FoonLudum Dare ExplorerLD33 → SAW

SAW

By vereos

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CategoryRankScoreCount
Coolness367
Innovation1293.61
Theme5463.28
Humor7591.89
Overall7702.75
Mood8462.12
Fun8932.17

Comments

markoburzan27 2015-08-22 20:44

nice

somnium 2015-08-24 11:06

Interesting. I like how you slowly unravel the story by "performing science"

Also, I believe that unicorns have hooves, not paws ;-)

vereos 2015-08-24 11:23

@Somnium Oops! :( I guess it's too late to edit that. Is it hard to guess this way?

gingerbill 2015-08-24 20:25

For some reason, I have always enjoyed this type of game, I don't know if it's the trial and error aspect or something.

I like how the story progresses with each discovery.

mrsylar59 2015-08-24 20:25

Nice game, great work int only 7-8 hours ^^

increpare 2015-08-24 20:27

i enjoyed this!

vividhelix 2015-08-24 21:59

Interesting concept, but I'd appreciate more discoverability built into the game, especially for a jam game. I was really looking forward to making some monsters :(

hgcummings 2015-08-27 22:11

Really novel concept and great use of the theme. The trial-and-error monster trivia mechanic is really unusual and tying it in with the story was a neat idea.

grywhttl 2015-08-28 14:30

Interesting concept! Difficult though

bradur 2015-08-28 16:10

It was not very "gamy", but the different monsters were interesting. I thought it was going to be a "create your own type of monster" kind of game but it was not. The story was well written :).

boardtobits 2015-08-28 18:27

None of my choices seem to be creating anything, I tried just about every attribute I could think of for the Minotaur and the Kraken, and nothing. Am I missing something?

I like the concept, it's different from most this jam.

vereos 2015-08-28 18:53

@boardtobits: Thanks for playing! :) If you look at the top of the Monster List, you will see that every monster has a known number of attributes, so you don't need to guess the number of attributes, but only the attributes themselves! :)

theziggy 2015-08-28 20:48

Quite an innovative idea. Good job! Would have loved to see a little bit more content, maybe images or secret creations/create your own monster.

denis347 2015-08-28 22:06

Very innovative. You have to add an option to create our own monster out of those attributes!!! Muhahaha

g_o 2015-08-28 22:19

Interesting but the main problem was the GUI.
You should've used radio-button so you can pick only one it was exauhsting disabling stuff

mar3k 2015-08-28 22:20

Amazing idea, it's a really nice puzzle game.

vereos 2015-08-28 23:46

@g_o I didn't use actual controls but I hard-coded the buttons; I didn't have enough time to hard-code the buttons to behave like a dual-choice radio button, I only had 7-8 hours. :(

Thanks for playing and for the feedback anyway! If I'll continue developing the game I'll surely implement that feature :)

g_o 2015-09-01 18:09

@Vereos:
Why? As far as I can tell this looks like HTML+JQUERY.
Should be simple enough to make those radio-buttons.

mykaelos 2015-09-01 18:35

I loved how the gameplay tied in with the story, and how it unlocked the story as you solved each puzzle. I liked the story as well!

The combinations were a little hard to figure out (I may or may not have looked at the code so that I could see the rest of the story >.>)

vereos 2015-09-01 22:26

@g_o I used CSS for the logic, there's no actual HTML form. I should have spent some more time to code the radio button but I couldn't. :(

@Mykaelos Yeah, I have been warned that the combos are not easy at all. I will surely recode them if I decide to go further with the development.

Thank you all for the feedbacks! It's really appreciated :)

deadfragment 2015-09-03 13:35

Interesting concept, Felt a little bit difficult.

-Neith

aaranos 2015-09-10 23:13

I like the idea of it but after so long the trial and error gets annoying. I could of sworn I had dragon like 50 combinations in yet still didn't get it.