Foon → Ludum Dare Explorer → Users → Acdia

Acdia

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny CreaturesThe Deep Divecompo2563.102.853.653.282.883.033.602.97
202148Deeper and deeperDeepTech Industriescompo3733.563.563.893.323.173.313.02
202047Stuck in a loopInvisibles' Loopcompo5442.932.343.322.933.412.671.793.50
202046Keep it aliveFueljam17723.252.903.043.793.002.942.98

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Acdia

Acdia leaves an average of 14.5 feedback comments each event.

LD56 — Tiny Creatures (9)

Bodega Bandit by BoxedVodka 2024-10-23T15:59:02Z ♥ 2

Really nice style and somewhat easy to undestand gameplay. This was pretty entertaining!

Head'quarters by YogurtTheHorse 2024-10-20T07:53:04Z ♥ 2

I really enjoyed this one! It was pretty hard (I lack any reflexes) but I managed to barely beat it on the third run. Thanks for this entry!

Garden God by Chaoseed 2024-10-20T07:27:47Z ♥ 0

@zuhairghias same - was still fun though. Maybe we'll see an entire game some day...

World's Tiniest Desktop Pets by PlusOneRabbit 2024-10-20T07:21:31Z ♥ 2

This was really fun! They ate my last math exams results, so thanks little friends :)

Slimeow Game by Quan Ran 2024-10-08T12:05:46Z ♥ 2

Seems like I'm not the first one noticing, that the graphics are really amazing. Everything is super clean, sound design is nice and it's a lot of fun. The slow pace is a little unfortunate since I'd spend a lot of time waiting for the next upgrade and the enemies aren't that big of a challenge. I did the 25k Upgrade and quit when seeing the 125k one but couldn't resist the urge to ask our friend and helper Cheat Engine to show me what was coming...

Are you listening? by Sockenpuppe 2024-10-08T11:49:15Z ♥ 2

I finally got to play this one. It was sitting on my list of "potentially good entries" and didn't disappoint. I kinda aimed for the bad ending, feeling that it would be interesting and somehow failed at failing on the first run. Anyway, it was surprisingly hopeful :)

Crumbs by Nonnen 2024-10-07T10:53:06Z ♥ 1

This was really nice! I enjoyed the graphics and the overall polished look. Havent seen anyone use RPG maker so far but it seems to be a viable option.

Attention Spam by DogeSquad 2024-10-07T10:36:13Z ♥ 2

yeah.png

time to go watch some YT shorts... Anyway, this was surprisingly fun! I think I would have enjoyed some more challenge but it makes clear that those algos are pretty effective.

Things I learned about social media: - it's all about delivery speed - no one cares if content is lost - laws are more like suggestions - 25 minutes are 1.500 seconds. assuming that an average youtube short is about 20s and assuming an average watch time of 50%, thats 10s per short, so 150 shorts in 25 minutes. 1.000 shorts views make about 0,03$, so we earned roughly 0,0045$ - what a deal!

Colony by Arscene 2024-10-06T22:03:06Z ♥ 3

Hmm, I feel like I'm in the possession of an unreasonable amount of things...

stuff.png

LD48 — Deeper and deeper (20)

Sheep: The Origins by Elmos Minion 2021-05-02T17:35:08Z ♥ 1

I'm usually not skilled at all in all these manovering run / shoot things, but I finnished this one! Ok... I kind of cheated - I didn't use a/d but just kept shooting, but I won!

Water Water Everywhere by Yuoh 2021-05-02T07:48:52Z ♥ 1

The concept is really cool and I think I can see where you're going with this. However making the concept into the game, which it could potentially be would require a lot of things. You were an a good way, but I think the time just ran out.

It is just an immense work to set up every type of getting water and some feedback for the player, making it balanced, give the player clues on what to do next. It is just a big project for a short period of time.

As a prove of concept it worked however fine. There were different typed of destruction, the dragging feelt right and the transition was well implemented. I had fun, but it was a short game.

Edge of Space by Marc Grabow 2021-05-02T07:31:55Z ♥ 2

The idea is nice, sounds menu and graphics pretty good and the controls feel right. I think however the enemies could have some improvements. For example were they abled to shoot me while being in the wormhole and I had no control and they could destroy the player when he spawns alsmost instantly. Other than that, well done.

Rob it! by Maja Salamon 2021-05-01T14:48:28Z ♥ 2

That was fun! After massivly overcomplicating the first task, I managed to solve all puzzles (at some point (2, 5, who cares... looks similar to me!)). I think I slightly broke the game, because while throwing around the smallest of the containers to get it facing up, the money fell out of it. The sounds and lights give the game a nice touch and the puzzles are not frustrating at all. Nicely done!

Sinking Deep by JgBGDelta 2021-05-01T14:30:06Z ♥ 1

Cool concept and nice graphics, but at some point I was just sinking without anything happening and then just suddenly died. So I guess I didn't quite get the goal. Anyway, in my opinion the controls are pretty intuitive.

Project Asylum by Zackary Bazzle 2021-05-01T07:55:32Z ♥ 0

This was really really nice. It's impressive, how you created this atmosphere while using the ProBuilder texture sometimes. I think the best part here is really the combination of some features. The slow walking, the enemy animations and their behaviour, the lightning and the cutscenes. The end was truly scary, especially when the person did lie on the floor (I was thinking about the forest and was glad it didn't go on like that). You also managed to build up this expectation of the face being somehow weird, while doing the last cutscene. Only thing I want to poit out, is that the camera controls are not that pleasant. But all in all, really well done!

The circuit by AdamsMcCall 2021-05-01T07:02:52Z ♥ 1

When I finnished the game, I thought that the game was a little short. But after thinking for a moment, I think it's ok, since it's a jam game. There went a lot of effort into setting up this system, so there would be the potential to do some other interesting levels. The concept is also pretty well extendable (multible IC in-/outputs?) and could even find its use cases embedded into other games. So all in all, a really good demo with a lot of potential!

Highly Successful Research Submarine by James Macgill 2021-04-30T19:47:08Z ♥ 2

This is really nice! I like the artstyle and the good tile system. I like all types of build your [ANYTHING] and try not to die with it. I didn't fully figure out what each and every module does (water? amn't I under water anyway?), but I got the main ones and made this submarine.

AcdiasSubmarine.JPG

While surfacing it was fully on fire and everything was broken. That's my style of doing things! I had a lot of fun, there are of course things that could be tweaked, but I think the other comments give already a good overview about those. I'll definitely keep this game and maybe we'll even see a save system some day? :) Well done guys!

DEPTHS OF THE INDUSTRIAL COMPLEX by pierogo 2021-04-30T11:30:28Z ♥ 0

That was a really pleasant experience. I like the atmosphere of this huge building. Everything looks massive (reminds me of portal). In my opinion the darkness, which fits the game pretty well, can also make some jumps pretty hard, because the platforms blend in with the background. Maybe some dimm glow at the endge of the platforms or some glowing particles falling on the platforms (sparks? lava? Everything destroying death acid?) could help the player to see, where to jump.

I think you also did a great job at the "level" loading system (Or at least I think the double doors are for that purpose).

Trolling In The Deep by Joshua Jebadurai 2021-04-29T11:53:39Z ♥ 2

Really difficult, but also truly fun. The graphics are great, the sounds good, all in all a fun entry. Thanks!

Chthonic Brilliance by cassowary 2021-04-29T11:41:59Z ♥ 2

This is really cool! At the beginning I thought that the levels were a bit too easy, but then it didn't take long until the hard ones came. I like how you sometimes need to do things in an unusual order and think ahead. This is a special type of puzzle, that feels different from the standard ones (in a good way). The graphics are cute and you did a great job at introducing new elements. I found a little bug though. At this position I wasn't abled to move one tile to the right. I had to go one left and two right. But other than that, really well done!!

[SlimeSelectionBug.JPG](///raw/aaa/f2/z/418bb.jpg)

Hole by MaximeGammaitoni 2021-04-29T10:37:36Z ♥ 2

This is awesome! Extremly polished, audio and visuals are really good. Everything seems to fit together and there is a solid number of levels. One of my favourites so far. Well done!

The Colorsmith by Jordan Ottesen 2021-04-28T08:17:46Z ♥ 1

It took me some time to realize, that you change the background and this is why the obstacles disappear, but once that was clear I had a lot of fun playing it!

Bunker Björn by phantom-lab 2021-04-27T08:55:58Z ♥ 1

Not a lot to add. Graphics are amazing, the sound desingn fits the game and everything feels smooth. But I think I found a bug (or a feature?) at level 7 or 8: Bug.JPG

I can still shoot, but the screen is black and I can't move. Anyway, well done!

JöRD by PierreNS 2021-04-27T08:26:15Z ♥ 2

I like this game. It feels good to control, the graphics are amazing and IKÖA and Jörgen are a dream team, but it is REALLY hard. Refuling seems to not even give the amount of fuel used, while I'm walking to the refinery and back to the engine and the dense material is hard to avoid, even when controlling the drill the whole time. The cooling however feels pretty fair and ignoring the huge difficulty (or my lack of understanding some mechanic) this is the absolutely best hole drilling game I've seen so far. Maybe you could provide a version with an easy and a "for real swedish guys" difficulty. I would definitely come back for that.

Dungeons Deep by Lonithor 2021-04-26T15:25:03Z ♥ 1

Some nice variety of enemies (and also flying ones, which can be complicated to implement), but the combat feels a bit flat. Other than that, a solid game.

A Crappy Journey by poisondart00 2021-04-26T15:06:26Z ♥ 1

This game lets you discover deep places... It's definitely a really creative approach and the bathroom looks amazing - it looks like you spend a lot of time doing it. The levels themself are really difficult and I didn't get past the second down-jump on level 2. I hope I'll still make it, so that I can see level 3 and 4.

These sound effects! XD Well done!

Deep Descent by Predominant 2021-04-26T14:00:32Z ♥ 3

You know that situation, when you think "this is a bad clone of ..."? But how about "this is a massively improved game, using the ... mechanic"? The comcept is well known and often used, but this game is good! The visuals are pleasing and the map is difficult, but you get better at it. After dying some time with my keyboard (I have no controller :( ), I decided to dig out my Arduino and continued dying with a joystick taped to my ruler.

"Can you get the world record deepest depth score?" - Definitely not! But I might have the world record highest death score. With that being said there is only one question left: On what kind of fuel is this thing running, that the explosion is that big?!? XD

Edit: This game was on my "potentially good games" from the jam. It fulfilled my expectations.

HYPERTUBE 3021 by Ben Taylor 2021-04-26T13:06:44Z ♥ 2

Sounds, Music and Camerashake work well together and give the player a feeling, when the warp is about to happen. Since, as already mentioned by a couple of people, it's a bit hard to see everything and know how far the wall is away, I thought that maybe the sounds could help on that as well. Maybe some high pitch before colliding with something... These are just my thoughts. Anyway, well done.

ScanR by CharlieGray 2021-04-26T12:47:45Z ♥ 1

I had this game on my list "seems like it could become a cool game", which I made while jamming and it was as good as expected. You did a great job on implementing the scan feature and if I saw that correctly the movement has some neat features for smooth and non-frustrating jumping (I think i missed a jump but did land on the platform anyway). So all in all, well done!

LD47 — Stuck in a loop (7)

Stix by Sombrero Guy 2020-10-24T08:01:01Z ♥ 1

The game is cool but I can't play it. It's to scary for me. But well done.

Gravitron - 2047 by RAC-Games 2020-10-23T08:29:32Z ♥ 1

This was really cool! It's just awesome to let two enemies crash into another. One mechanic for both tasks (killing and collecting these core things) is a good idea. I think we don't need to talk about graphics and sound - even the dead bodies look amazing. After finishing and going back to the tutorial stage I thought at first I need to do the whole core building process multible times but then I remembered that there was no main menu. So some screen at the end would have been nice. Another small thing: The settings for sound were safed, the setting for the mouse sensibility not. Other than that this was a really fun and visually pleasing experience. Thanks for this entry

Despairship by Shess 2020-10-21T19:26:46Z ♥ 1

One of the games in which graphics, movement and sound are really good. For a jam game really polished and with a lot of feedback. The mechanic of time proceeding only if you move helps a lot to plan the next actions. The UI looks great and I found no bugs. All in all one of the best games I have seen so far.

Another Left Turn by Lebrra 2020-10-18T20:03:41Z ♥ 1

First of all, the game was really polished. The graphics with their reflections and precise texturing, the little details in every room and of course the glowing enemies and their animations. Further Post Processing was used in a good way and I liked the health indikator by using a red vignette. Another nice detail was the integration of the background in the splash screen. It's impressive that the small team managed to make all the weapons with different characteristics. As some comments told already some knockback at the enemies would be cool but I know that this is really difficult while using animations and in a jam probably not worth the time. Great little FPS!

Space Police Simulator Platinum by Future Labs Unlimited 2020-10-18T19:24:57Z ♥ 1

The concept of finding someone by using hints was well implemented. Especially the funny elements, like hitting an innocent running in front of your gun or the levitating AI thing. It was a challange to interpret all the hints from different sides whilst most of them just wanted me to work faster. Feels like real life - just as promised in the description. :D

RESCUE ATTEMPT #[REDACTED] by Junebug 2020-10-10T05:34:49Z ♥ 1

I can only agree with everybody commenting before. The game is fun and the graphics are well done. The leghth is also optimised for ludum dare. Only thing that took me a while to get used to were the keybindings. All in all however a really nice game.

Loop Racer by Games_by_Tom 2020-10-05T13:34:58Z ♥ 1

The concept is really cool. In this game you feel the "stuck"-part pretty well. It's hard but fun and gives this unique feeling of "the next time I'll get it" every time I drifted one or two pixels from the yellow thing. Nice entry!

LD46 — Keep it alive (22)

Batry Low by SujoyByte 2020-05-11T06:56:32Z ♥ 1

The menu is well polished and the graphics in the game are nice as well. I dont eally get why you removed the graphics rating. The gameplayis has some bugs (I was abled to let the red enemy destroy itself) but it looks great and is already on a good level.

Live Bomb by Demandooda 2020-05-11T06:37:33Z ♥ 1

The cameracontrol feels very good. The game contains everything for a LDjam needed. The level is challenging but not super hard. All in all I think this is a nice entry. It's only a bit sad that I probably didn't see all the features. At least the console gave me al lot of errors. Even more impressive that it does work. However I guess the hardest part of making a tower defence game is programming the core mechanics, so well done. :)

Penguin Tower Defense by SomethingWithEd 2020-05-04T09:25:46Z ♥ 0

Nice game. The graphics are good and the tower defence mechanic works good. However some more types of enemies and towers would be cool. It's not getting much harder over time. But so far a really solid start. I guess the most work is to set up the core game mechanics.

Tiny Reactors by blay09 2020-05-03T07:24:50Z ♥ 2

Really cool game. Extremly difficult, but fun. And thanks for the colorblind mode! At first I had to do some guesswork which is green and which yellow. You seemed to think about everything. The rest of the game is like earlier mentioned: really polished and many features for such a short time.

Stellar Ride by agentrsdg 2020-05-02T08:25:37Z ♥ 1

An endless level generation with a physics based game mechanic - really good! It' easy and fun to play. Well done.

Apopecalypse by weil 2020-05-01T17:13:34Z ♥ 1

Really fun game! Incredible hard but very adictive. Maybe a easier part at the beginning, the rest is nice and for my taste polished enough. And maybe a groundcheck for the jump. While it makes it more difficult I think it would be senseful. But yes, lots of fun.

2 Soon 2 Sheep by Monzz 2020-04-29T13:32:57Z ♥ 1

Agreeing with all the other comments I also like the graphics. It also helped, that all the small things don't collide with the player. Realy realaxing and nice little game!

Just one thing: Do we have diffrent interpretations of the word "right click"? XD

Garden Defence by Sir. Syko 2020-04-29T13:17:35Z ♥ 1

How many inputs do you need for a game? - Well I think I found the answer. Well done litle game.

Keep the Triangle alive! by Abb1x 2020-04-29T12:10:15Z ♥ 1

First impression: Ah, nice music. Wait... I know that song ... and least somehow - but you changed it and made it longer. In fact I like this more, than just using a premade song! It's a small game, but disagreeing with SlimBun I think it' totally ok. My own game also doesn't have extremly good graphics. Some Post Processing and the result is good. The game is also balanced really well. Hard but not impossible. Of course it's possible to do more in three days, but hey - a jam is all about creating and having fun! There shouldn't be any force or pressure to make the best and most polished game!

Touch it! Do it! by JosephByam 2020-04-27T07:00:34Z ♥ 1

In the comment above were already really good suggestions to improve this game. I want to add two: 1) It would be maybe easier to attack, if the sword swings in fron of you. An easy solution for this would be to use an Animation attached to the sword. 2) I would like to walk at the ground of the water. If you give the water object a new layer, you can switch off the collisions between the layer with the player and the water in the project settings at physics. But so far a solid start. The map with the diffrent zones is well made and the movement feels good - And of course the animated grass!

Ihctogamat by OhFiddleDiddle 2020-04-26T07:14:52Z ♥ 0

The pet was in the room at the end? I'm so glad I didn't turn around (Maybe it helped, that my headsets stereo doesn't work as expected). It's not really hard to scare me... However there are some nice details. For example the monitor illuminating the room a litle bit when the lights are off and the possibility to explore the lightsetting before the pet does use them. I like the game even though I probably wouldn't play it again... I don't want to have a pet behind my chair.

Space Junk by Nick Biglin 2020-04-25T07:03:19Z ♥ 1

At first I asked myself, why there is no procedural generation. After some seconds I realised, that this would have made the game even harder. It's really challenging. I think it could maybe be cool to align the "junk lines" with the music. But in total I would say, that this is a small but solid entry.

P.S. The background with the diffrent speeds is really well made.

Scrap Cargo by shadow30 2020-04-25T06:38:22Z ♥ 1

Really fun game. It's nice how many different tasks you implemented. It took me some time to figure out that right click is the solution, but then I liked it a lot.

Have Mercy by Stefan Jovanovic 2020-04-24T16:28:42Z ♥ 2

Cool graphics and really polished! In my opinien the best game so far. I also like the music and the turn based battle is better for my slow reflexes. My reflexes also took me the possibility to make smaller attacs, so I had to find solutions where I was abled to use the green zone. The controls are easy and it's really fun to play. As I said: Great game!

Don't touch the goblins! by Horbee 2020-04-23T13:25:08Z ♥ 1

Score: 62. I just wasn't abled to beat nizlow. I think everybody gets a score around 60, because that is the point at which it gets really hard. Maybe it would help if the room would be a litle bit larger, so you can choose if you want to fight more or less and to make the game more difficult over time maybe let the hp decrease faster (only suggestions). But as already said by many persons: Amazing graphics, really cool lightning and good controls. A really nice game!

The Lonely Tree by Virtu 2020-04-23T09:55:12Z ♥ 1

No bugs as far as I can tell. That's impressive. I also like how easy the controls are and the minimalistic enviroment (only some models, but really good ones).

RushBomb by Gelgavish 2020-04-23T09:43:08Z ♥ 1

Really cool! I already started worrying if there wouldn't be any console-based games. The music is nice as well and even the enemies following the player are good. Of course there are some bugs, but I guess there are some in most of the games in a jam.

Nuke-A-Tron 2000 by kale 2020-04-22T13:38:23Z ♥ 0

Cool idea. I think many persons / teams thought about some game like this, but decided to do something else because they wouldn't have enough time. Really well done.

Keep It (restaurant and baby) alive by Nutriz 2020-04-22T13:26:00Z ♥ 2

At first I had a hard time trying to move the character to the right spot. Until I read the text at the left and used the FP-Cam. It's way easier. Even though the game isn't finished, it's impressive what you where abled to do in the given time. Really cool!

Restart Later by Theg 2020-04-21T13:49:52Z ♥ 0

Wow, I like this game! It's an interpretation of the theme, I've not seen so far. My computer restarting due to updates is really on the most annoying things that can happen when I'm in rush. The game is really solid (I found no bugs) and you need to keep your focus on several things at once and avoid pressing the false buttons. I really like it!

Infinite Machine by Frostroyk 2020-04-21T13:34:32Z ♥ 0

I like the idea to craft stuff and use it to keep a system running. The graphics maybe could be improved, but since they are't the main point of this game I think they fit. The game fits the theme really well and the drag- and craftsystem work good and without gliches.

AC ⚡ DC 🔋 by SparkDrago 2020-04-21T07:21:50Z ♥ 1

Nice graphics and good Audio. The Concept is good and i think for a games jam the game is a Pretty solid entry. Maybe it would be a bit more entertaining if the enemies wouln't come in rows but more randomly.