 2019-10-06 23:45

Loved the cat. Nice concept and it definitely need more levels. Good Work!

okkolobr 2019-10-07 09:48

Of course you can't move the cat. So realistic :) Nicely done sir !

randdir 2019-10-07 17:39

Nice puzzle game. Like the art style of course and sound design. Keep it up !

tasakasama 2019-10-07 19:42

But why it's so short ... Clearly I like it but I wanted so much more.

onnofal 2019-10-08 08:10

@adliberum @cpokered @kromeboy @okkolobr @randdir @tasakasama Thank you all for playing, while I apologize for that single minute lasting gameplay. This LD I was happy to finish and deliver something at all. I believe for few additional rooms I would need few more hours while still not sure if the puzzle will begin to be little bit more challenging (which now.. well is not much :)

hastro 2019-10-09 07:59

Neat concept and super satisfying gameplay. Tonnes of clever little puzzles you could add, especially with the ability to 'overlap' furniture (like the desk). Nice work.

onnofal 2019-10-09 08:04

@hastro Great point, I was taking it more as a flaw, that the desk may seem to be able to overlap something low and isn't. But implementing as a generic mechanism would make crazy messy puzzles possible. Thanks!

superpaltus 2019-10-09 08:26

Great little game. Simple and fun. I also really liked the graphics.

jengamang 2019-10-09 08:27

Loved the graphics, wish there was more! I was expecting an overlapping mechanic on the furniture, that could make for tricky puzzles! The sound effect on the cat is great!

lukein 2019-10-09 08:55

Nice puzzle game ! As said by others, a little short but quick games could very well fit this kind of game actually. One way of doing it would be with some sort of random generation and random new pieces to manage each level, even multiple new pieces, or multiple rooms at a time. And a timer to implement the possibility to fail a level, and the need to restart. Like a tetris game, in a way.

meta-link 2019-10-09 11:19

Cool game ! I really liked the minimalist atmosphere, and the puzzles are fun to solve.

Good job !

kerdelos 2019-10-10 11:51

Really cool concept, it sure is short but the art is clean and the game enjoyable, congrats !

thewustache 2019-10-10 11:55

I like it! The gameplay reminds me of the board game Ubongo. It feels very polished, especially for a prototype. This could easily become a small, fully fledged game.

moebiusmeow 2019-10-10 13:04

It is quite a neat game. The art style works well. Better if more levels and mechanics can be added.

smileyface 2019-10-10 19:57

I honestly would have thought this was one of the best jam games so far had it not been so short. Great Idea and great aesthetic. Another things is that I felt some awkwardness to the controls in how the objects wouldn't quite snap to the grid right. But regardless mechanically this game is absolutely outstanding....content wise it leaves me a bit wanting. Also you should check our game, it has a similar aesthetic to yours........And its also a bit short.

fatsheep 2019-10-10 20:14

Neat little prototype. took me a little while to figure out what to do, but i got there. I could see this easily expanding into a game covering the entire screen.

romibarbosa 2019-10-11 01:49

Nice concept!

upsitesdown 2019-10-21 08:48

Pleeeeeease keep building the game, it's such a nice idea! (And tell me when it's finished :D)

onnofal 2019-10-29 16:27

@smileyface Yep, absolutely, I feel the same about controls. In addition to weird snapping the whole 'vertical' movement is bad - I got trapped while making translation from 2D mouse movement into 3D world coords and did not make it quite as I would like, but needed to abandon and keep going to deliver anything at all :)

@upsitesdown Unfortunately I don't see it likely now, but who knows :) I will definitely let you know. Thanks

and also @fatsheep @romibarbosa

Many thanks to you all for playing and comments, I was out and without reach of PC, but now back and going to play and rate your entries few hours before countdown hits!