10-Second Magic Artist by vivyhasadream 2022-10-05T21:21:48Z ♥ 0
Pretty game ! Here is my try:
Foon → Ludum Dare Explorer → Users → Akadream
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Lignas | jam | 461 | 3.53 | 3.47 | 3.33 | 3.81 | 3.50 | 3.58 | 3.31 | |||
| 2025 | 58 | Collector | Platformer Collector | jam | |||||||||||
| 2023 | 54 | Limited Space | Samurai Smash | jam | |||||||||||
| 2022 | 51 | Every 10 seconds | Elite Rusher | jam | 2.79 | 2.64 | 1.93 | 2.57 | 3.07 | 2.43 | 2.75 | 2.50 | |||
| 2020 | 46 | Keep it alive | Companion | jam | 1551 | 3.35 | 3.26 | 2.93 | 3.93 | 3.93 | 3.20 | 2.72 | 3.29 | ||
| 2018 | 42 | Running out of space | 👥 | Block Jumper | jam | 759 | 3.24 | 3.16 | 2.87 | 3.06 | 3.29 | 3.00 | 2.14 | 2.83 | |
| 2018 | 41 | Combine 2 Incompatible Genres | Rigg Adventures | jam | 3.00 | 2.17 | 3.67 | 3.00 | 2.17 | 2.67 | 2.33 | ||||
| 2017 | 40 | The more you have, the worse it is | 👥 | The Amazing Game 3.0 | jam | 881 | 3.10 | 2.97 | 2.93 | 2.71 | 3.06 | 2.94 | 3.57 | 2.97 |
Akadream leaves an average of 4.3 feedback comments each event.
Pretty game ! Here is my try:
Cute graphics, nice ideas but I was feeling that the game is slow at the beginning. The core concept is cool, you can make a thing with this game !
The art is great, the gameplay too but that was terrible for me to manage everything during the orders and cats espaces. I was completely lost. Great sounds, gameplay and nice ideas !
The artistic direction is soooo cool. I liked to play the game even if the LD submission is unfinished (or maybe I didn't understood something). I liked the way you used the theme to transform the game. The sounds are cool too.
Great submission !
The web GL version got big problems of performances on my own. I hate that voice in the background saying things I can't understands 🤣 Graphics are good but I didn't really understand what was the goal of the game (why am I doing TP ?) and what happened each 10 seconds. Maybe adding a UI for the player to make him understand what's happening could help.
For a first game with your own pixel arts, graphics are not that bad. The concept is simple but that pretty cool. The only thing is that the game is so fast because there is not much diversity with all the bombs (only 4 patterns). Go on, you can do something with this
The first play of the game hard to understand and turns was confusing that I had the feeling that the Artists got a better board than me. I think you got a nice idea, but the user experience need an improvement for player to understand how to play correctly the game.
Graphics are simple but the global artistic direction is good for this type of game. A concept is easy to understand and the gameplay is chill to play and that's nice. The thing I don't liked is the character movements. I don't like the player intertia with acceleration and deceleration especially with the collisions which are not smooth so the player can be stuck on 1 pixel and this is weird. But for a COMPO game, it's was cool to play!
That's a good entry. With good puzzles, graphics are simple but effectives and a good ambiance. Nice work !
Very nice entry ! Graphics are very cool, the music too ! The concept is nice, you get a good idea. The only thing is about collisions : When we move on a wall direction while we are aside it, we clip into it.
Very nice !
Nice game. The concept is cool. Pixel art is simple but nice. The only problem i have, it's when you hit an enemy, you will instantly be hurted by him just after you can't dodge him. You should make a cooldown on enemy attack or invulnerability for the player. Great entry :)
I don't really undertsant the goal of the game. It was written "Space to pick up a like" but when you're spawning and you don't see any light on the ground, you only jump while pressing Space, so it maybe need a little clarification. Also, the big problem for was i literally had 5 FPS (my computer is not so bad). The mood is nice but graphics are generally a little bit poor in my opinion if we take consideration you was 4 to make the game. The idea is good, but i think it could be better if intensity of bed's light was progressively decreasing and not instantly, and of course, increasing when we set a new light. Good luck with the rest :)
This a nice game with a good idea which is perfectly in the theme. I like the 1-bit pixel art style and the music you've made but it's kind of a shame that the collider of the sword is a too small i think and when we hit the monster, we are sure to take a hit too. We don't quite understand why the monster is here and why he's attacking the flower. A little bit of lore could be great :) Everything else is good, great work :)
It's a very cool game :D
Overall this is a great, but a little to hard for me x)
I'm a little disapointed that notes are not un rythm with the music. But it's a very good concept :) (a little bit too hard x))
You're game is really cool but a bit too slow for me ;) Amazing graphics and gameplay by the way
Wow, really cool approach of the fighting game and strategy round by round. :)
Really cool game :)
LD59 — Signal (6)
FOREIGN FREQUENCY by dvan1337 2026-05-08T12:40:02Z ♥ 2
The artistic direction is effective but its not intuitive to double click on the icons, a single click would be enough. The concept is great
NEON BREACH: Get the Signal Back by JoeGreen 2026-05-08T12:33:08Z ♥ 1
Interesting ideas. It's sad to have to start all over again if we leave the DNS
Eigenfrequency by graphene 2026-05-08T12:29:11Z ♥ 0
I really liked the graphics and audio!
Reflectogram by Mikan 2026-05-08T12:25:44Z ♥ 0
Great ideas added in this puzzle game from the base concept
Average League by N.O.X 2026-04-21T08:04:27Z ♥ 3
The game is fun and innovative overall! It would just need to be polished to improve the game feel to be less rigid.
Ping to Survive by Mekuire 2026-04-21T07:54:24Z ♥ 1
Simple but very effective! I like the idea of spaming the ping button make the screen glitch.