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Water Water Everywhere
Water Water Everywhere
By yuoh and Choisicles
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.46 | 15 | |
| Fun | | 2.23 | 15 | |
| Innovation | | 3.45 | 14 | |
| Theme | | 2.87 | 14 | |
| Graphics | | 2.34 | 15 | |
| Humor | | 3.08 | 14 | |
| Mood | | 2.41 | 14 | |
Comments
Heads up, your Mac version has some kind of password on it, I can't open it! Unity (I THINK) has some kind of export process, where you can make little bundled versions of the game which should run on whichever platform you select. Might be worth looking into their web player, which, I know nothing about but other people seem to have used!
Hope this is more helpful than it is annoying,
Peace
10/10 would throw that vase out the window again!
So much Water ! XD
fun and quietly sinister in tone. covert manipulation of the elements is a neat mechanic. could have used one more stage
techsec
2021-04-30 01:59
On mac it saids I don't have permission lol, get it fixed and I'll play
Unfortunately I'm not really sure what I'm supposed to be doing here. I restarted the game maybe 5 times, and was able to either get the objects off screen by throwing them or to get them to explode, but nothing happened after that.
acdia
2021-05-02 07:48
The concept is really cool and I think I can see where you're going with this. However making the concept into the game, which it could potentially be would require a lot of things. You were an a good way, but I think the time just ran out.
It is just an immense work to set up every type of getting water and some feedback for the player, making it balanced, give the player clues on what to do next. It is just a big project for a short period of time.
As a prove of concept it worked however fine. There were different typed of destruction, the dragging feelt right and the transition was well implemented. I had fun, but it was a short game.
I honestly had no idea if what i did was good or not, neither if i did finish the game. The game would greatly benefit from even the simplest of sound effects, but the way you interact with the enviroment was absolutely impressive and definetly shows potential.
jk5000
2021-05-04 19:17
I don't understand the gameplay idea.
conduit
2021-05-04 19:31
This is such an interesting concept, the artwork is simple yet sophisticated, and has an awesome spin on the theme, but the gameplay was quite frustrating to me. I had to reboot the game several times because I had no idea what I was supposed to be doing, I eventually got the camera to pan out after I heated then cooled the fridge but didn't get any water flowing from the room... I'm very much interested in what you all could do with this post jam. Great entry though :)
There is definitely potential if you decide to improve the gameplay and the game itself. Other than that, adding music and sfx would support the gameplay better, and perhaps the experience from the gamer perspective would be better too.