FoonLudum Dare ExplorerLD54 → Negative Space

Negative Space

By baturinsky

View on ldjam.com

CategoryRankScoreCount
Overall2833.2032
Fun2903.0130
Innovation1283.6231
Theme904.0531
Graphics3122.8131
Humor2512.1027
Mood3162.5627

Comments

cymusi 2023-10-02 11:44

I like the concept. I think a huge improvement would be if the boxes from current planet stayed highlighted and could be moved in the cargo as well.

baturinsky 2023-10-02 12:05

@cymusi it can be tricky, considering that several such boxes can occupy the same spot.

prologi 2023-10-02 13:23

Very interesting puzzle, might seems easy at first look, but it gets harder with more space of cargo. Nicely done!

matt-blake 2023-10-02 16:50

It's a good puzzle game, and it's nice that there's space at the bottom to test out layouts without having to test and undo.

denvil 2023-10-02 17:20

Nice puzzle game. I was little confused first what was the cargo space and what is not. I tried to move them to top right and was little confused why it just shows X.

treblecolby 2023-10-02 18:46

Very unique concept. Took a bit to really understand the mechanics, which can be good for complexity/depth of the puzzle. I like the simple art style and color scheme

deppong 2023-10-03 01:32

Pretty cool concept, took a bit to understand the mechanics, but otherwise really peaceful and nice puzzles

nullcode 2023-10-03 01:33

I love this game! Very cool concept, I'm replaying to see how little space I can use if I try really minimizing

lee-martin-77 2023-10-03 08:11

Nicely abstract puzzler, I enjoyed the pieces that caused real problems by not having all squares filled. I agree it might be slightly too easy as I felt I didn't have to think "too" hard about how I stacked my items.

ellaris 2023-10-03 11:49

- Surprisingly enjoyable, I didn't have high hopes at the beginning, but as I started playing I couldn't stop. - I enjoyed continuing with the mess that I've made trying to dig myself out of it. I didn't get the turn mechanic so didn't really use it, I also flipped once towards the end, thinking I'll flip a piece or maybe the bottom board, not the top one. - You said it's too easy, I didn't find it hard, but it was quite enjoyable, I think the flip mechanic might be too strong, have the player deal with the consequences of his decisions. - Could use a background track and maybe some sound effects when moving boxes.

mozokevgen 2023-10-03 14:30

I liked the idea with "negative space" :) I wish to play it with music and sfx. Cargo area was not obvious from the first sight. And I have a bug, when already putted in the cargo box just reappeared on the planet after some clicks.

haydads 2023-10-04 11:57

Nice game, it is a fun little puzzle, but it was hard knowing if I was making the right choices. Simple yet effective game loop and presented well.

tasakasama 2023-10-04 21:26

Very nice, it just lacks a little Vfx, but congratulations to you

fatemperor 2023-10-05 16:46

Very unusual. Nice job.

mooptychunk 2023-10-06 03:40

Super nice presentation, appreciate the minimal graphics. The concept of negative boxes is imaginative. Cool!

loveapplegames 2023-10-07 08:43

Addictive puzzle game, congrats! Easy, but that is not necessarily a bad thing for a LD game. I found picking up and putting down cargo to be a bit fiddly, if this was better the pace of the game could be faster. Eventually I ran into a bug where a particular item keeps duplicating itself and cannot be gotten rid of. This happened to me twice. The first time I got out using undo, the second time (in level 7) I was stuck with a duplicating item.

henk 2023-10-14 19:55

The concept works quite well. While the text-based graphics are a unique approach, I think a little sound and animation would go a long way. As-is, I might as well be playing over ssh (then again, maybe a terminal-based version of this wouldn't be such a bad idea...).

bentglasstube 2023-10-16 04:19

At first I thought, "ugh an inventory management game." But I played anyway and I really enjoyed the concept of negative boxes that removed space. This plus the discontinuous boxes in later levels added a nice sci-fi vibe. As others have mentioned, some basic sounds or animations would add a lot of polish, but the puzzle aspect was well done.

unless-games 2023-10-19 20:31

Found it a bit too easy but played till the end, I only realized in the late stages that I could even rotate the pieces (I think this adds way too many options which makes it more easy while causing a bit of analysis paralysis as well).

A bit of conclusive info at the end would be nice, maybe even a time trial to spice it up.

The negative cargo idea was fun, although felt a bit pointless in cases where the port had the same shape in positive and negative as well, in these cases I mostly just added and removed the same block essentially doing nothing.

Overall I like the presentation of the game and the positive negative idea. I suggest trying to work on the difficulty/puzzle tuning by creating smaller levels with less pieces and a more limited space.

Good job!

kristinamay 2023-10-20 18:08

I love this game! Really clever premise, good learning curve, nice difficulty ramp-up. Definitely would play more of this in a "zen" mode sort of thing. I liked trying to keep my cargo bay as neat as possible, and I liked that the different levels had different puzzle-y themes. Great work.