robowarrior1982 2023-05-01 07:48
I can't deliver any pizza when i try to deliver one, i have an error message write in red, could you patch this error ?
Foon → Ludum Dare Explorer → LD53 → 30 Seconds or it's free
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.92 | 9 | ||
| Fun | 3.00 | 9 | ||
| Innovation | 2.78 | 9 | ||
| Theme | 3.78 | 9 | ||
| Graphics | 2.92 | 9 | ||
| Audio | 2.50 | 9 | ||
| Humor | 1.83 | 8 | ||
| Mood | 2.50 | 8 |
I can't deliver any pizza when i try to deliver one, i have an error message write in red, could you patch this error ?
I'm not sure what that error might be, I definitely have some time to try a patch though. what did the error say exactly?
Got an error in the console log when trying to drop a pizza while I'm not holding one. It's not anything game-breaking, just wanted you to know:
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <3dd5df5ef4974f29afeb2d3ba227c5da>:0 at PlayerController.RemovePizzaFromDeliveryStack () [0x00001] in E:\Game Dev\30SecondsOrItsFree\Assets\Scripts\PlayerController.cs:262 at PlayerController.Update () [0x00275] in E:\Game Dev\30SecondsOrItsFree\Assets\Scripts\PlayerController.cs:241
That being said, this was a pretty fun game! The flying controls were good and the gameplay loop was pretty solid, trying to remember which building ordered what and getting back in time. It might be nice to see an overall fail / win state or score tracker if you want to expand it more.
Thanks for that! I think that explains the bug both of you were having, pretty sure I know exactly where to track it down to fix.
I'm glad you thought it was fun, thanks for the feedback and giving it a try!
Bug should be fixed, thanks both of you!
Overall a nice game, the mechanics are good and the game looks and sounds great. The game although, gets a bit repetitive without a clear objective. I would have loved something like a scoreboard or costraint to make the game more challenging.
Thanks for the feedback! Is the scoreboard not showing up at the end of your game though?
I've taken some of the feedback and updated the game slightly to hopefully address some of it
Is there a way to stop all movement? Its quite hard to pick things up when your moving constantly.
Also the controls disappeared before I had a chance to read them. Considering no one else seems to have that problem i'm wondering if it just me.
It's a nice idea. I like the 3d business environment. It took me a while to understand how it works but that's on me... It's a bit too hectic for my taste because you have to juggle so many things at once, like the color, the pizza type, the location and many orders at once... I think I'd die delivering pizzas... Anyway, good job finishing your game!
Capture.JPG
It took me a while to understand what's happening, and by then I was already losing lives. I missed that I could fly up/down because the prompt disappeared before I read everything. I liked the mechanic that you have a stack of pizzas and you can only deliver them from the bottom up. Having verticality is a cool idea, I think there's more potential to be explored there. I also had a problem where I was losing lives but I couldn't tell if there were even active orders. Maybe some kind of UI with the orders coming in would be helpful.