FoonLudum Dare ExplorerLD52 → Super Hex Harvest

Super Hex Harvest

By amkingtrp

View on ldjam.com

CategoryRankScoreCount
Overall1693.8533
Fun863.9533
Innovation4403.2332
Theme4103.7133
Graphics3433.7733
Humor5512.5130
Mood2743.6630

Comments

zubspace 2023-01-09 17:19

Wonderful, polished game giving me gameboy vibes! The sprites and animations are awesome. And the puzzles are really great. Really nice mechanics which you combined in interesting ways.

Plus I like the chiptune music and sound effects. Played it on a controller, worked like a charm.

Good job!

sean-spiggle 2023-01-09 18:02

very enjoyable game, the music was incredible!

ianlux 2023-01-09 20:28

solid game! there is a lot of levels as well, reminds me of baba is you but in a gameboy style pretty and fun!

jackypark9852 2023-01-09 20:31

I love the aesthetics! the puzzles were engaging. The furry monster reminds me of Venonat hahahaha

rrsmtz 2023-01-09 20:39

Good puzzle design. Last level was challenging but worth it!

hypernoodlejon 2023-01-10 08:41

Great puzzle design and wonderful pixel art! really had a lot of fun figuring out each screen.

kaptajnen 2023-01-10 11:07

Great puzzle design teaching the player new mechanics incrementally.

shrimp-stas 2023-01-10 11:08

Wow.I love this aesthetic

sgtweirdo 2023-01-10 11:10

Fun puzzles! enjoyed the playthrough, nice stylized choice of art too!

cambryx 2023-01-10 11:13

Amazing little game! I am really impressed with how many interesting game mechanics and puzzle elements you added and how they combine together to create fun challenges! I also like the simple pixelart graphics and the music. Overall great job!.

You could add a way to reset the game. I got stuck in this level and didn't know how to continue without reloading the page: Screenshot 2023-01-10 121328.png

(You can also get stuck in lvl 14 :D )

svenerik 2023-01-10 11:14

Polished, simple & fun. A good casual game to play during a coffee break at work! Wonderful style overall, you've done a good work here!

merin-car-trunk-key 2023-01-10 11:14

Fun puzzle game. I like the color scheme as well.

kromeboy 2023-01-10 11:17

Great action puzzle game. Nice level design. Got 14/15

efilheim 2023-01-10 11:18

Cute little game based on puzzle ! The progression is really smooth by showing new mechanics at a good rythm !

theothersamp 2023-01-10 11:29

I spent 15 or 20 minutes on this one, had a lot of fun! The puzzles are great! The art is beautiful, although a little hard to read sometimes. There were a few levels where I frustratingly missed a mushroom or an egg somewhere because the sprites blend into the hedges a little, so a little more contrast may be good. The monochrome look is beautiful though!

The controls feel a little difficult. The combination of the grid based movement and the speed sections resulted in some frustrating situations where I pressed the button a fraction too early or late and messed up the run. I must have been tensely pressing keys fairly hard, because my finger aches a little afterwards and I had to take a break. It would be good to find a way to improve the accessibility somehow.

Overall very fun, one of my favourites so far for sure.

nougato 2023-01-10 11:50

Really nice game ! fun and the last level are harder, the graphic and sound is good also 😁

@Cambryx you can press Escape key to give up and you should able to press space to retry 😉

2 points à améliorer à mon avis : - un "appuyez sur espace pour commencer" avant chaque niveau, pour permettre au joueur d'analyser un peu le niveau. - l'écran est grand, peut-être ajouter du texte pour expliquer les touches (je suis resté bloqué 15 secondes sur l'écran d'accueil, rien ne me disait d'appuyer sur une touche 😂).

amkingtrp 2023-01-10 11:55

@theothersamp, the comments on the controls are exactly what my kids complained about. I should have implemented some form of input buffering. I also agree abut the trees/hedges; They were the first sprite I did and I changed the style slightly by the time I got to the witch (which is the 2nd version of it) and monsters.

amkingtrp 2023-01-10 12:00

@cambryx, you can press Escape to automatically fail. Unfortuately after submitting the game I realised that if you play full screen HTML pressing escape will remove full screen and mess things up.. :)

cambryx 2023-01-10 12:03

@amkingtrp Ah I see, I guess that was my problem. After escape just closed fullscreen all I tried was "R" which didn't help :D

theothersamp 2023-01-10 12:29

@amkingtrp I don't know how well input buffering would work, because helping with early presses would worsen the problem for late presses. That's probably preferable though. Perhaps a visual change that emphasised the correct timing would be a good route? Some type of "pulse" that subtly shows the rhythm, maybe - a clear indication of exactly when it crosses grid square boundaries.

The other related thing that feels slightly off is that it can feel a little unresponsive, because an early press waits a few frames before a visual acknowledgement happens. Perhaps the animation/sprite could respond instantly, even if it's still a few frames before the movement responds.

ysendrin 2023-01-10 14:09

Lovely entry! Nice mechanics, love the sounds effects. I gotta admit I spent a little to much time on the first screen waiting for something to happen.

steamhat 2023-01-10 14:26

I am a total sucker for this Final Fantasy 1 on Gameboy style, Not so much a puzzle game as it is better at making moments that feel satisfying given the limited feedback.

That all said, awesome scope, a lot of content, feels like it could have been a bit less content with some connective tissue for the range of best levels. GOOD JOB!

jovanden 2023-01-14 23:45

You did a great job with the sprites having good contrast without compromising the detail. I love the limited palette. The game also plays really nicely. great job!

chompdev 2023-01-15 00:51

Excellent puzzle game! Such a nice art style, and great music to boot. You've got a great mix of mechanics here like the Sarlaccs, the running enemies which create some fun close calls, and the arrow buttons to move the rocks around. I also found a few different creative ways to solve certain levels, which is always enjoyable. I also really like the growing brambles that urge you to solve certain levels faster, but thankfully aren't frustrating.

Very nice work on such a cool jam entry! score39.PNG

asfdfdfd 2023-01-16 17:36

Love these super cute puzzles. Great work!

2023-01-19 18:04

None of the puzzles was a head-scratcher but it was still a lot of fun with interesting mechanics. I'm not a fan of real-time grid-locked movement as it can be frustrating (e.g. in the level where you have to run to the right, and later go up to dodge a shyrock); I would either commit into the puzzle game territory with turn-based movement, or into more "action" territory with smooth movement. And next time, just bind restart to R:)