suese 2015-08-24 02:16
Innovation 5 stars.
Foon → Ludum Dare Explorer → LD33 → Minotaur and the Theseus
By hgcummings
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 4 | 4.47 | ||
| Coolness | 3 | 64 | ||
| Theme | 53 | 4.14 | ||
| Overall | 73 | 3.82 | ||
| Fun | 120 | 3.63 | ||
| Mood | 197 | 3.42 | ||
| Audio | 560 | 2.48 | ||
| Graphics | 643 | 2.74 | ||
| Humor | 660 | 2.26 |
Innovation 5 stars.
Nice game there ! Concept is interesting.
very original. I also liked the flipping of the labyrinth. cool ;)
Really enjoyed playing this -- the wall-flipping mechanic made it interesting by allowing me to set up a barrier against Theseus (as he seems to be slower at pushing walls)
The minimal audio gives the game lots of tension -- perhaps adding some footstep sounds of Theseus (which can get louder as he gets closer) could make it even more tense (if that's what you're aiming for!)
I found the Tricksy difficulty level to be pretty well balance -- not convinced Monstrous is possible :)
Cool idea, cleverely implemented, like it
Fun game! The difficulty levels seem very steep. It would be nice to have more of a meter to indicate how much longer you have to run for, Theseus making a break for it almost caught me by surprise. Good job nevertheless!
Thanks to everyone who's given feedback. @WubAlliance: Yep, definitely agree about having a meter to indicate the time left. This was one of the first things on my feature list (e.g. a graphic of a candle burning down) and I never quite got around to implementing it.
I agree that the difficulty levels are a bit steep. Didn't really spend a lot of time balancing them. I did at some point convince myself that Monstrous was possible if you got very lucky, but I'm not sure this is actually the case.
Adored it. I had been following your posts (as I have said, soft spot for randomly generated stuff) Kinda annoyed when after evading Theseus who was near the entrance at the time of his candle going out, I didn't realize he'd try and escape.
Luckily, he moves so slowly through swivel walls that I caught up :) made me really appreciate the Minotaurs advantage. I don't think everyone likes it as much as I do, but I thought it was tense, fun, and I love the maze's swivel walls.
Brilliant concept! I was cursing at Theseus after being caught stupidly the first two times when I accidentally discovered about the wall flipping. That was a master addition. Still, even if I evaded him he managed to escape...for now.
Great, great job :D
I liked the "spinning-wall" mechanic.
Goddamn Theseus!
The concept is phenomenal. I had a lot of fun playing this. The mechanics were very interesting.
Nice game and innovative mechanics :)
Too bad that you can cross Theseus without anything happening if he moves at the same time,
ans if Theseus is behind a wall that you're moving then he's not pushed accordingly, thus allowing him to move through walls to reach you.
Using the AI's stubbornness I could survive in Fiendish difficulty just by hiding behind a 90° angle wall, 1 tile from Theseus, and move when he pushed the wall to try to reach me.
Without using that technique I couldn't do it on that difficulty level ^^'
This was really fun to play! great game! Can't say much of anything negative about it.. maybe some music would've made it even better!
Thanks for all the feedback everyone. @Chronodrax - interesting, I coincidentally just pushed a very minor bugfix that I think resolves the crossing issue. Not sure about the more complex case of hiding behind a wall. I agree there are probably a couple of breaking strategies though. Was a little bit tricky to balance the difficulty and make it hard enough to get around Theseus in time to block the exit.
Clever and hard! A timer would be nice.
Nice job!
Great game, it was very nice to play and indeed quite a lot of fun. Cool and interesting!
Nice idea. Very nice.
Really interesting concept and very enjoyable. With some more graphical and audio polish, this could be a legit game.
Interesting game. Really smart mechanism.
See if there's an icon in the url box to enable my game! =)
Hahaha nice idea, i really enjoyed playing your game. Lack of any background music actually helps with building tension. Simplistic but elegant graphics. Hmm maybe with some changes it could be a great mobile game?
very original and refreshing gameplay.
oops looked like I already commented it earlier ^^ anyway it's really worth mentioninng again the originality of the gameplay :)