arthur-vasconcelos 2020-10-05 21:27
Fun fun fun! I love it, really different and has so much logic, it's so cute too, i like it very much :v:
Foon → Ludum Dare Explorer → LD47 → Choo Choo Circuit
By elemental-zeal-game-studios and MandaRad
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 501 | 3.70 | 29 | |
| Fun | 503 | 3.59 | 29 | |
| Innovation | 479 | 3.63 | 29 | |
| Theme | 135 | 4.22 | 29 | |
| Graphics | 716 | 3.64 | 29 | |
| Audio | 881 | 2.96 | 29 | |
| Humor | 729 | 2.80 | 27 | |
| Mood | 1130 | 3.07 | 28 |
Fun fun fun! I love it, really different and has so much logic, it's so cute too, i like it very much :v:
Very innovative
I thought this game was fun; it took some thinking to make sure the trains wouldn't hit each other! I was surprised when I flipped a switch as a train was going by and half the train went across the switch, but it made sense and I was still able to win. I really liked how the main menu had a switch you could click to see how to play; that was a nice touch. Great job!
Hey, look at that! An actually intriguing game. I liked a lot about this entry so I'm gonna break it all down :)
1. The game is enjoyable. There is no unnecessary bloat bringing it down. It's a puzzle game that relies on the player to do things in the right order and at the right time. I managed to crash my trains together a couple of times before figuring out what trains to prioritize first. In the end, I WON :D So now I can control real trains, right?
2. The design is solid. I mean it! Stuff like the speed up button is not just a convenient feature that deserves commendation for the foresight of the developer. It also, by its mere existence, hints at the fact that timing is a crucial factor to consider and so it is teaching the player without explicitly teaching, leaving the player to feel smart. I love little things like that.
If you ever consider making it into a full experience, it would be fun with additional stops for each train, so they would have to weave in and out of different tracks (for example, drop off cargo first, then move to another circle to get to the station).
Overall, I really liked it, played it to completion and I congratulate you on the well designed, simple puzzle game!
Really good looking puzzle game! The audio with the wooshes and stuff also fit very well. The theme was hit perfectly I think. For my self the puzzles were a bit to hard, as I already failed at the first one :D
I love the cute colour scheme with the pastel colours very nice, reminds me of play mats you would get as a kid, good job
Very unique and innovative idea! Quite difficult at first, maybe it will be better if can create a few simple levels and increase the difficulty progressively... ^_^
That was a really solid entry.
Took me too long to figure out :sweat_smile: but once I did the puzzle was very intuitive!! nice job!
Pretty nice result, but I think it will be even better with a few levels instead of one with some difficult progression. But overall I think the time constrain didn't allow to do that, so anyway well done, mate!
I really enjoyed this! I love the art style, such a cute theme. The gameplay was simple to understand but actually really difficult to win. I liked the level of challenge. Great job!
Very nice game. Really polished and well thought out. One of the best games I've played this Jam. Thanks for the game!
Didn't expect to land in tom's haunted basement when I fired up this one. Your winter wind sound effects are very creepy.
Gameplay is fun, although the engine detachment bug pretty much meant restarting.
It was very exciting!
The art is really cute and the sound effects are cute. I got a little overwhelmed at the beginning. It would have been nice to have multiple levels where one was easier so the player could get a general strategy. But it is a great concept and really fun to figure out.
Very good idea! It's different from anything I've ever seen. This game has a lot of potential.
LOVE IT!
I really liked the puzzle, spent a good while looking for the solution but didn't find it sadly. The mechanic was quite interesting and I could see a game with multiple levels be fun. Graphics and sound where good enough for this type of game and it perfectly fit the theme. It actually made me seriously think about how hard of a logistical problem the routing of trains is. Again really enjoyed it, great job!
Finally I made it to the end! Such clever puzzle game! I like the children's tale kind of graphics, even though the gameplay is very serious. Sound effects are cute, it just longs for some more music rather than just blowing winter wind. Wish it had more levels, but it's a solid entry. Job well done!
This was a really well designed puzzle, and really engaging. Lovely art style too (both graphics and audio). I really enjoyed playing it and it was very satisfying to finally solve it. Would be really intrigued to see if the concept could be extended to even more fiendish level designs.