The eternal struggle by ghust1995 2020-10-06T14:32:13Z
You pretty much took the theme and ran with it. Although would've been way humorous with a few more layers but I liked the concept quite a lot. Epic mood.
Foon → Ludum Dare Explorer → Users → aymarX
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | End of Time | jam | 3.55 | 3.61 | 2.81 | 3.31 | 3.55 | 2.75 | 1.90 | 2.87 | ||
| 2020 | 47 | Stuck in a loop | Stuck In Paradise | jam | 3.16 | 2.83 | 2.83 | 2.75 | 3.00 | 3.25 | 3.00 |
You pretty much took the theme and ran with it. Although would've been way humorous with a few more layers but I liked the concept quite a lot. Epic mood.
Took a while to get a hang of it but after that, really awesome game. Really loved the graphics in particular.
Thanks, I tried a lot of ideas out with this so had to cut some corners due to time.
Thanks.
The gameplay was really nice although the build was a bit laggy on my machine.
One of the things that I felt was a really nice touch was the carrier system. I was constantly scared of knocking gems out of the holder and sure enough, I did. The sounds were great. Although I feel there could have been some feature where you could damage the rover. I hit the spaceship by mistake and was like, Oh boy, that was scary. Overall, nice game!
The character design reminded me a lot of No Face, how when he absorbs too much he becomes kind of this monstery thing. Overall, loved the game. The art and graphics were inspiring. The solid music bonded well with the mood. I see a lot of potential with this idea for a puzzle game. It was a lot of fun just hanging around and experimenting with the environment. Really well done.
Loved the art and the cutscenes. The music was also very good. However it took a while to understand the gameplay properly. Some tutorial would've been nice.
I tried to fix the audio bug which I guess was an export issue but I had 0 energy left. Sorry about that.
Firstly, congratulations on your first game. I am also quite new to the gamedev scene and I remember my first game. Some feedback about the gameplay would be to have the aim using the mouse as I personally felt the A-D turning mechanism was kind of slow. Keep up the good work! Looking forward to playing more games from you.