Blow the Hen Down by NickZangus 2018-08-19T21:33:21Z
Very fun game! Great job!
Foon → Ludum Dare Explorer → Users → Virtu
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | The Lonely Tree | jam | 1982 | 3.14 | 2.81 | 2.26 | 3.45 | 4.16 | 1.94 | 2.90 | |
| 2018 | 42 | Running out of space | Slay The Slime - Too Much Loot | jam | 704 | 3.27 | 3.03 | 3.24 | 3.35 | 4.35 | 2.77 | 3.28 |
Very fun game! Great job!
Good one! There is still a lot of potential in this game. I like the art style.
Good one! But there are few bugs - character and camera moving on it's own and colliders are not perfect. Very good graphics and nice audio. I like the artstyle. Most important - very well suits the theme.
Amazing art style. Very good atmosphere.
Best game I've played! Amazing art style, fun and engaging gameplay, good music and great atmosphere overall. The only thing that could be improved are the sound effects.
Very nice and clean graphics. Love the part with boxes flying because of no gravity.
Nice puzzle game! Clean and simple art style, but it lacks sound.
Slimes spawn randomly. There is 5 of them. Each one has diffrent color and stats (damage that is also random number picked from specified range and attack cooldown - this one isn't random). Green slime is the weakest one. Potions work only as weapons because I've been afraid that i won't complete this game on time. The key to be OP is throw everything you have on start and then spam stones as fast as you can :) When you kill first slime get the best items that he drops (because they also have diffrent stats and damage picked randomly from specified range) and repeat the process. I know that it may seem hard on first, but it is really easy game. (Best tip i can give you - Mace has the most certain damage).
If I will have enough motivation this game will be expanded for sure. Graphics are very easy to make, so I may make some kind of map with progression, other enemies and bosses.
@sciman101 For now potions don't have any effects. I'm planning on adding them. The repetitivnes should also be gone because I'm planning on adding some progression, there will be map with few islands in the main menu, each one will have diffrent biome and monsters. Islnads will be made of hex-shaped tiles so one tile is one level with few monsters. Anyway thanks for your opinion!
@memel06 There is few ways the weapon could miss the slime but I will be fixing that. Thanks for playing!
@agwblack I was thinking about that red flash effect but haven't done it because of too little time. It will be added in the future because im planning on expanding this game. Sound effects will also be made from scratch by me so feedback will be much better. Same thing with potion effects (there is none currently). In terms of UI - just clicking wouldn't be that engaeging as drag and drop. Thanks for your feedback!
@even-games It seems hard for the first time but when you figure out how the game works (weapons damage and slime types) it gets really easy. Thanks for playing!
@bradleypollard Use winrar, it's free.
@yamiog There is "healing feature". After each slime you kill you get 10hp back :D I'm planning to maybe do some real healing using potions. Thanks for your comment!
@iamsodarncool I'm planning to add more stuff to the game as well as some new mechanics to make it more interesting. Restart button is probably also a good idea. Thanks for your feedback!
@baronb It will be included in the next update that I'm working on right now.
@bloc97 In terms of drag and drop I'm thinking about making items bigger so it will be easier to throw them. If it will not fix the problem I might consider removing drag and drop to see how it will play. Thanks for your feedback!
@atom0520 I'm working on an update right now so the game will have progression system and won't be endless. Thanks for playing!
@wheffle I will add some kind of tutorial at the beginig, so the player can pratice there before the real challange. Thanks for playing!
@brandon-js-lea I know there is very little visual and sound feedback now but I will be wokring on that. Potions work only as weapons for now but they will be expanded in near future too. Tutorial will be added for sure. Thanks for your feedback! Really apprieciate it! First post-LD verison should arrive next week, so if you are interested in playing it, check this site next weekend.
Nice game! I like this music :)
Nice one. Works well with gamepad. Good job with the atmosphere. I don't know if there is a way to win the game. I've walked around the map for a few minutes but didn't really found anything except a few tapes near the camp. Anyway it was very pleasant experience.
Very original idea for tower defense game. Really fun as well. I found the gameplay and controls pretty intuitive. Well done!
Very fun game. I like the idea of escorting the truck with crates that work kinda as a health bar. Great atmosphere as well. Good job overall!
Amazing
@ioan-pop
Thanks for the feedback! There is definitely a lot to improve. I've spend too much time modeling the gun the first day. Next day I've almost gave up as I didn't know what to do with the theme. In the third day I rushed to at least complete something. That's why it lacks proper UI. Same thing with aiming. I've added it in the last hour and didn't really tweak it properly. Glad you liked the visuals. Thank you for playing!
Great visuals and audio. They create really amazing atmosphere. The gameplay is fun. Only things that could be improved is the 3D environment (still very impressive as is) and like others have previously mentioned - the hit detection when player is little bit in front of the enemy or behind it. There could also be an indicator of some sort telling you what the berries do when you eat them. The overall difficulty level is fair enough. I've managed to complete it on my first try so nothing wrong here at least for me. Overall I really like this game. It perfectly fits the theme. Great work!
Very interesting take on the theme. I like these retro graphics and overall feel of the game. It definitely lacks audio. It would greatly improve the atmosphere. Still very fun little game. Great work!
Nice game. Immediately reminded me of Limbo. Very nice procedural animation on spider. I've tried doing something similar for my submission for spider like robots but it is far less polished. Good job overall.
Awesome visuals and very tight controls. I found it a bit too hard but that's probably just me being a noob. Good job overall!