FoonLudum Dare ExplorerLD48 → Water Water Everywhere

Water Water Everywhere

By yuoh and Choisicles

View on ldjam.com

CategoryRankScoreCount
Overall2.4615
Fun2.2315
Innovation3.4514
Theme2.8714
Graphics2.3415
Humor3.0814
Mood2.4114

Comments

will-chambers 2021-04-27 01:50

Heads up, your Mac version has some kind of password on it, I can't open it! Unity (I THINK) has some kind of export process, where you can make little bundled versions of the game which should run on whichever platform you select. Might be worth looking into their web player, which, I know nothing about but other people seem to have used!

Hope this is more helpful than it is annoying,

Peace

woahitsjeff 2021-04-27 01:51

10/10 would throw that vase out the window again!

vincent-abel-grimalt 2021-04-27 12:20

So much Water ! XD

hugelogan 2021-04-27 12:35

fun and quietly sinister in tone. covert manipulation of the elements is a neat mechanic. could have used one more stage

techsec 2021-04-30 01:59

On mac it saids I don't have permission lol, get it fixed and I'll play

brainloaf-studio 2021-04-30 02:34

Unfortunately I'm not really sure what I'm supposed to be doing here. I restarted the game maybe 5 times, and was able to either get the objects off screen by throwing them or to get them to explode, but nothing happened after that.

acdia 2021-05-02 07:48

The concept is really cool and I think I can see where you're going with this. However making the concept into the game, which it could potentially be would require a lot of things. You were an a good way, but I think the time just ran out.

It is just an immense work to set up every type of getting water and some feedback for the player, making it balanced, give the player clues on what to do next. It is just a big project for a short period of time.

As a prove of concept it worked however fine. There were different typed of destruction, the dragging feelt right and the transition was well implemented. I had fun, but it was a short game.

martiniano-marelli 2021-05-03 05:38

I honestly had no idea if what i did was good or not, neither if i did finish the game. The game would greatly benefit from even the simplest of sound effects, but the way you interact with the enviroment was absolutely impressive and definetly shows potential.

jk5000 2021-05-04 19:17

I don't understand the gameplay idea.

conduit 2021-05-04 19:31

This is such an interesting concept, the artwork is simple yet sophisticated, and has an awesome spin on the theme, but the gameplay was quite frustrating to me. I had to reboot the game several times because I had no idea what I was supposed to be doing, I eventually got the camera to pan out after I heated then cooled the fridge but didn't get any water flowing from the room... I'm very much interested in what you all could do with this post jam. Great entry though :)

chris15686989 2021-05-17 13:09

There is definitely potential if you decide to improve the gameplay and the game itself. Other than that, adding music and sfx would support the gameplay better, and perhaps the experience from the gamer perspective would be better too.