jk5000 2021-04-26 18:49
A bit weird, but also really funny. Well done.
Foon → Ludum Dare Explorer → LD48 → A Psychic's Interview
By aroningi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 817 | 2.80 | 27 | |
| Fun | 820 | 2.58 | 27 | |
| Innovation | 549 | 3.04 | 27 | |
| Theme | 771 | 2.92 | 27 | |
| Graphics | 804 | 2.60 | 27 | |
| Audio | 672 | 2.34 | 27 | |
| Humor | 327 | 2.77 | 26 | |
| Mood | 479 | 3.20 | 27 |
A bit weird, but also really funny. Well done.
Very funny and cool idea
Very solid first entry! Despite what you say, I like your interpretation of the theme. Very Psychonauts. Also, the writing was, while short, fun and intriguing.
One little meta tip though: Before uploading you should rename your project files. A lot of people use LD48 as their project name and so it can conflict with other folks' games sometimes when unpacking files.
A bit strange, but the narration is pretty nice. I got a little confused though when the red guy started attacking me, didn't really know what to do. Cool concept though!
@dirkinz Thanks, I love psychonauts. Also, thanks for the tip, I appreciate it.
A lot to improve on but honestly? pretty great for a first entry, it has some cool concepts going on, i actually liked your take on the theme, it works really well, the dialogues are really cool, just need a bit more information on how to do stuff like, if there's an interact button or attack button or something the voice should also tell you what to press not just what to do, anyway, i had fun playing it, great job!
@vitor-milioni Thanks for the feedback :). I will probably work on it a bit in the future and fix some of those things.
Really cool concept. Reminded me of the Psychonauts, but a little bit darker, heh :smile:
The biggest complaint is the lack of any information on controls. You should add some info on the game page. Something like: - WASD to move - Mouse to look around - Space to skip dialog - LMB to interact
I know it seems self-explanatory to you, but not knowing that info from the start of the game can be very confusing for other people :smile:
Nonetheless, it's a nice little game! Hope to see more from you on the future jams :wink:
@annie-owl Ah, yeah. I was going to have in-game instructions but didn't have the time, so in a hurry I just wrote the instructions in a text file without thinking about putting it on the game page. I realize now from the feedback that people might not look into that file. Anyway, thanks for the feedback and kind comment, I appreciate it a lot :)
I'm gonna put the instructions on the game page.
I love the writing, very intriguing ! I think it has a nice potential for a puzzle game like portal where we slowly get out of the normal storyline to tell an extravagant narrative
I threw the sponge over the edge of the world. I think I failed the interview. D:
@leandro4002 Thanks a lot. Also, I didn't think about that, that's actually a great idea :)
@carraka haha, oh no.
I really liked the story! I wish it would be a bit longer but I know how little time you had and it's already really interesting as it is. I also really liked the design of the nightmare : they're super creepy
Cool game idea - could definitely be expanded into an interesting narrative game. The controls could probably use some feedback - was hard to tell that the attack was doing anything at first. Solid start though!
Interview in the mind? sign me up. But Not really sure what to do with the monster, clicked until i (or it, im not sure) had no health left but couldn't do anything after that.
@mizatorian You are supposed to hold the right mouse button down, sorry if I wasn't clear on that. Also I totally forgot to make something happen once your health gets to zero, haha.
Hi I just finished your game. First off congrats on submitting - a first LD Game can be a big undertaking, so way to go for submitting!
For some feedback: It was hard to tell when I was interacting with the door. I'm not sure if it was buggy, or if it was loading something in the background. Either way, a little symbol to show you are looking at something interactable would be very helpful. I would apply the same note to the enemy to know when you are in attack range.
That said, the writing is very funny, and the monster's animation is hilarious. I hope you keep making LD games in the future - well done!
Great job for your first entry. keep up the good work
Good job submitting to the Compo for your first Ludum Dare. Here's to many more!
Can the game be available in a zip file too?
@johnsensei Thanks, yeah sure, I just replaced the download with a .zip file.
Certainly not a bad first entry, just keep on improving. Although I would argue it is a little short.
That's pretty interesting! As a person who's into the clairvoyance and started learning the [clairsentient meaning](http://www.kasamba.com/psychic-reading/clairsentient/) a while ago, I can tell you that this game is quite fun, even though it's not really about that. Of course, there's a room for improvements, but for a game that was made in 48 hours, it's not that bad.
Whether you're looking for new love or seeking to improve your relationship, a [spiritualloveguide.com](https://spiritualloveguide.com/) can help you find the answer. Love is the most important thing on Earth, and moving closer to it is a worthy investment. The good news is that these guides are very much alive and working on Earth today. Here are some of the things they can do for you. All you have to do is ask them for help. You'll be glad you did!