acdia 2024-10-06 22:03
Hmm, I feel like I'm in the possession of an unreasonable amount of things...
stuff.png
Foon → Ludum Dare Explorer → LD56 → Colony
By arscene
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 128 | 3.63 | 25 | |
| Fun | 157 | 3.39 | 25 | |
| Innovation | 71 | 3.80 | 25 | |
| Theme | 267 | 3.04 | 25 | |
| Graphics | 193 | 3.41 | 25 |
Hmm, I feel like I'm in the possession of an unreasonable amount of things...
stuff.png
Congratulations !
I enjoyed this! A very cool idea, with a cool system and UI. Simple yet interesting.
Pretty cool concept and mechanics, I am not very good at the game but still found it enjoyable!
Great game with interesting mechanics and a simple but addictive system! 🃏 Card management is very exciting, this is my favorite genre. Although I am not a master in this game, I still enjoyed the process. Great concept that develops strategic thinking! 👏 A little polish and you can send it to the store. I would definitely play 😊
Very cool game with involved strategy in it! Gameplay wise it's pretty cool, maybe a little bit hard to get started. To improve, I would focus on 2 things: 1) it doesn't quite feel like a complete game without audio, 2) graphics: don't get me wrong the cards look nice, but I think it would be cool to have the cards be less generic: you could have different creatures, different locations to explore (cave, jungle, idk) and it would make the game feel a little more lively. Plus people love collecting cards when there's a sense of rarity.
Anyway a very cool entry!
It was very fun for a while! But then it was just the same thing but more.
10 Rimworlds out of 10, built a self-sustaining cannibal colony feeding on own eggs :D
colony.png
Amazing game, I spent literally the whole evening playing it! It is like any base-building game stripped to the barebone mechanic, totally love the concept and visuals.
i need larger brain to get further. great game
Really cool take on the theme. Never seen design taken in this direction. awesome work!
nice game. I used to play stackland a lot. It's my type of game.
I got sucked in for a little while, I totally get the appeal of this! The gamefeel is a nice bonus too :-)
Really interesting presentation with the cards and windows. Feels very nice to click, drag and pop the cards around. The slow introduction of each card is very helpful, from hatching to exploring to laying and so on. I found there was a bit of a 'death spiral' that could occur, mainly caused by a healthy creature becoming exhausted or starving while in the 'lay' window and therefore, not producing an egg at the end. I also wasn't sure what to do with an exhausted creature to fix it, besides leaving them somewhere which felt like wasting time. Overall, a great game concept and executed very well, I think I'm just bad at it :joy:
Really awesome concept and game feel! It's clear that the systems in the game were thoughtfully designed -- I can imagine it would be compelling on a larger scale with more verbs as well. Loved the illustrations on the cards too lol
It's such a great game for a compo! I really like it, especially because it's really well implemented and the feel is pretty good. Fun and a little challenging! Great job!