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The Lonely Tree
The Lonely Tree
By virtu
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1982 | 3.14 | 23 | |
| Fun | 2133 | 2.81 | 23 | |
| Innovation | 2486 | 2.26 | 23 | |
| Theme | 1658 | 3.45 | 23 | |
| Graphics | 432 | 4.16 | 23 | |
| Humor | 1977 | 1.94 | 19 | |
| Mood | 1963 | 2.90 | 23 | |
Comments
ioan-pop
2020-04-21 19:01
The visuals and environment are amazing overall, from the grass moving, to the wind turbines in the distance, to the enemy bullets that light up the environment!
Some things that I didn't like as much was the slow aim down sight, it made it feel not very responsive. Another thing that I think could be improved on is the UI, having tree health, time alive, number of bullets would make for an easier to understand game. :)
virtu
2020-04-21 20:52
@ioan-pop
Thanks for the feedback! There is definitely a lot to improve. I've spend too much time modeling the gun the first day. Next day I've almost gave up as I didn't know what to do with the theme. In the third day I rushed to at least complete something. That's why it lacks proper UI. Same thing with aiming. I've added it in the last hour and didn't really tweak it properly. Glad you liked the visuals. Thank you for playing!
The graphics are really impressive, well done! The gameplay certainly needs some more variety, but it was a fun few minutes spent. It's a cool idea!
The graphics are awesome but the gameplay is a bit poor. Overall pretty fun. I would give more feedback whenever you hit an enemy
acdia
2020-04-23 09:55
No bugs as far as I can tell. That's impressive. I also like how easy the controls are and the minimalistic enviroment (only some models, but really good ones).
Nice work, completely in the subject. Grass animation is a little bit too strong, sometimes it feels the impression that the tree is moving.
convg
2020-04-23 10:09
The graphics are really nice. I love the slow motion effect menu lol. The controls were pretty fun but the aiming could be improved a bit. Overall really well done.
The graphics are nice and I appreciate the implementation of a settings option. Aiming was really difficult and I think having an icon showing where your muse is would have improved that. Also I felt the movement was a bit off and possibly laggy. Overall though good start and keep up the work!
The graphics are really great and i had a lot of fun playing it. would have loved to have seen maybe different types of enemy or some nock back when you hit an enemy
jk5000
2020-04-28 19:30
The graphics is really good, and the game works very well made. The gameplay idea is a bit boring, but it is okay for a jam game. Overall is this pretty good jam game. Well done.
jcourt
2020-04-29 06:22
Nice work! The graphics are very good (for some reason I really like the wind turbines).
rialgar
2020-04-29 19:49
I really liked the minimalistic art style. The gun handling also felt pretty great.
The game lacks variation after a short while, but that is normal for LD Games. I also think that bigger impact effects or a health bar for the enemies would be cool (maybe use the eye-light?)
See me circle strafing: https://youtu.be/o3vMJQ5CzYI
bajtix
2020-04-30 20:15
I like the graphics, the gun animations are really nice. I enjoyed the gameplay, but it got repetitive after some time. Overall a good game!
This is a pretty game, and I think the sound design is pretty good, though some feedback effects could improve this experience a lot more. I was unsure if I was hitting the bots until they blinked out of existence, and I had to see them shoot the tree itself to see that they will aim for it. Sounds and visual effects for the bots and tree being hit would convey that vital information for the player.
The experience itself is pretty straightforward, I do like being able to shoot the enemy bullets if the circle strafe strategy wasn't good enough to get back to the tree. I do like the detail put into the environment, it is nice to look at and the time of day change was nice too. Mostly good visual work, which resulted in a nice game.
Absolutely gorgeous game, the atmosphere is really there, marred only by the jarring bullet sounds. Perhaps a different kind of projectile. As Topper above me says, feedback would have been really great for player messaging. I didn't realsie you could shoot enemy bullets for a good long time. The gigantic wind turbines look imposing and elegant and I was disappointed they weren't part of the gameplay environment, as the one lonely tree doesn't serve as cover. :stuck_out_tongue_winking_eye: so some environmental obstacles and features would have been great especially to mix up strategy. It wasn't long before circle strafing grew a little wearying.
But it was a very pretty little experience. I didn't even dislike aiming all that much and reloading feels good. Well done.